Ranged Weapons in Divinity Original Sin 2 (DOS2) are equipment used to inflict damage against hostile characters such as Enemies and Bosses. Weapons are usually categorized into different types that suit each play style, each weapon possesses its own stats, bonuses, and effects. Weapons are usually obtained as rewards from completing quests, purchased from merchants, looted from various locations, or dropped by Enemies or Bosses. You can find detailed information on how to get these ranged weapons and properties on each individual page linked below.
Ranged Weapons
Name |
Type |
Damage |
Crit |
Effects |
A Fingal Boyd's Limited Edition | Bow | 43-51 Physical damage | +1 Finesse |
|
Antler Bow | Bow | 36-45 Physical damage | Marksman's Fang |
|
Assassin's Bow | Bow | 36-45 Physical damage | Set Evading |
|
Darling Bow | Bow | 5-7 Physical damage | +1 Finesse |
|
Deadeye's Signature Crossbow | Crossbows |
58-61 Physical damage | +5% | +3 Finesse |
Deiseis Riveil | Bow | 93-115 Physical damage | Set Bleeding for 2 turns (25 % chance) |
|
Delorus' Bow | Bow | 64-79 Physical damage | +3 Finesse |
|
Excruciating Echo | Crossbows | 42-44 Physical damage | -1 Movement |
|
Elven Vengeance | Bow | 72-88 Physical damage | +10 % | Set Blinded for 1 turn (20 % chance) |
Heartsinker | Bow | 125-152 Physical damage | Set Blinded for 1 turn (20 % chance) |
|
Houndmaster's Crossbow | Crossbows |
18-20 Physical | Set Slowed for 2 turn(s). 20% Chance to succeed. |
|
Holind's Bow | Bow |
15-17 Physical | ||
Into Thin Air | Bow | 130-158 Physical damage | +10% | Set Erratic Wisp for 1 turn Set Floating for 1 turn Set Weak for 1 turn + 3 Finesse + 3 Memory 1 empty rune slot |
Crossbows | 17-18 Physical damage | -1 Movement +5% Accuracy |
||
Bow | 93-115 Physical damage | +2 Finesse +1 Huntsman +1 Ranged Set Marked for 1 turn. |
||
My First Bow | Bow |
77-90 Physical damage | ||
Punisher | Crossbows |
65-67 Physical damage | +2 Finesse -1 Movement +112 HP +15% Accuracy |
|
Shadow's Eye | Crossbows | 18-19 Physical |
Chameleon Cloak |
|
Slayer | Bow | 121-148 Physical damage 19-23 Poison damage |
+ 10 % Life Steal Set Poisoned for 1 turn (10 % chance) + 3 Finesse + 1 Ranged |
|
Crossbows | 25-27 Physical | -1 Movement +5% Accuracy |
||
Bow | 90-110 Physical damage 14-17 Air damage |
14 % Life Steal Set Shocked for 1 turn (10 % chance) Set Atrophy Atrophy for 1 turn (20 % chance) + 3 Finesse + 10 % Accurancy |
||
Crossbows | 6-7 Physical damage | - 1 Movement + 5 % Accurancy |
||
Bow | 5-6 Physical damage | |||
Bow | 25-31 Physical damage | +2 Finesse +1 Necromancer +15% Life Steal |
||
Crossbows | 132-140 Physical damage 80-84 Water damage |
Set Frozen for 2 turns (20 % chance) Cryotherapy Cryotherapy + 3 Finesse + 2 Huntsman + 1 Ranged + 5 % Accurancy + 20% Life Steal |
Bow: Heartsinker? Were do you find this one in Divinity 2?
0
+10
-1