The Secrets of the Dwarves

deathfogcrates
Location The Arx
Suggested Level 19
Next Quest --
Previous Quest  

The Secrets of the Dwarves / Deathfog Rising is a Quest in Divinity: Original Sin II. It appears that the Voidwoken attacked a dwarven wedding for some reason. Could this be connected to the cache of deathfog known to be in Arx? What's truly happening?

 

 

Important NPCs

 

 

The Secrets of the Dwarves Objectives

  1. Investigate the wedding scene.
  2. Enter the sewers and search for Queen Justinia.
  3. Kill Isbeil.
  4. Speak to Queen Justinia and decide her fate.

 

 

The Secrets of the Dwarves Walkthrough

There are multiple ways to acquire this quest, most predominantly if you did the quest with Lohar back in Act II, finding out that there is a cache of Deathfog barrels headed to Arx. Ultimately though, you'll want to get into the wedding site in Arx, so head over there. Note that this quest is closely related to the "Blood Dowry" quest and is recommended to be done in conjunction with it, but they are not the same, though both take place in the same area.

Unfortunately, you won't be allowed into the wedding area. There are also multiple ways to get into the wedding site without triggering combat, with the easiest way simply passing a speech check with the guard at the door to let you in. You can also pass a speech check with a drunken dwarven woman outside the building (at around co-ordinates X:322, Y:299) to get her invitation so the guard will let you in, or you pick the door next to the wolf carriage, or you can sneak through the backyard of the loremaster house, and into the wedding area as shown in the picture below:

TotheWeddingsite

Alternatively, if you can't jump over the walls, you can also get in there through the sewers, as shown in the picture below, but be very careful of the fog-swollen spiders, since when they are killed their corpse will exude a small deathfog, killing all living beings in it. You will end up in Micheil Ros cellar. This is arguably the most tedious option.

sewerpath

Ultimately, simply enter the wedding site, and you'll find many dead bodies. You can interact with the statue at this point and pass a wits speech check to find out that there is death fog underground. You can cast Spirit Vision here and see the spirits of the guests, but they will yield no real information and are just source food. You can speak to the dwarves here for more information, but this is optional.

Interact with the huge wedding cake in the center, and it will cause an explosion, and some wind-up toys will appear and attack. After you killed them, a guard will hurry in due to the commotion and you can take this opportunity to ask him where the cake came from. He will tell you that a man known as the Doctor sent in the cake. This Doctor is the very same one afflicting Lohse in her personal quest.

Now you'll have to enter the sewer, then head to Queen Justinia's court. One location of a sewer entrance is shown in the picture below. If you've solved "Blod Dowry" in Micheil Ros' favor and promise to talk to Queen Justinia he will allow you to enter the lower level of the sewers directly through is cellar. He will also hand you a key.

Bannet

As you traverse the sewers, be very careful of the various traps lurking about. In the picture below, you can either lockpick the suspicious hole in the wall, or use the sewer key from Micheil Ros or the one found near the web area in the sewers. An Iron door blocks the way to the west to the lab. One of the preasure plates at the other end of the room opens the door. You can also teleport or fly a member around and hit the lever. Head inside and down the stairs into the lab. 

Queenjustinascourt

You will come to Queen Justinia's court. Here, although initially her advisor Isbeil will praise your past accomplishments, she will eventually reveal herself to be an enemy, and you'll realize that the Queen has been manipulated by her advisor all along. Regardless of the options you pick or whether you pass the various speech check options, the outcome will be the same: Isbeil will cast a powerful spell, stunning everyone, and you'll wake up some time later in her laboratory.

In her lab, she will rouse you from your coma and reveal her true undead self, before subjecting you to a series of tortures (though interestingly, if you are undead, the tortures heal you and wouldn't kill you anyway and thus don't make much sense). After a while though, before the final deathfog experiment can happen, you will finally be able to break free of Isbeil's spell, and combat will ensue. Destroy her and her Black Ring followers. A well placed thunderstorm here will melt all your enemies and stun them constantly, giving you a huge advantage. In any case, each Black Ring follower is worth 107,800 XP (53,900 XP DE Edition) each (there are 4), while Isbeil herself is worth 149,850 XP (74,925 XP DE Edition). Killing her will immediately update the quest, giving you yet another 134,750XP (no XP DE Edition). The resulting grand total for killing them all is thus a whopping 715,800 XP.

