Help
Help

Siphon Poison

Siphon Poison

Remove poison surfaces and clouds. Gain poison damage bonus to weapon attacks and weapon-based skills (dependent upon size of poison area cleared)

 Set Siphon Poison for 2 turn(s).

Requires Geomancer 3
Costs 1 Memory

AP

SP

COOLDOWN

RESIST

1

-

5

-

geomancer-skills-dos2 Geomancer

Siphon Poison is a Geomancer Skill in Divinity Orginal Sin 2.

 

 

Siphon Poison Spell Book Location

  • ??

 

Siphon Poison Requirements

 

 

Notes and Tips

  • ??

 

 

 
Geomancer Skills
|  Acid Spores  | |  Contamination  | |  Corrosive Spray  | |  Corrosive Touch  | |  Dust Blast  | |  Earthquake  | |  Fortify  | |  Fossil Strike  | |  Impalement  | |  Living Wall  | |  Mass Oily Carapace  | |  Mend Metal  | |  Oily Carapace  | |  Poison Dart  | |  Poison Wave  | |  Pyroclastic Eruption  | |  Reactive Armour  | |  Summon Artillery Plant  | |  Throw Dust  | |  Turn to Oil  | |  Venom Coating  | |  Venomous Aura  | |  Worm Tremor  |

 

 




    • 10 Nov 2017 05:04  

      Also absorbs poison clouds !
      Don't use the skill for the damage but for utility. Unfortunately you get the skill too late in the game to make it usefull, still as an undead you can use the skill instead of running around if you're in battle...
      For poison damage use Venom coating or the source/aura version (both give the same boost)

      BUT ! It also absorbs cursed poison (without cursing your siphoning character) making it VERY usefull somewhere in Arx.

      • Anonymous

        22 Oct 2017 19:08  

        This spell shows up once you hit level 16 on all normal Geo vendors. Only adds about 1/3rd of the damage that venom coating does. Rain into Contamination into Siphon Poison isn't worth the AP. Regrettable since I wanted to try a Geo stacked, poison damage, dual wield wand user and was hoping absorbing giant puddles of poison was going to be a nice power spike at level 16.

      Load more

      Chat