Time Warp

time warp iconAP2SP

Target a character. Whenever this character ends a turn in combat, they immediately get a free turn.

special divinity original sin 2 Receive an extra turn in combat for 1 turn(s).

properties divinity original sin2 icon Costs 0 Memory cldwn3

Special

Time Warp is a Special Skill in Divinity Orginal Sin 2.

  

 

Time Warp Spell Book Location

  • This skill is granted automatically to Fane.

 

 

Time Warp Requirements

 

 

Notes and Tips

  • Range of the Ability is 6 Meters
  • When casted on target that entered combat from stealth, the extra turn is given on the target's next turn

 

 

 
Special Skills
All In  ♦  Blinding Squall  ♦  Break the Shackles  ♦  Demonic Stare  ♦  Dome of Protection  ♦  Dragon's Blaze  ♦  Encourage  ♦  Flesh Sacrifice  ♦  Flurry  ♦  Maddening Song  ♦  Petrifying Touch  ♦  Play Dead  ♦  Shields Up  ♦  Staff of Magus  ♦  Sucker Punch  ♦  Summon Ifan's Soul Wolf
 

 




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    • Anonymous

      Yet another way to completely break the game in a completely legit way... the devs of this game REALLY want you to cheese the f**k out of this game, they are giving us so many tools to do it.

      • Anonymous

        During difficult fights, I have Fane use time warp on my mage with skin graft skill who also does the highest damage. Works well.

        • Anonymous

          Funny idea i found a mod that change some talent into innate, however that is not the point that i want from this mod. This mod provide a addition ability to swap any innate with elf's fresh sacrifice. Then i break into the code and delete the part about add talent since i don't want it after that i write down the code to swap time warp with dome of protection on my lizard ranger. How is that? Now not only my lizard can use fresh sacrifice, but she can also use time warp as well.

          • Anonymous

            If you're not running lone wolf, best use of this is on another party member rather than yourself (unless you're waiting for a cool down maybe?) Fun idea: have your rogue that's not fane use adrenaline, then use time warp on them before their next turn.

            • Anonymous

              Strong but also boring. Basically converts source into AP to use even more regular abilities. Flashy source spells are the highlight of combat for me.

              • Anonymous

                best to use on summoner in the first turn to fully empower incarnate. would be very useful if used with executer too.

                • Anonymous

                  Gains the most effect on any character that has taken Glass Cannon, in effect being a gain of 6 AP worth of actions at the cost of 2 AP.

                  • Anonymous

                    2 times already ruining my game turn is over then time warp comes new turn but no points to do anything cant skip turn either so basicly cant do anything stuck or reload

                    • Anonymous

                      If your hoping to cheat around the -ap from adrenaline with this, it doesn't work. Probably great with play dead on lone wolf though.

                      • Anonymous

                        VERY powerful if playing Fane as Lone Wolf. Loses alot of effectiveness in other cases, as the spell itself consumes 2 AP.

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