After the battle is done, cast Spirit Vision and you can talk to Isbeil's spirit and learn the truth behind her fury and motivations for unleashing deathfog upon the magisters and paladins. There is a doomsday device near her, which you can use to unleash deathfog upon Arx. The results are that, obviously, everyone will die. Arx will become a complete ghost town if you do this, and render many quests uncompletable, if you have not already done them. You can still walk through some areas though, as the roads are not filled with deathfog. This walkthrough will continue on, assuming you did not choose to unleash the deathfog upon Arx.

Note: as of patch v3.0.158.595, Destroying Arx by releasing Deathfog will now make the player fail the Path of Blood

Assuming you didn't release the deathfog, head through the illusionary door in the picture below to find Queen Justinia. There is also another illusionary door at the other side (there are 2 in total), but be careful! This other illusionary door contains a sinister trap. Once you head in through this door, you'll see a lot of skeletons, hinting that something sinister is here. You will see a wooden door up ahead, but it is actually a trap that will release deathfog and wipe out your entire party! For obvious reasons, do not attempt to open the wooden door, and stick to this illusionary door in the picture below.

Queenslocation

Once you enter through the door, you'll hear a loud crash, and Queen Justinia will come crashing in, demanding to know where Isbeil is. Simply tell her Isbeil is dead, and you can decide her fate. If you decide to kill her, she will attack you. She is worth 149,850XP (74,925 XP DE Edition), and the quest is complete when she dies. If you choose not to kill her, she will leave and you will earn a choice of Legendary-quality loot as a reward. You will not earn any XP though, but the quest is complete all the same.

Don't forget to explore the area, loot Isbeil's research notes, and read it for "The Missing Prisoners" quest.

 

 

 

Tips & Tricks

  • You can use the "Tornado" skill to clear death fogs.
  • If you want to spare Queen justinia, make sure to remove any deathfog before walking through the illusionary door and "spawning" her. The queen may walk into the fog and die. This rarely happens, though.
  • Justinia could be upstairs in the Kemm mansion after the fight with Isbeil.
  • Talk to Micheil Ros for an additional reward after you spare her.
  • During the fight with Isbeil you can walk with one of your characters to room where Justinia is held and she will join the fight.

 

 

 

Rewards:

  • A total of 715,800XP for killing the 4 Black Ring members and Isbeil (DE Edition 4 members 53,900 XP each and 74,925 XP for Isbeil).
  • 149,850XP for killing Queen Justinia OR a choice of Legendary-quality loot for letting her live (74,925 XP DE Edition).

 

