Blessed Smoke Cloud

Blessed Smoke Cloud

Conjure a cloud of thick blessed smoke that makes characters invisible.

 2 Memory slots

Requires Aerotheurge 2
Requires Scoundrel 2






aerotehurge-skills-dos2 Aerotheurge

Blessed Smoke Cloud is an Aerotheurge Skill in Divinity Orginal Sin 2.


Blessed Smoke Cloud Spell Book Location




Notes and Tips

  • Range: 13m. Area of Effect: 3m radius. Ground-targettable.
  • Target: ALL characters, friendly or hostile.
  • The smoke cloud clears Silence as well as applying Invisibilty.
  • Invisibility will be applied instantly as soon as characters step foot in the cloud.
  • Invisibility will be removed by effects (such as Wet from rain) until the turn of the character(s) inside the cloud arrive, in which case Invisibility will be re-applied.
  • As it is a Blessed environmental effect, Curse will revert it into a normal smoke cloud.



Aerotheurge Skills
|  Apportation  | |  Blinding Radiance  | |  Breathing Bubble  | |  Chain Lightning  | |  Closed Circuit  | |  Dazing Bolt  | |  Electric Discharge  | |  Erratic Wisp  | |  Evasive Aura  | |  Favourable Wind  | |  Mass Breathing Bubbles  | |  Nether Swap  | |  Pressure Spike  | |  Shocking Touch  | |  Smoke Cover  | |  Superconductor  | |  Teleportation  | |  Thunderstorm  | |  Tornado  | |  Uncanny Evasion  | |  Vacuum Aura  | |  Vacuum Touch  | |  Vaporize  |



    • Anonymous

      09 Oct 2017 09:52  

      "...until the turn of the character(s) inside the cloud arrive, in which case Invisibility will be re-applied." That is insanely stupid... Why the heck would I want to be invisible during my turn and visible during enemy turn??? It makes 0 sense... The way this should work is applies invisibility after You end your turn, not when your turn comes... Otherwise this is just absolutely useless since during your turn you will want to attack right? So during enemy turn you will be visible, therefore rendering the whole idea of blessed cloud useless invisibilitywise...

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