All In is a Special Skill in Divinity Original Sin 2.
"Perform a heavy attack that deals 125% damage."
Information
- Deals 125% damage based on user's basic attack
- Damage receives bonus as normal for the weapon wielded (Finesse/Strength/Intelligence)
- Costs 3 Action Points to use
- Costs 0 Source Points to use
- Has a cooldown of 1 Turn
- Not resisted by armour
- Gained on equip of most Two-Handed Weapons
- Anonymous
22 Mar 2018 23:31
Unless you are trying to finish off an enemy with this, I suggest using a regular attack and keeping the extra action point for the next turn. Doesn't do all that much damage for 3 AP in my opinion.
- Anonymous
11 Feb 2018 05:16
Just verified the enemy can use this skill while Atrophied, I found that odd, probably shouldn't be able to. (presumably we can as well, but I don't have anyone that knows this skill)
- Anonymous
- Anonymous
15 Oct 2017 19:11
The spear should have another Special Skill more suited the finesse nature. Like a Jab that does piercing damage. Is it possible to mod the spears special skill to change it?
- Anonymous
11 Oct 2017 01:49
try to avoid using it, better make additional swing next turn, otherwise you lose 1/4 of regular dmg
Load more
23 Dec 2018 13:04
very bad, only 25% damage increase for 1 ap, no thx
10
+11
-1