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Fortify

Fortify

Provides [X] Physical Armour. While Fortified, the target cannot be teleported. Removes Poisoned, Bleeding, Burning, Acid, Decaying.

 Set Fortified for 3 turn(s).

Requires Geomancer 1
Costs 1 Memory to equip

AP

SP

COOLDOWN

RESIST

1

-

4

None

geomancer-skills-dos2 Geomancer

Fortify is a Geomancer Skill in Divinity Orginal Sin 2.

 

 

Fortify Spell Book Location

 

 

Fortify Requirements

 

 

Notes and Tips

  • Scroll crafted by combine Sheet of Paper, Earth Essence , and Herb Whisperwood
  • The amount of Physical Armour is based on the caster's level and can be increased with the Geomancer ability.

 

 

 
Geomancer Skills
|  Acid Spores  | |  Contamination  | |  Corrosive Spray  | |  Corrosive Touch  | |  Dust Blast  | |  Earthquake  | |  Fossil Strike  | |  Impalement  | |  Living Wall  | |  Mass Oily Carapace  | |  Mend Metal  | |  Oily Carapace  | |  Poison Dart  | |  Poison Wave  | |  Pyroclastic Eruption  | |  Reactive Armour  | |  Siphon Poison  | |  Summon Artillery Plant  | |  Throw Dust  | |  Turn to Oil  | |  Venom Coating  | |  Venomous Aura  | |  Worm Tremor  |

 

 




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