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Poison Wave

Poison Wave

Poison erupts from the caster in a circular wave, dealing [X] Poison Damage and forming poison clouds. Gives immunity to poison and earth damage for 1 turn

 Set Earth Immunity for 1 turn(s).

Damage is based on your level and receives bonus from your Intelligence .

Requires Geomancer 2
Costs 1 Memory

AP

SP

COOLDOWN

RESIST

2

-

4

-

geomancer-skills-dos2 Geomancer

Poison Wave is a Geomancer Skill in Divinity Orginal Sin 2.

 

 

Poison Wave Spell Book Location

 

 

Poison Wave Requirements

 

 

Notes and Tips

  • Scroll crafted by combine Sheet of Paper, High Quality Earth Essence, and Slime
  • Poison Wave hit undead allies, healing them for good number (Related to the damage it does)
  • It doesn't hit other normal allies directly, saving them the big AOE damage.
  • The poison cloud it create will damage allies standing in its radius though, and keep damaging them every turn.
  • If cast with fire in radius, the cloud will explode, consuming the cloud, and dealing fire damage on top of poison.
  • The Caster will not be damaged by neither the spell nor its cloud, for one turn. If the cloud is not consumed nor the caster move away from it, s/he will get damage next turn.

 

 

 
Geomancer Skills
|  Acid Spores  | |  Contamination  | |  Corrosive Spray  | |  Corrosive Touch  | |  Dust Blast  | |  Earthquake  | |  Fortify  | |  Fossil Strike  | |  Impalement  | |  Living Wall  | |  Mass Oily Carapace  | |  Mend Metal  | |  Oily Carapace  | |  Poison Dart  | |  Pyroclastic Eruption  | |  Reactive Armour  | |  Siphon Poison  | |  Summon Artillery Plant  | |  Throw Dust  | |  Turn to Oil  | |  Venom Coating  | |  Venomous Aura  | |  Worm Tremor  |

 

 




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