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A Fate Worse Than Death

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Location Fort Joy
Suggested Level 5+
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A Fate Worse Than Death is a Quest in Divinity: Original Sin II, Act I.

This quest is automatically acquired after you enter the tower at the end of The Gargoyle's Maze.

Important NPCs

  • Necromancer Tamsyn

  • Necromancer Rask

  • Necromancer Gwick

 

Objectives

  1. The Necromancers want you to free their souls from their Soul Jars. They can be found inside the Dark Cavern.

 

Walkthrough

  • At the end of the Gargoyle's Maze is a tower. Inside, several undead Necromancers are sitting at a table. Talking to them will activate this quest, and will also force you to have to fight them, provided you can't pass the associated persuasion check.

  • After they are killed, you can loot the Filthy Iron Key from them to unlock the large gate in the same room, which has loot. The Necromancers can respawn, so you may want to leave promptly once you loot the area.

  • To complete this quest, you must destroy their Soul Jars inside the Dark Cavern associated with the quest The Vault of Braccus Rex. The Dark Cavern is a hidden area located near the Voidwoken Salamanders, which are just west of the Gargoyle's Maze. It is an illusory cave entrance that reveals itself once you approach the location indicated on the map below.

  • With the exception of Gratiana and Trompdoy's jars, it's highly recommended to destroy the Necromancers' jars here and now to avoid the issue described below.

 

Tips & Tricks

  • Killing the Necromancers at least once before interacting with their Soul Jars will reward you with extra experience.

  • Warning: If you pick up more than Gratiana's jar and then give the wrong Soul Jar to her during the Vault of Braccus Rex quest, you might not be able to complete this quest because she will take it away after you initiate the Abandoned Camp fight (you can still buy it back from her before then though). It's uncertain whether this is intentional or is a bug, but after finishing Act I, this quest closes stating that you simply deserted the Necromancers, which can be interpreted as a failure.




    • Anonymous

      30 Nov 2018 20:54  

      I gave one jar to Gratiana and left the others in the Vault. Then I tried to talk with the three necromancers, but they always started to fight. In the end I went first to get the jars, then drained the source out of them in the tower. (I did not smash them, they give a lot of gold) That gave me 4200xp without a fight and the key to the door was lootable.

      • Anonymous

        12 Sep 2018 20:15  

        Warning: if you destroy the soul jars during combat by dropping them on the ground and melee attacking them, you will NOT be able to finish the quest. The necromancers will die, but the quest will not update to state that the jars have been destroyed.

        • Anonymous

          19 Jul 2018 03:25  

          I don't know why it's so hard for the devs to program a simple switch or if statement, if the 3 jars are broken, quest completed. Yet this is somehow a bug, such lazy programming.

          • Anonymous

            16 Jul 2018 02:31  

            On (latest) patch 3.0.226.993 the most xp is killing all skeletons once and then destroying the soul jars. 3 x 1125 exp + 4200 exp

            • Anonymous

              08 May 2018 23:13  

              I used the soul jars to kill all three undead in the cavern where they attack you. I also gave the soul jar to Gratiana, but the quest won't close.

              • Anonymous

                10 Dec 2017 09:28  

                I gave one of the other jars to Gratiana, and got locked out of completion of this quest even after absorbing the remaining jars' souls. It is not fixed yet. If Gratiana asks for her jar, give it to her.

                • Anonymous

                  29 Sep 2017 04:24  

                  You can in fact use the soul jars whilst in combat. Drop each jar from your inventory then attack them, the undead will fall.

                  • Anonymous

                    27 Sep 2017 09:34  

                    This is an other quest which is sort of bugged as even when destroying the jars it can still complete with the description "we left without helping the necromancers". I acquired all of these before initiating the quest. Destroyed one of them right when I got it, destroyed Gratiana's during the dialogue with her and the remaining two during the fight with the necromancers (they had already respawned a few times before). You can destroy them during combat by dragging them to the ground from your inventory and shooting an arrow at them.

                    • Anonymous

                      22 Sep 2017 01:01  

                      wish you got exp for leaving them there as well after seeing their memories, freed them for the exp but would not have done so otherwise

                      • Anonymous

                        20 Sep 2017 22:47  

                        Using the jars on yourself replenishes 1 source point if you don't have any, then returns an empty jar to inventory. Using all 3 jars completes the quest giving 4200xp.

                        • Anonymous

                          20 Sep 2017 22:22  

                          I ended up picking up the soul jars and bringing them with me after handing the singular one to the lady in the sanctuary. The remaining 3 after persuading with Str them that a 'fate was worse than death". They let me live, without attacking. I dropped the jars on the ground and interacted with them, smashing them. Each skeleton's spirit was sucked up leaving the bones/loot behind. I got 4200xp after all 3 jars were destroyed.

                          • Anonymous

                            20 Sep 2017 18:51  

                            The reward for smashing their soul jars (found in the dark cavern where Tromdoy is) was 4200xp. Its my first run, I have no idea if there is an alternate route.

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