Quests
A Craftsman of Dreams and Nightmares  ♦  A Danger to Herself and Others  ♦  A Familiar Face  ♦  A Fate Worse Than Death  ♦  A Generous Offer  ♦  A Hunger From Beyond  ♦  A Hunter of Wicked Things  ♦  A King Reborn  ♦  A Man and His Dog  ♦  A Most Urgent Matter  ♦  A Prize Kill  ♦  A Rare Prey  ♦  A Taste of Freedom  ♦  A Trial for All Seasons  ♦  A Web of Desire  ♦  A Wolf Alone  ♦  Aggressive Takeover  ♦  All In The Family  ♦  Almira's Request  ♦  An Existential Crisis  ♦  An Eye for an Eye  ♦  An Unlikely Patron  ♦  Artefacts of the Tyrant  ♦  Battle at the Gates  ♦  Bitter Tonic  ♦  Blessing from Afar  ♦  Blood Dowry  ♦  Bound by Pain  ♦  Burial Rites  ♦  Burying the Past  ♦  Business Rivals  ♦  Call to Arms  ♦  Champion of the Gods  ♦  Counting your Chickens  ♦  Crippling a Demon  ♦  Dark Dealings in the Blackpits  ♦  Delusions of Grandeur  ♦  Doctor's Orders  ♦  Drowning her Sorrows  ♦  Eithne the Trader  ♦  End Times  ♦  Escape from Fort Joy  ♦  Every Mother's Nightmare  ♦  Fane  ♦  Fane (Quest)  ♦  Finder's Fee  ♦  Finding Emmie  ♦  Finding Lord Arhu  ♦  Grebb the Scholar  ♦  Hammerfall  ♦  Healing Touch  ♦  Heroes' Rest  ♦  Hide & Seek  ♦  Hot Under the Collar  ♦  Infestation  ♦  Invaders  ♦  Keep Calm and Carrion  ♦  Lady o' War  ♦  Lost and Found  ♦  Love has a Price  ♦  Mercy is Power  ♦  Most Dangerous When Cornered  ♦  No Laughing Matter  ♦  No Way Out  ♦  Nothing But Child's Play  ♦  Old Flames  ♦  Old means Gold  ♦  On the Ropes  ♦  Opposites Attract  ♦  Past Mistakes  ♦  Popularity Contest  ♦  Powerful Awakening  ♦  Press-ganged  ♦  Proving Ground  ♦  Red Ink in the Ledger  ♦  Redemption  ♦  Running like Clockwork  ♦  Saheila's People  ♦  Saheila's Signet  ♦  School's Out  ♦  Seed of Power  ♦  Seeking Revenge  ♦  Shadow over Driftwood  ♦  Signs of Resistance  ♦  Silence Broken  ♦  Speaking in Forked Tongues  ♦  Strange Cargo  ♦  Stranger in a Strange Land  ♦  The Academy  ♦  The Advocate  ♦  The Arena of Fort Joy  ♦  The Arena of the One  ♦  The Armoury  ♦  The Bark's Bite  ♦  The Burning Pigs  ♦  The Burning Prophet  ♦  The Collar  ♦  The Consulate  ♦  The Covenant  ♦  The Cursed Ring  ♦  The Driftwood Arena  ♦  The Drowned Temple  ♦  The Druid  ♦  The Elven Seer  ♦  The Escape  ♦  The Eternal Worshipper  ♦  The Execution  ♦  The Forgotten and the Damned  ♦  The Gargoyle's Maze  ♦  The Imprisoned Elf  ♦  The Injured Magister  ♦  The Key to Freedom  ♦  The Last Stand of the Magisters  ♦  The Law of the Order  ♦  The Loremaster  ♦  The Merchant  ♦  The Midnight Oil  ♦  The Missing Magisters  ♦  The Missing Prisoners  ♦  The Mother Tree  ♦  The Murderous Gheist  ♦  The Nameless Isle  ♦  The Purged Dragon  ♦  The Reluctant Servants  ♦  The Sallow Man  ♦  The Secrets of Bloodmoon Island  ♦  The Shakedown  ♦  The Shriekers  ♦  The Silent One  ♦  The Snoozing Adventurer  ♦  The Stoic Spirit  ♦  The Teleporter  ♦  The Three Altars  ♦  The Tribe of Saheila  ♦  The Ugly Little Bird  ♦  The Vault of Linder Kemm  ♦  The Watcher's Mercy  ♦  The Weaver  ♦  The Wrecked Caravan  ♦  They Shall Not Pass  ♦  Thinning the Herd  ♦  Threads of a Curse  ♦  To the Hall of Echoes  ♦  Treated Like Cattle  ♦  Troubled Waters  ♦  Unlikely Lovers  ♦  Unscholarly Pursuits  ♦  Up in the Clouds  ♦  Vengeance for the Fallen  ♦  What a Fuss to have Wrought  ♦  Window of Opportunity  ♦  Wishful Thinking  ♦  Withermoore's Soul Jar



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    • Anonymous

      There's divine quality level 20 loot in the lab past the queen. Save and have lucky charm 9-11 (ideally as it may not be divine I haven't ever tried without every single point..) loot everything no joke I got 5 divine items, finally str armor and finesse necklace both +5 main stat. The super rare divine gear offers +5.. and 5 or so random stats or %resists. Immunity is super rare too and seems to be a trade off 2 or 3 stat points. If you get Immunity and +5 (one stat +5) you must've hit the million to one lol. I managed to get a few last playthrough with 2 Immunities in each (not counting unique like the stuff in doctors lair), I had shoes with 3 I think.. or 4(?) I put nails on em hahaa a scroll of Immunity like 11 on one character and USELESS hahahaha. Wits/main stat most helpful..

      • Anonymous

        Ugh! This fight was so frustrating trying to involve Justinia!

        Thankfully I had a save mid fight.

        First attempt she was killed by Deathfog.
        Second, third and fourth she somehow aggros and is now an enemy.
        Fifth attempt, I finally do it! And for some reason when she's talking to Beast she starts running mid conversation, through the fire. And you guess it, she aggros.

        Sixth attempt, I get rid of all the fire so when she does her run nothing bad happens to her. Quest finally completed.

