Barbed Wire

Warfare

Reflect melee damage inflicted to you, but less chance to hit. (Toggle Stance)

action_point-icon.jpg ACTION POINT COST

  • 0 Use

source point icon SOURCE POINT COST

  • 0 Use
  PROPERTIES

  • 4 turn(s) Cooldown
  • Memory Slots: 1
  • Type: Shout
  • For Game Master: false

Barbed Wire is an Warfare Skill in Divinity Orginal Sin 2.

 

Reflect melee damage inflicted to you, but less chance to hit. (Toggle Stance)

 

Extra Information

Enemies attacking you with melee weapons will take half the damage they deal to you as piercing damage.
Your chance to hit: [1]%
You may start bleeding as you activate this stance.

Lasts until cancelled or replaced by another stance. Requires a shield.

 

Barbed Wire Spell Book Location

  • ??

 

Barbed Wire Requirements

  • ??

 

Notes and Tips

  • ??

 




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