The Murderous Gheist

MagisterYarrow
Location Fort Joy Ghetto
Suggested Level 3+
Next Quest --
Previous Quest --

The Murderous Gheist is a Quest in Divinity: Original Sin II

Magister Yarrow of Fort Joy wants to find a missing inmate named Migo.

 

Important NPCs

 

Objectives

  1. Find Migo, the missing inmate, and report to Yarrow.

 

Walkthrough

On the wall of Fort Joy is Magister Yarrow, she is searching for a missing inmate named Migo. Migo is at southside of Fort Joy on the beach past Doctor Leste. He has transformed into some kind of monster and attacks you after you speak with him. You can give him Yarrow Flower (found around the island) and he will give you a ring, or you can kill him and take the ring.

Report to Magister Yarrow and confirm the status of Migo, giving her the ring as proof. If you did not kill him, you can follow her to the beach and speak with her again and she will give you a key that opens the locked door above the ladder you must kick down after teleporting to in Fort Joy Ghetto, allowing you access to Fort Joy.

Completing the quest will reward you with 600 party Experience.

Tips & Tricks

  • Migo is actually the father of Magister Yarrow. Give him a Yarrow flower to get his ring.
  • Migo's Ring provides a permanent Restoration skill (restores vitality) while worn.
  • If you give the ring to Yarrow, she will run to the beach where Migo is (or his corpse if you killed him). She can then be killed to retrieve the ring from her corpse.
  • Killing them after completing the quest results in 1000 party Experience from Migo and 800 party Experience from Magister Yarrow.
  • Killing Migo and Magister Yarrow will drop 2 unique items: Migo's Breastplate (from Migo) and Migo's Ring (from Yarrow).

    • Located on Migo's character. Killing him will give you this item. Migo is located on a beach a little further from where the Doctor is



    • This is located on Migo's body. To get this ring you can either kill Migo or give him a Yarrow flower which grows near the coffins. You have to give Magister Yarrow the ring as proof so she believes you on the location of her father. You can get the ring back by killing Magister Yarrow.

 

 

Quests
A Craftsman of Dreams and Nightmares  ♦  A Danger to Herself and Others  ♦  A Familiar Face  ♦  A Fate Worse Than Death  ♦  A Generous Offer  ♦  A Hunger From Beyond  ♦  A Hunter of Wicked Things  ♦  A King Reborn  ♦  A Man and His Dog  ♦  A Most Urgent Matter  ♦  A Prize Kill  ♦  A Rare Prey  ♦  A Taste of Freedom  ♦  A Trial for All Seasons  ♦  A Web of Desire  ♦  A Wolf Alone  ♦  Aggressive Takeover  ♦  All In The Family  ♦  Almira's Request  ♦  An Existential Crisis  ♦  An Eye for an Eye  ♦  An Unlikely Patron  ♦  Artefacts of the Tyrant  ♦  Battle at the Gates  ♦  Bitter Tonic  ♦  Blessing from Afar  ♦  Blood Dowry  ♦  Bound by Pain  ♦  Burial Rites  ♦  Burying the Past  ♦  Business Rivals  ♦  Call to Arms  ♦  Champion of the Gods  ♦  Counting your Chickens  ♦  Crippling a Demon  ♦  Dark Dealings in the Blackpits  ♦  Delusions of Grandeur  ♦  Doctor's Orders  ♦  Drowning her Sorrows  ♦  Eithne the Trader  ♦  End Times  ♦  Escape from Fort Joy  ♦  Every Mother's Nightmare  ♦  Fane  ♦  Fane (Quest)  ♦  Finder's Fee  ♦  Finding Emmie  ♦  Finding Lord Arhu  ♦  Grebb the Scholar  ♦  Hammerfall  ♦  Healing Touch  ♦  Heroes' Rest  ♦  Hide & Seek  ♦  Hot Under the Collar  ♦  Infestation  ♦  Invaders  ♦  Keep Calm and Carrion  ♦  Lady o' War  ♦  Lost and Found  ♦  Love has a Price  ♦  Mercy is Power  ♦  Most Dangerous When Cornered  ♦  No Laughing Matter  ♦  No Way Out  ♦  Nothing But Child's Play  ♦  Old Flames  ♦  Old means Gold  ♦  On the Ropes  ♦  Opposites Attract  ♦  Past Mistakes  ♦  Popularity Contest  ♦  Powerful Awakening  ♦  Press-ganged  ♦  Proving Ground  ♦  Red Ink in the Ledger  ♦  Redemption  ♦  Running like Clockwork  ♦  Saheila's People  ♦  Saheila's Signet  ♦  School's Out  ♦  Seed of Power  ♦  Seeking Revenge  ♦  Shadow over Driftwood  ♦  Signs of Resistance  ♦  Silence Broken  ♦  Speaking in Forked Tongues  ♦  Strange Cargo  ♦  Stranger in a Strange Land  ♦  The Academy  ♦  The Advocate  ♦  The Arena of Fort Joy  ♦  The Arena of the One  ♦  The Armoury  ♦  The Bark's Bite  ♦  The Burning Pigs  ♦  The Burning Prophet  ♦  The Collar  ♦  The Consulate  ♦  The Covenant  ♦  The Cursed Ring  ♦  The Driftwood Arena  ♦  The Drowned Temple  ♦  The Druid  ♦  The Elven Seer  ♦  The Escape  ♦  The Eternal Worshipper  ♦  The Execution  ♦  The Forgotten and the Damned  ♦  The Gargoyle's Maze  ♦  The Imprisoned Elf  ♦  The Injured Magister  ♦  The Key to Freedom  ♦  The Last Stand of the Magisters  ♦  The Law of the Order  ♦  The Loremaster  ♦  The Merchant  ♦  The Midnight Oil  ♦  The Missing Magisters  ♦  The Missing Prisoners  ♦  The Mother Tree  ♦  The Nameless Isle  ♦  The Purged Dragon  ♦  The Reluctant Servants  ♦  The Sallow Man  ♦  The Secrets of Bloodmoon Island  ♦  The Secrets of the Dwarves  ♦  The Shakedown  ♦  The Shriekers  ♦  The Silent One  ♦  The Snoozing Adventurer  ♦  The Stoic Spirit  ♦  The Teleporter  ♦  The Three Altars  ♦  The Tribe of Saheila  ♦  The Ugly Little Bird  ♦  The Vault of Linder Kemm  ♦  The Watcher's Mercy  ♦  The Weaver  ♦  The Wrecked Caravan  ♦  They Shall Not Pass  ♦  Thinning the Herd  ♦  Threads of a Curse  ♦  To the Hall of Echoes  ♦  Treated Like Cattle  ♦  Troubled Waters  ♦  Unlikely Lovers  ♦  Unscholarly Pursuits  ♦  Up in the Clouds  ♦  Vengeance for the Fallen  ♦  What a Fuss to have Wrought  ♦  Window of Opportunity  ♦  Wishful Thinking  ♦  Withermoore's Soul Jar