        • Anonymous

          If you're using cheat engine a table enabling "Treat containers as new", then make sure you use an auto-clicker and plop that cursor on top of Isbeil's hidden cache (in her lab, behind the screen of flayed skin on the wall). It's the only container I've seen in 30 hours that spawns Divine equipment.

          • Anonymous

            It might be useful to mention that if you destroy the machine, deathfog will immediately (but slowly) fill up the room, and the source appears to be infinite so using tornado to clear it out will only work for like 15 seconds at most. If you're gonna destroy the thing, finish up all your business in the area first so you don't have to deal with the headache.

            • Anonymous

              Posting to see if anyone else had this: I vented the death fog into the sea but in the epilogue (Spread The Source To Everyone Ending) it says that arx succumbed to deathfog, and also then says that people still came to attempt the path of blood. Anyone else had this or just me?

              • Anonymous

                If you are playing a Sworn character here is another way to get out of the God Kings curse that lets the queen live. Playing DE with Fane (Sworn) and Beast, lone wolf build.

                I placed a Pyramid outside in Arx, split the party, let Beast walk in Isbeils trap, teleported Fane to Beast for the fight but teleported Fane out again just before the last NPC died. The conversation with the god king didn’t trigger. Fane is safe to come back until you fumble with the deathfog machine, so I got him out again for that part.

                This will probably work if the whole party gets trapped by Isbeil and the Sworn character is teleportet out before the fight ends, didn’t try it though.

                • Anonymous

                  Me and my homie were a bit lazy with this quest the other day so we just barged into the court without doing anything prior and cooked both Isbeil and Justinia with a couple of meteor showers without even talking to either of them, then went to the back and destroyed the doomsday device and got the 'Hero' tag in the process as cherry on top; the quest concluded as usual once we left the court.

                  Just an FYI in case someone else happens to be lazy as well - or is simply keen on solving every problem with superior firepower :p

                  • Anonymous

                    If you run away from Isbeil's fight using the teleportation pyramids, she'll release the deathfog, instakilling everyone in your party (yes, even undead characters).

                    If you have an idol of resurrection, you will survive, and you can keep playing, but everyone in Arx will be ****ing dead

                    • Anonymous

                      I haven't noticed mention of a neat little unique dialogue option for beast, if you either sneak in past the first guard to the queen by Phoenix dive, tactical retreat, etc. It will have one of the guards introduce beast with a royal court style naming, and titles that he has.

                      • Anonymous

                        You can decide to kill Queen Justinia for 74k xp and then report back to Micheil Ros and lie to him that's she gone in hiding (Wits check) and get an additional 19k xp along with a couple choices for legendaries.

                        • Anonymous

                          DE on PC. Kill Queen Justina grants only 74,945 XP. Spare her rewards you a few lv19 Legendary quality garbage. Ros will reward you even more Legendary garbage if you spare her. Ros will not turn hostile if you tell him Queen is dead.

                          • Anonymous

                            For anyone wondering (as I was), the decision to send the deathfog to the sea vs. destroying the machine *does* appear to have an impact on certain endings.

                            **SPOILER ALERT**

                            If you become the Divine and Arx is otherwise intact (save for voidwoken attacks), and the deathfog is sent to the sea, you’ll be told that Arx was surrounded by deathfog and slowly withered away. The other ending is simply “Arx battled on.”

                            • Anonymous

                              Don't go with all the party members in the chamber where you first meet Isbel and Justinia. Keep a thief character behind to loot the place after everyone is gone (and during the dialogue of your character that was previously set unconscious by Isbel). Inside a chest (I played Definitive Ed) there is a good One handed Mace named "Glaoch Girt", that has amongst others, stats for warfare and strength, and a socket. A character with high thievery can pick the lock of the chest that has the mace. You can then go and meet up with the rest of your party and Isbel.

                              • Anonymous

                                If you have squishy characters whom are easily 1 hit KOed in the fight, you can detach them prior to entering the court and sneak them in after the main party gets stunned, giving you a sizable advantage to the fight.

                                • Anonymous

                                  I used bless twice on the cursed surface to keep my team safely in the pit. Then we took turns teleporting down the undead enemies who took damage from the healing blessed water/steam provides. Skin graft and source amulet were helpful for this

                                  • Anonymous

                                    what do I do if I let Justinian live and then on the way out she just dies on deathfog? I thought she would just game glitch her way through but she just ran into it and died!

