Conjurer is a preset class in Divinity: Original Sin II.
"Conjures a trusty personal demon and elemental totems to aid in battle."
Pet Pal: Gain the ability to talk to animals
Conjure Incarnate: Summon a personal elemental matching the ground surface it was conjured on
Dimensional Bolt: Shoot a bolt of energy that does a random type of damage and makes a corresponding surface
Elemental Totem: Conjure a stationary totem that fires projectiles at enemies in range
Farsight Infusion: Unlock a ranged attack for your Incarnate and provide it Magic Armour
Soul Mate: Target receives half of the Healing and Armour restoration you receive
Rallying Cry : Target regenerates Vitality and Magic Armour based on the number of allies nearby
Supercharger: Targeted summon does 50% more damage, but dies on its next turn
- Summoning works well with any skill, but if you want to focus on purely using the incarnate, Pyrokinetic works wonders for buffs like Haste and Peace of Mind early on. Pair with a Lizard Character and you have an inbuilt source of fire for 1AP in Dragon’s Breath. Late game you can add the Fire Slug Summon too.