Decaying Touch

Decaying Touch

Deal [X] physical damage to target character. Sets Decay, so the target will take piercing damage from healing spells and potions.

 Set Decaying for 2 turn(s).

Damage is based on your level and receives bonus from Intelligence.

 Requires Necromancer 1
 Costs 1 Memory









necromancer-skills Necromancer

Decaying Touch is a Necromancer Skill in Divinity: Original Sin 2.



Decaying Touch Spell Book Location



Decaying Touch Requirements



Notes and Tips

  • Scroll crafted by combine Sheet of Paper, Shadow Essence, and Eye
  • Decaying touch will reverse the effects of all healing effects cast on the target. Try using it on a target that is the focus of the enemy healer, to put their heals to work for you.
  • If the target has no Physical Armor, successfully applying Decaying to it will remove Fortify



Necromancer Skills
Black Shroud  ♦  Blood Storm  ♦  Blood Sucker  ♦  Bone Cage  ♦  Death Wish  ♦  Grasp Of The Starved  ♦  Infect  ♦  Last Rites  ♦  Living on the Edge  ♦  Mosquito Swarm  ♦  Raining Blood  ♦  Raise Bloated Corpse  ♦  Raise Bone Widow  ♦  Shackles of Pain  ♦  Silencing Stare  ♦  Totems of the Necromancer

    • Anonymous

      24 Oct 2017 00:15  

      Basically any character that is affected by decaying will be unable to receive heal for the duration, undead will take damage from poison (as poison is healing for them) and still take damage from direct healing. Living will still take damage from poison and will take damage from healing. Don't know if it affects necromancer passive ability to heal as you make damages.

      • Anonymous

        19 Oct 2017 00:37  

        Doesn't reverse the effect of healing spells if cast on a party member. Undead still take damage from Restoration

        • 01 Oct 2017 00:33  

          *still testing* *level 8*

          Scales with:
          Intelligence +2min - +2 or 1 max ( lvl17 42-47, to lvl18 44-49, to lvl19 46-50)
          Warfare +2min - +2max (lvl1 48-50, to lvl 2 50-52)

        Load more