                                    • Anonymous

                                      does it make a huge difference story-wise whether I kill the queen or not? Ifan and sebille tell me to kill her but lohse says to let her go.

                                      • Anonymous

                                        One of toughest fights for me yet, but first thing I did in my 6th try was swaping position of my lizard with eastmost enemy and I used this ray of fire spell on the rest. But still ended it with only one survivor

                                        • Anonymous

                                          If you are talking about the iron door with the acid and arrows and pressure plates, you have to stand on the pressure plate on the other side of the room. I think it's the middle one closest to the far wall (far wall being the furthest from the door you are trying to get in). So the first row of 3 from that far wall, the middle pressure plate. It's a toggle button so you don't have to stay there or place a crate or anything. I just had one person run across the room to click it and then teleport him back to the others.
                                          I'm typing this from memory so adjust for error.
                                          Hope this helps.

                                          • Anonymous

                                            I cannot open the iron door. that leads to the room. I have both sewer keys from the dead guard and the body next to sewer entrance. i have tried teleporting around it. canty for the life of me figure it out, all guides are either non DE version or show different part

                                            • Anonymous

                                              My strategy for the battle against Isbeil was to use the pit that was meant for you, against them. Arm yourself/team with plenty of teleportation scrolls and dump her mobs in there. They will occasionally attempt to perform phoenix dive to get out but if you have sufficient enough scrolls you'll be able to teleport them back down again easily. The mobs are much weaker down in the pits and will only throw limited grenades or rebounding shields. Meanwhile concentrate on finishing off Isbeil then refocus on her mobs with your uphill advantage. Good idea to use poison/fire resistance potions as well. This battle is much easier if you prep and utilize scrolls/potions for sure.

                                              • Anonymous

                                                Just a trick for the Isbeil's fight: Take one companion to room with Queen & isbeil. After Isbeil stuns you and brings you into another room, while on the dialog screen teleport other companions using pyramid. By this way, you will bypass the posion traps inside the room, Isbeil will teleport down. You probably will take her down in the first round.

                                                • Anonymous

                                                  for those like myself who are crashing when clicking the wedding cake, here is the bug report forum post that is tracking it. Sadly, eta on a fix is not exact and looks like it will be least a couple weeks.

                                                  • Anonymous

                                                    Just as a PSA: If you kill Justinia and the quest does not close, interact with the Doomsday Device. You can opt to fog the city or redirect to the sea. I chose the sea option and it closed the quest for 135k~ xp

                                                    • Anonymous

                                                      after an hour of trying to figure out what the hell was wrong i see that there's deathfog blocking that hidden door
                                                      great
                                                      this game is fast becoming a 0/10 for me for a million different reasons

                                                      • Anonymous

                                                        The queen is missing.I killed her advisor and didn’t know about the secret doors so I left.I immediately came back but the location marking on her map was missing and so was she :(

                                                        Should I restart the whole battle or just move forwards

                                                        • Anonymous

                                                          Oh wow, so I'm not the only one that the exploding-cake-crash happens to. Good to know, but still really frustrating.

                                                          • Anonymous

                                                            stuck in the pressure plate room, my party members cant stand on the plates for more than 15 seconds without dying so clearly im missing something. God this room sucks

                                                            • Anonymous

                                                              Strongest spells in the game: - Windego's Source Blast (although this is for cinematic reasons), - Sallow's Airborne plague, - Isbeil's Source.. blast whatever it is (also for cinematic reasons), - Dead Ferryman's Death Breath :D

                                                              • Anonymous

                                                                If you are playing on definitive edition and you can't find the key (brick) for the suspicious hole in the wall, it can be found on a dwarf corpse beside a buffet table, a short distance north from the wedding cake that explodes.

                                                                • Anonymous

                                                                  After saving or killing Justinna, be sure to explore the hidden middle room (contains two braziers and a skull/blood fountain). On the left hand side of it is a hidden vault behind the stretched leather.

                                                                  • Anonymous

                                                                    Beast forces me to to choose between him or her? I can’t let her go with beast in the party. Does anyone have a work around here?

                                                                    • Anonymous

                                                                      I had this quest break on me, leaving all my people in the pit stunned. I may have sat there an awkwardly long time waiting for the game to do something before I noticed it was broken.

