Troubled Waters is a Quest in Divinity: Original Sin II. Escape the prison ship.
- Find Magister Waters
- Escape the ship
- Save the fellow prisoners
Speak with Magister Waters in the room with blood to advance the quest then head to the stern of the ship, past all the NPCs. Speak with Magister Payde to unlock the door on the left side and head inside. He will have a Key to Stern Room after he dies, so be sure to note his location and come back shortly.
Once inside you will see a prisoner attacked magisters. The use of source abilities summoned voidwokens to this ship. You can now loot from dead bodies and explore the ship, but right now other prisoners are in a coma.
Go upstairs and search the rest part of the ship, be aware of the fire on the ground, if you step on fire you will burn and keep losing health. At this level, you will find Magister Murtof and Magister Ricks, you can persuade (need 1 or more Persuasion skill points) them to help Magister Siwan, or you can kill them. They are behind two locked doors, break down by holding CNTRL + LEFT CLICK, or lockpick, or find the key. (remember to use ALT to highlight the items)
Find the Skull-Marked Key from the corpse of Magister Priest Medwyn.and you will be able to open the Skull-Marked door, which is optional. Head to the main deck, a giant Kraken appears and attack the ship. Now you need to fight some voidwokens in order to reach another side of the deck.
Once you reached the lifeboat, a kid on boat asks you to find other survivors on this ship. Agree to that, so you can earn more XP. Use the ladder next to the life boat to reach the lower deck, now the other prisoners are awake, but this place is also filled with voidwokens. Defeat the enemies by planning your move, don't let yourself be ambushed by multiple voidwokens and use the prisoners as the shield. After the battle, return to lifeboat But before you can reach it, the Kraken destroyed the entire ship. (Alternatively, you can try to Siwan, you won't make to the boat but you will survive anyway.)