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    • Anonymous

      I love how people who comment on this RPG's wiki are probably the least RP friendly people of any community I've ever seen. Like, no kidding you'll find a hundred times more role-players in a Skyrim forum, a supposedly bad RP game. Hell, if you look in the comments of any Dark Souls wiki you'll find more roleplayers. I say this cause otherwise I have to assume most players roleplay as deranged autists lol

      • Anonymous

        Tried this 3 different ways in DE. Always killed them both in the end. If you kill Migo first you get quest completion when you first talk to Yarrow. If you don't, you have to let her talk to Migo, and only then get quest completion.
        1. Kill Migo, talk to Yarrow, let Yarrow find Migo, kill Yarrow
        Key, Ring, Plate, 2100 xp (1000 Migo, 300 Quest, 800 Yarrow) - no full quest reward
        2. Pacify Migo, talk to Yarrow, kill both as Yarrow reaches Migo
        [Hero] Key, Ring, Plate, 1800 xp (1000 Migo, 800 Yarrow) - no quest reward
        3. Pacify Migo, talk to Yarrow, let Yarrow talk to Migo, kill both
        [Hero], Key, Ring, Plate, Reward, 2400 xp (600 Quest, 1000 Migo, 800 Yarrow)

        I'm doing an evil run so I'm sticking with option 1 - lose out on 300 xp and some cheapo quest rewards to avoid the Hero tag.

        • Anonymous

          I started the quest after being able to leave the island, found yarrow, approached her and she started attacking me so I had to kill her. Dont know why. : /

          • Anonymous

            Killed Migo, then gave the ring to Yarrow, went back to the beach and found Yarro, attacked her and got her poisoned for 2 turns, she triggered a conversation and told me to stop so I did, turns out she kept the poison, supposed to be only for 2 turns but we were not in combat anymore aaaaand she died from the poison eventually hehe looted the key and the ring without having to actually fight

            • Anonymous

              I gave the flower to Migo, then the ring to Yarrow. Ran back to Migo and attacked him. Yarrow got there in the middle of the fight and engaged. I killed them both. The quest doesn't close.

              • Anonymous

                Killed the magisters as a show of dominance before even meeting him, Dallis cursed me by locking this quest up cause of it.

                • Anonymous

                  First kill migo and get the ring and the armor, then after you have your collar removed you can find yarrow and kill her for the key.

                  • Anonymous

                    Well, i killed Migo, took the ring and the breastplate, went back to Yarrow with a helmet-less Fane, started a fight with magisters, Yarrow joined and died in the literall cross-fire... I'm not a smart man...
                    So... Is there ANY way to get rid of the quest now? :D

                    • Anonymous

                      if you give back the ring to the daugther without killing the father (at thee end of the discussion) you can have the particularity "hero" to use in discussion (like human, mystic and such)

                      • Anonymous

                        If you give migo the flower, get the ring, don't kill him, give it to the daughter, then follow her back, you speak with her, and you get the key, and various other rewards, you can then kill them both (tougher fight), and get the ring back, as well as migo's armor.

                        • Anonymous

                          if you dont kill migo and instead bring yarrow to him she gives you a key to the fort but you have to give her the ring

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