All In is a Special Skill in Divinity Original Sin 2.
"Perform a heavy attack that deals 125% damage."
- Deals 125% damage based on user's basic attack
- Damage receives bonus as normal for the weapon wielded (Finesse/Strength/Intelligence)
- Costs 3 Action Points to use
- Costs 0 Source Points to use
- Has a cooldown of 1 Turn
- Not resisted by armour
- Gained on equip of most Two-Handed Weapons
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