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Sparking Swings

Sparking Swings

Receive Sparkstriker status. This causes your melee attacks to create a spark projectile that bounces off the initial target to hit the closest enemy.

 Set Sparkstriker for 3 turn(s).

Requires Pyrokinetic 1
Requires Warfare 1
Costs 1 Memory

AP

SP

COOLDOWN

RESIST

1

-

5

-

pyrokinetic-skill Pyrokinectic

Sparking Swings is a Pyrokinetic Skill in Divinity Orginal Sin 2.

 

 

Sparking Swings Spell Book Location

 

 

Sparking Swings Requirements

 

 

Notes and Tips

  • ??

 

 

 
Pyrokinectic Skills
|  Bleed Fire  | |  Corpse Explosion  | |  Deploy Mass Traps  | |  Epidemic Of Fire  | |  Fire Whip  | |  Fireball  | |  Firebrand  | |  Flaming Crescendo  | |  Flaming Tongues  | |  Haste  | |  Ignition  | |  Infectious Flame  | |  Laser Ray  | |  Mass Corpse Explosion  | |  Mass Sabotage  | |  Master Of Sparks  | |  Meteor Shower  | |  Peace of Mind  | |  Sabotage  | |  Searing Daggers  | |  Spontaneous Combustion  | |  Summon Fire Slug  | |  Supernova  | |  Throw Explosive Trap  |

 

 




    • Anonymous

      14 Oct 2017 00:54  

      it last for 3 turns or 4 bounces so if you hit 4 targets with a whirlwind it will bounce 4 times to each enemy and then you lose the buff it also scales only with level and pyrokinetic

      • Anonymous

        22 Sep 2017 04:22  

        This is one weird skill, I have no idea of how it works at all; not only this skill doesn't consistently trigger from the 3 first basic attacks (not sure if it's a bug or if I'm doing something wrong), it can work at a decently long range or not work on a pretty close enemy.

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