                                                                      • Anonymous

                                                                        for some reason the quest won't update and complete itself for me , at the very end after justinia bashes through the door and i can choose to kill her or let her go. I chose to call her a traitor and she tries to justify her actions and attacks me and then i kill her, the quest stays open. it says deathfog rising : "isbeil is dead but the mad queen is still at large" but then under it, is dwarven politics (closed) : "queen justinia is dead" so the subquest closed, but the main quest doesn't seem to recognize that I killed her and it stays open

                                                                        • Anonymous

                                                                          I have noticed that.... oh... every one of these bloody things are missing a key point in them, such as the damned door with the arrows, pressure plates, and poison darts that has the valve on the otherside of a locked door you cannot pick that's before the spot they show up there or talk about....

                                                                          • Anonymous

                                                                            Easy way to cheese the fight is to send 1 companion in and run the conversation till your companion is in the trap. Send some up to sneak the upper right hand corner of the room then use teleportation pyramid. Once you get close enough your trapped companion should stand up and start combat by themself, this way only 1 character is in the pitt and you can get 3+ free attacks. Also line them up and use laser tag, then curse the fire.

                                                                            • Anonymous

                                                                              Definitive Edition, if I opt to kill Justinia I get the XP, but if I opt to let her live I get no XP and no reward, legendary or otherwise. It might be related to dialogue choices, or to talking to the spirit of Isabeli before talking to Justinia - I reloaded a save, talked to Isabeli before Justinia, saved Justinia again, and got the reward.

                                                                              • Anonymous

                                                                                The door just past the illusory door has an unpickable lock. Where is the key? I've searched all the bodies. They are empty, although Isbeil's body does not register as empty. In other words, even though it does not have the word (empty) after it, it still has nothing in her inventory. Justinia's body is empty. I searched the bedroom. I've even searched most of the barrels, although hopefully devs would be more logical than that.

                                                                                • Anonymous

                                                                                  I think I may have a bug. There's a chest in the bedroom in the Court with Justinia and Isbeil that I can't find the key for. Isbeil's body doesn't say empty after i looted it, and when i go to loot it, there's nothing there. I'm just guessing the key to the chest (which can't be lock-picked) is on her body. I'm not sure what happened or if i did something wrong.

                                                                                  • Anonymous

                                                                                    Why is the isbel fight so cheap? half my party gets obliterated turn 1 because they go low in the turn order and cant get out of the gallons of cursed poison before they turn it into a fire pit

                                                                                    • Anonymous

                                                                                      The end of this quest is very important/dangerous if you are sworn to the covenant. After killing Isbeil and destroying/rerouting the deathfog, the sworn will be indefinately cursed (probably until the Swornbreaker is used), which CAN NOT be healed by blessing. Teleporting away will be the same, so there is no way to avoid it if proceeding normally. The only way is to kill Isbeil and Justinia before being trapped (they can not be fought seperately anymore) and teleporting the sworn to another map. A different party member then has to deal with the deathfog. Returning to the map afterwards with sworn is safe.

                                                                                      • Anonymous

                                                                                        Make sure to CLEAR ALL deathfog near the lab entrance. In my playthrough Justinia did not spawn after I entered the lab. By the time I figured out what happened I was too far ahead and Justinia spawns in Kemm's mansion. Talking to her there gives 0 exp and no loot whatsoever.

                                                                                        • Anonymous

                                                                                          When I try and climb up the ladder after pulling the lulabaele wine bottle in the wine cellar my pcs just go up and down the ladder, they don't get on top of the wall to go into the sewer. Any ideas?

                                                                                          • Anonymous

                                                                                            XP is way down, and it's all BS anyway. Only one character gets hit by Isbeil's stun yet we're all shocked, once again at a serious disadvantage because of height? Weak, at least they line up nicely for Epidemic of Fire and Fire Slug. It's getting really tiresome to see Charm not do any real switch to most enemies. they won't attack you but they won't help you either. Extremely cheap.

                                                                                            • Anonymous

                                                                                              I cannot fathom why, but both Ifan and Beast want to gas the city with deathfog. Ifan's questline entirely revolves around how much he regrets being manipulated into using deathfog. Beast's entire motivation up until this point has been to stop Justinia from using deathfog on Arx. In fact, one room to the left of the machine Beast will yell at Justinia about protecting innocent lives from deathfog. Yet inexplicably, both want to use the deathfog on Arx. Why does their characterization do a complete 180 for one line of dialogue?

