Bouncing Shield

warfare 14 23AP2

Throw your shield at an enemy dealing 70% Physical Damage. Shield can bounce to another enemy in 5m range.

special divinity original sin 2 Damage is based on the Physical Armour of your shield.

properties divinity original sin2 icon Requires Warfare 1cldwn2
properties divinity original sin2 icon Costs 1 Memory

properties divinity original sin2 icon Requires a Shield
properties divinity original sin2 icon Range 13m

warfare skills s Warfare

Bouncing Shield is a Warfare Skill in Divinity Orginal Sin 2.

 

 

Bouncing Shield Spell Book Location

 

 

Bouncing Shield Requirements

 

 

Notes and Tips

  • Base damage is equal to 70% of the Physical Armour value of the equipped shield.
  • Scales with Warfare.
  • Adding Masterwork Runes into a Shield (which increases its armor value) will increase the damage of this Skill.
  • This Skill counts as a "Spell" and is affected by Silence. It can only Critically Hit if you have the Savage Sortilege Talent.
  • Because misc Damage bonuses (e.g. Flesh Sacrifice, Challenge, Death Wish) are multiplicative for spells, Bouncing Shield benefits more from these than other Warfare skills.

 

Builds

 

Divinity Original Sin 2 Builds: Occult Flamewielder

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Terramancer

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Druid

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Blood Mage

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Juggernaut

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Frost Paladin

 
 
 
 
 
 
 
 
 

Divinity Original Sin 2 Builds: Death Knight

 
 
 
 
 
 
 
 
 

 

 

 

 
Warfare Skills
Battering Ram  ♦  Battle Stomp  ♦  Blitz Attack  ♦  Challenge  ♦  Crippling Blow  ♦  Deflective Barrier  ♦  Enrage  ♦  Guardian Angel  ♦  Onslaught  ♦  Overpower  ♦  Phoenix Dive  ♦  Provoke  ♦  Thick of the fight  ♦  Whirlwind
 

 




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    • Anonymous

      A nice goodie for casters with a free memory slot, especially if you're gonna be taking Warfare for Executioner anyway.

      • If you use a shield, get this skill. It provides great damage output with little investment needed (1 point in warfare), as its damage scales primarily off of the shield itself (And warfare of course). Due to the 2 turn cooldown, it helps enable semi-consistent damage in a full tank build, as you can opt to max something like retribution or leadership instead of warfare. In addition, it gives a solid physical damage option to mages, and makes the damage nerf of using 1 handed vs 2 handed not as bad.

        • Anonymous

          Random interaction I found. If your shield bounces from your primary target to a target that has the "deflecting" status, the shield will bounce and damage your primary target again. Good tool for dealing damage to someone deflecting

          • Anonymous

            Is it possible to get this skill if you didn't pick it up during the first act? I assume you can't buy it anywhere else or find a scroll for it, but do any shields come with this ability?

            • Anonymous

              It was nerfed in Definitive edition, but it's still a nice skill. Not OP anymore, which is better for the balance of course. Still recommended tho.

              • Anonymous

                One of the best skills for using shield. Scales on the armor of the shield so you can even have this on mages who use wand / shield. Stupid dmg

                • Anonymous

                  I am wondering if bouncing shield will apply shield effects like "Inflict Chilled on contact" if so thats amazing.

                  • Anonymous

                    this is one of the most damaging physical skill in any skill tree, since shield have huge numbers of physical armour. a lvl 15 shield can deal 1000 damage if you have both single handed and warfare at decent lvl(5 or more)

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