Wayfarer is a preset class in Divinity: Original Sin II.
"A survivalist and a practitioner of magic, the Wayfarer is hard to hit and even harder to evade."
Pet Pal: Gain the ability to talk to animals
Pin Down: Deal damage and Cripple target
Fossil Strike: Deal Earth damage and create an oil puddle in targeted area
Elemental Arrowheads: Ranged attacks deal elemental damage matching targeted surface
First Aid: Restore Vitality and cure conditions of target
Marksman's Fang: Shoot a penetrating arrow that deals damage directly to Vitality
Contamination: Deals Poison damage to enemies and undead allies around you, poisons water/blood surfaces
Tactical Retreat: Apply Haste to yourself and teleport away from immediate danger
- Consider choosing Elf (Flesh Sacrifice) or Human (+2 Initiative & +5% Critical Chance) as your race for this class