                                                                                              • Anonymous

                                                                                                In the final secret room inside the room with the source puddles there's loot stash behind banner left of the altar

                                                                                                • Anonymous

                                                                                                  Ifan is my companion and I completed all of his story before arx. He absolutely hates deathfog. When talking to Justinia after the Isbeil fight he even says to kill her for wanting to use it. I interacted with the death machine and when all my companions remark on what to do with it, Ifan says along the lines of "Arx has done nothing good for us, release the death fog on them." WHAT???

                                                                                                  • Anonymous

                                                                                                    I did not do this quest until after I'd talked to Micheil Ros, and he told me where the Queen was and gave me access to his kitchen hatch. I spared the Queen per his wishes, and she rewarded me with a choice of Legendary. I then destroyed the machine, letting it flood the room (it does not flood Isbeil's Lab or the room where you initially meet Justinia & Isbeil, so these are safe places to stay until it's done spreading and you can clear the fog). If you then return to Micheil Ros and tell him that the fog is taken care of and Justinia is hanging out at Kemm's place, he'll reward you again (this isn't in the log and doesn't give xp, but does give another choice of level 19 legendaries).

                                                                                                    • Anonymous

                                                                                                      Note that if you release the Deathfog into the room, it will spill out from the machine, working its way towards the left and right and into the pit. Since both doorways are illusory, they do not stop the fog. I am uncertain if the "regular" doors do. The other point of note is that I split my party and had Fane break the machine, which is fine, however the fog has a moving spawn point at its edges (and possibly at other set locations) which means that using tornado or whatnot to remove the deathfog is only temporary while it is still leaking into the room. Has anyone waited until the sewer was full to return and clear the fog? Does the machine leak indefinitely?

                                                                                                      • Anonymous

                                                                                                        In DE I just went through that second illusory door, and opened the wooden door, and there was poison but no Deathfog in the trap. My entire party was in there with me and we all walked right back out. Perhaps this was changed?

                                                                                                        • Anonymous

                                                                                                          Dark tip: After collecting your loot from Justinia's lair, don't forget you can also pick up the heavy deathfog barrels and "send them to lady vengeance" for later recovery and use.

                                                                                                          • Anonymous

                                                                                                            " The queen may walk into the fog and die. This rarely happens, though." Yeah, so rarely that it happened to me on first try. Just move the box of tools and all should end well.

                                                                                                            • Anonymous

                                                                                                              IF EVERYONE ATTACKS YOU: I tested a lot and it seems to be a bug in the room next to the one you first encounter Isbel and Justinia in. All items there are for some reason flagged red (have to steal). If you sneak in the area you can take almost every loot but for some reason the sneaking breaks close to one wall - the one were the big chest is. This causes you to be flagged as a thief and thats why everyone is attacking you.

                                                                                                              • Anonymous

                                                                                                                After finishing the quest and exiting the area my character says that she should take care of the deathfog machine before any children start flipping switches. How do I take care of the machine?

                                                                                                                • Anonymous

                                                                                                                  I left the area after the Isbeil fight because I didn't know about the secret wall.. I came back later when trying to finish all quests and Queen Justinia was gone from the back area (although the journal and other stuff was still there). She appears on the 2nd floor of the Kemm mansion if this happens.

                                                                                                                  • Anonymous

                                                                                                                    Tip: Do not talk to Isbeil or Justinia and do not walk close to them. Kill them both right away. Here's why: If you talk to them, you will be transported to a pit and Justinia will kill her own guards (who betrayed her), so you don't get any xp by killing them yourself. What you should do is summon an Incarnate or two from far away, and command them to attack Isbeil. She will fight the Incarnates all by herself and die. And then attack Justinia and her guards. At level 20, you will get 13% more xp than doing it the normal way, because the guards were killed by you and not by Justinia.

                                                                                                                    • Anonymous

                                                                                                                      If Beast is your party and initiate dialogue and you spare Justinia the Beast quest stops this quest from closing, (both closes if you kill her.) If you move ahead initiate dialogue and move Beast close to her he will trigger his dialogue after this quest finish and both quests can close,

                                                                                                                      • Anonymous

                                                                                                                        Huh, I spared Justinia and the quest didn't close for me. Maybe I'm missing an intermediate step along the way.

