Ambidextrous

talentsAmbidextrous

Reduces the cost of using grenades and scrolls by 1AP if your offhand is free.

Requirement

None

Ambidextrous is a talent in Divinity Orignal Sin 2.

 

Tips

  • Does not reduce 1AP scrolls to 0AP.
  • Two-Handed weapons consider your offhand to be free.
    • This is especially notable for staff-users, since mages are highly likely to also want to make use of Elemental Affinity, and this talent can make creation of localized elemental surfaces cheaper than wands can while also not being restricted to 1-2 elements like one would be when wielding wands. Staffs additionally have hidden mechanics related to elemental surface manipulation, which may be significant depending on a given character's build. See the Staff of Magus page for more details.
  • Excellent choice if you use scrolls often; some powerful spells might become 1 AP spells (i.e. Deep Freeze), and you can outright cheese end-game fights with Apotheosis and Skin Graft scrolls.
    • Even without this talent, scrolls are worth crafting, collecting, and using, as they have no cooldowns, require no memory slots, never use Source Points, and in some cases have an inherently lower AP cost than their spell counterpart. Other than these traits, they function identically to their spell counterpart.
  • Grenades, while not viable for damage, still become 1 AP large AoE CCs and status effect appliers.
    • Having lower damage also means it's not as harmful to include oneself in the effect for the purposes of activating Elemental Affinity.
    • Firestorm Grenade in particular is deceptively very easy to make, even at the start of the game. This is especially true if the Crafter's Kit Gift Bag mod is installed. See the Firestorm Grenade page for more details.



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    • Anonymous

      For some strange reason does not work on the Raise Bone Widow Scroll. It's 2AP with and without the talent.

      • Anonymous

        Honestly I found it useful even on non-mage (with bow), making granades and scrolls cheap helps you CC or finish enemies.

        • Added notes and links to info in regards to less obvious details for staffs and Firestorm Grenades.

          For players interested in this talent, keep in mind that by the nature of its effect you will want to become familiar with the crafting system in order to make the most use of it. At the time of writing this, the Fextralife wiki has little to no actual info on Gift Bag mod content, so for crafting I recommend checking out this datamined list of all crafting recipes on Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=1137514488

          It's what I used to when I made the discovery that Firestorm Grenades are actually extremely cheap and easy to create.

          • Anonymous

            I tried it and it seems like a seriously underrated talent for mages with staffs. The 1AP discount on scrolls alone is really silly, it's like having permanent elemental affinity on almost every spell in the game. Scrolls also don't have any cooldown so you can just spam away. Lategame you can do some seriously broken stuff like cast 1AP Apotheosis scrolls and use Grasp of the Starved scrolls 5 times in a single turn. Even early to midgame casting 4 Fireballs into a group or teleporting multiple enemies in a turn is very powerful. Grenades have some utility as well, especially the charm/cc ones. Picked this up on my summoner so they could focus on leveling summoning but still have the utility of casting from scrolls and using items and it ended up being very useful in almost every fight.

            • Anonymous

              Can be a nice talent for staff wielding magic users. Casting from scrolls and throwing water balloons/shock grenades/love grenades for 1 AP is pretty good.

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