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Radeka the Witch

[pic]
Witch's Location

Radeka the Witch is a NPC in Divinity: Original Sin 2.

 

 

Radeka the Witch information

  • Radeka the Witch is related to quest The Purged Dragon.
  • Radeka the Witch has one Purging Wand.

 

 

Radeka the Witch location

 

 

Notes and Tips

  • Instead of fighting the witch you can pickpocket it off of her with Thievery 2.
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    • Anonymous

      09 Jan 2018 05:31  

      My strategy without teleporting her to the poison trap

      - place two melee with 3+ stuns on the high ground that she will run to when fight begins.

      - place one range at the opposite high ground just in front where she'll be facing (might need to fly up there with your ranger)

      - placed a magic user at the other high ground at the right side.

      - you'll see your characters form a triangle.

      - when fight begins, ranger and melee work on to land the first knock down on her while the magic user does crowd control to all other mobs.

      - once she gets knock down, keep knocking her down every time she gets back up with you melee. At this point your ranger can go for other mobs or provide first aid support to anyone in need.

      - focus on taking her down, the rest of the mobs shouldn't be a problem.
      - blood sucker on melee will be very helpful here.

      • Anonymous

        31 Dec 2017 21:35  

        I seperated her using the teleport strat.

        - Speak with her with 1 characters then use two other characters with TP to move back all the way back to poison room.

        - It's unnessary to keep trap engaged because she moves out of it

        - Once fight starts get all your characters in the poison trap room

        - Burn the wench down with whatever you got

        - Now all the carrion beetles and corpses are going to move towards you slowly

        - I let them funnel in corridor using TP on refresh to move them back

        - Use a Hydrophist to Rain the ground then cast AOE freezing like Winters Bite to trip up the corpses

        - I used Shield Toss/Fire Breath on Red Prince to do AOE damage when they were all bunched up

        Took me two tries but this strategy was the best I used

        • Anonymous

          30 Dec 2017 03:05  

          You don't have to fight to kill her. Have two characters with teleport skill. Put the first char at the edge where the steps of going down. Because of the high ground, this char should have the range to teleport Radeka. Teleport her back toward where you came from. Should be able to teleport to where the cart is. Next have the second char stands back with teleport range to this cart. Thus, what you're doing is a teleport relay. The first one teleports Radeka to the cart, and the second teleports her from the cart to the poison trap area. Then go take a coffee break and let the poison kills her and you don't have to lift a finger fighting. Yes, this is boring but I used this time to compose this note on this wiki.

          • Anonymous

            11 Dec 2017 01:50  

            Place Fane-Lone-Wolf with some initiative and high finesse in a high area with Shadow's Eye

            Shoot Twice - Play Dead - End Turn

            Delay Turn - Shoot Four Times

            Shoot Twice - Chameleon Cloak - End Turn

            Delay Turn - Shoot Three Times

            After that it will be your turn again and honestly by then you should be able to handle everything else as long as you killed the witch during all that.

            • 19 Oct 2017 21:25  

              It's a very easy fight if you know how to play it. Here is how I did it with my composition.

              Sneak up to the top right platform while facing her with the whole team. Prepare some oil, slowing all zombies trying to come up.
              I positioned my ranger close to the edge, so he can snipe off the beetles / zombies from the highground (Dont place him to close to the edge or zombies will melee you, if you go with this tactic.).

              I then teleported the witch between my two melee fighters, who removed her armor pretty quickly (If you have haste, clearmind or other buffs, place them so you can stun her before her turn).

              Nuke her down fast before she charms or shackels someone. After she is dead, the rest of the fight should be no problem. Also necrofire helps alot once the zombies walked in the oil.

              • 13 Oct 2017 02:52  

                IIRC I didn't have a huge problem reducing her physical armor enough for a single turn. I had a TK character with a metal crate he was carrying around that I used to smash over her head get it down so I could shackles of pain her with a scroll on the character she does that to. Then I followed that up with On The Edge, also from a scroll, and since I was surrounded by undead and standing in cursed blood, so had decay going, I drank a giant health potion. The damage I took was also taken by her and then also taken by me and by her again, due to both shackles spells. The scrolls are like, shadow essence and a giblet for chains, and a skull for the other, IIRC. I don't really recall how much armor she has to be honest.

                I really enjoy the "smash a heavy object trick" but I prefer not to do cheese like "fill a metal box with hundreds of barrels of oil and kill everything in the game with it."

                • Anonymous

                  05 Oct 2017 14:28  

                  Additionally to the strategy below that is good, before the battles begin, teleport the dead corpse of Medath near you, and use the Purge spell on the dead corpse, this will destroy the corpse and she will not be able to resurrect him during the fight ;)

                  • Anonymous

                    01 Oct 2017 01:54  

                    Send your tankiest character to aggro her while the rest of your party stands back (but close enough to cast heal/fortify spells). When combat begins, retreat the entire party back the way you came, through the choke point. Do not fight while retreating. Just run and throw heals as needed. Once at the back of the choke point, wait for them to come to you and wreck them with ranged and AOE in the choke. Melee characters should just wait and finish off anything that gets through. Best thing about this strategy is that when I did it,the witch herself got stranded on a ledge, saying "Argh" and "I'm coming for you," but she never came through the choke point or attacked me at all. Once all her minions were dead, it was a simple matter to come back out and finish her off.

                    • Anonymous

                      26 Sep 2017 22:34  

                      well what you do is stab her with tension skill so when she walks shell die = simple and for rest of the bunch i would suggest moving the crew to area where you entered and then cast some fossil strikes when slowes em down dramatically, rough fight but every fight can be manipulated to be won XD

                      • Anonymous

                        25 Sep 2017 03:55  

                        Ridiculously tough fight, eventually killed her by having her stand in the posion cloud(teleported her) and waiting for it to kill her which took 3 mins(lol).

                        Reason this worked is for the trap keeps spitting a new cloud every 4 seconds, resulting in her taking contineous damage whilst not acting in your own turn.

                        • Anonymous

                          21 Sep 2017 22:13  

                          There's no way to recruit her or something right ? You have to fight her ? Basically no way to talk to her and have her not try to kill you. Or am I missing something ?

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