Accuracy is one of the Attributes in Divinity Original Sin 2. These statistics are determined by your character’s base statistics. They can be affected by skills, stances, statuses, gear, abilities, and talents.
It is the statistics about the chances to hit an enemy.
Base accuracy is 95%
Notes about Accuracy
- Dodge and Accuracy are multiplicative. The chance to hit is (1-dodge)*accuracy.
- Example 1: You need 125% accuracy to guarantee a hit against a target with 20% dodge.
- Example 2: If you have 200% accuracy, the chance to hit a target with 90% dodge is only 20%. The better way to allow weapon attackers to hit enemies with uncanny evasion is get them enwebbed, marked, crippled, or any other status to reduce dodge.
- Equipping a weapon above your level gives negative accuracy based on the level difference between you and your weapon.