                                                                                                                        • In my game i have Fane, Lohse, Sebile and Beast, once i killed isbel and speaked with justinia the game made me choose her fate (i was speaking with justinia through fane) i decided that she should die but before starting a fight, beast interupted and started another dialogue, the same happened and beast let me choose her fate again, in this momment i choose to spare her, the result was the mission gave me the reward for sparing her and XP for killing her Why this is not mentioned?

                                                                                                                          • Anonymous

                                                                                                                            When I attacked Isabeil with a ranged character before initiating the dialogue and ending up with her teleporting me to the pit of poison, Isabeil and only Isabeil (none of the guards or anything) initiates combat with me. After killing her, trying to talk to the Queen will cause her to run frantically around the room at hypersonic speeds until finally leaving through some kind of inaccessible passageway on the east end of the room. Really quite interesting.

                                                                                                                            • Anonymous

                                                                                                                              I haven't seen anyone mention this bug: After killing Isbeil and not talking to her ghost or going to the hidden area or finding Justinia, all the Arx citizens and pilgrims will attack Beast on sight. I have to assume this is some bug because how could they know about the deathfog plot and all Arx is probably hostile to dwarves now. Finding Justinia and killing her fixes this luckily.

                                                                                                                              • Anonymous

                                                                                                                                I opened that wooden door and just wiped on my honour mode playthrough.

                                                                                                                                I should check the wiki more often

                                                                                                                                • Anonymous

                                                                                                                                  FYI you can also use the terrain swap ability from polymorph to move the fog to the pit incase you don't have tornado.

                                                                                                                                  • Anonymous

                                                                                                                                    When I entered the Laboratory, Queen Justinia and Isbeli are already in a chat. I joined in the conversation and suddenly I am thrown into an area by Isbeli and battle against Isbeli + 4 minions!

                                                                                                                                    • Anonymous

                                                                                                                                      For me, Queen Justinia did not spawn after I went through the illusory wall that was blocked by Death Fog. To solve this, simply close and open the first door after the illusory door.

                                                                                                                                      • Anonymous

                                                                                                                                        You can drop a barrel of deathfog at the hidden door, then you let justinia go for the legendary quest reward, then she runs into the dethfog and dies, and you get the exp from killing her, and you get to loot her. Worked at the time of posting this, might be changed in the future.

                                                                                                                                        • Anonymous

                                                                                                                                          This quest is bugged to me. I killed isabeil and justinina was gone, couldn't find her in the sewers. Found her back in the mansion and she doesn't say anything but how grateful she's to kemm he's hosting her there. The guards go around and push me out of the room.

                                                                                                                                          • Anonymous

                                                                                                                                            It should be noted that if you have Ifan as one of your Companions he will permanently leave the party and attack you if you choose to unleash the Deathfog into Arx.

                                                                                                                                            • Anonymous

                                                                                                                                              This quest is still bugged. I never found the secret room and upon confronting her in Kemm's mansion I can talk to her or kill her. Talking to her doesn't end the quest. If I go back to the secret room before talking to her, the game acts like she's there, but she isn't and I can't talk to her there either.

                                                                                                                                              • Anonymous

                                                                                                                                                In my game I got both... extra loot and xp. One of the deathfog-kegs exploded in the fight before and later when I went that way and justinia came I let her live.
                                                                                                                                                The stuipd dwarf just thanked me and ran straight into the death fog xD

                                                                                                                                                • Anonymous

                                                                                                                                                  You can brain the game : when you meet Justinia and Isbeil the first time , just tp Isbeil and she will engage you , alone , if you want to finish this quest quickly

                                                                                                                                                  • Anonymous

                                                                                                                                                    After Killing Isbell, I found her in the hidden passage left of the DeathFog Value. There is a bug that prevents her from showing up. Save your game before going into the hidden passage, reload if there is a need.

                                                                                                                                                    • Anonymous

                                                                                                                                                      About the suspicious hole in the wall, it is located at the WEST side of the lower level of sewer instead of 'east'.

                                                                                                                                                      • Anonymous

                                                                                                                                                        if deathfog is blocking the door to her its because one of the enemies in the fight triggered a crate. i had to terrain transmute myself a path through it to reach her

                                                                                                                                                        • Anonymous

                                                                                                                                                          Hm, I appear to have done everything for this quest but it will not marked closed. I found Justinia after the whole ordeal, but then nothing. Still open too

                                                                                                                                                          • Anonymous

                                                                                                                                                            So, I can't get to queen Justinia because deathfog is blocking the illusionary door. Anyway to get through deathfog?

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