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Traits in Divinity Original Sin 2 are the measure of the personality of a character to determine certain statistical bonuses that are given to you. They are displayed in pairs of 2, and a sliding meter shows towards which side is your character is progressing. The bonuses are applied when one side of the trait has higher points than the other. 

NOTE: The values & information below is based on Divinity Original Sin Enhanced Edition. These values are subject to change until the final version of D:OS2. They will be updated as more info becomes available. 

Divinity Original Sin 2 Traits

You can view your traits from the character sheet, by hitting the heart icon tab. For example, "Pragmatic" increases your Reason score by 1 point, whereas "Romantic" (on the opposite side of that scale) increases your Luck score by 1 point. You can never receive a bonus from Pragmatic and Romantic at the same time. If you (for example) make a dozen Pragmatic choices and never choose a Romantic choice, you will only have a +1 in Reason gained from being Pragmatic a dozen times (and not +12 as you might expect). In order to ever be considered Romantic (and earn a +1 in Luck), you'd have to make 13 Romantic choices (and no further Pragmatic choices).

 

The Traits Bonuses

Left Bonus Left Right Right Bonus
+1 Willpower Independent Obedient +1 Willpower when an ally with Leadership is in sight
(+2 Willpower if ally has Leadership 5 or higher)
+3% Critical Chance Compassionate Heartless +20% chance to hit when backstabbing
+2 Reputation Altruistic Egotistical +1 Bartering
+1 Leadership Righteous Renegade +1 Pickpocketing
Immune to Charmed Blunt Considerate +1 Charisma
+1 Initiative Bold Cautious +1 Sneaking
+1 Crafting Pragmatic Romantic +1 Lucky Charm
Immune to Cursed Forgiving Vindictive +20% chance to hit on attacks of opportunity
Immune to Fear Spiritual Materialistic +1 Loremaster



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