Battle Stomp


Smash your weapon into the ground, knocking down non-allied characters in front of you, and hitting them for 60% damage. Also clears non-cursed surfaces and clouds.

 Set Knocked Down for 1 turn(s).

Damage is based on your basic attack and receives a bonus from Strength.

 Requires Warfare 1cldwn5
 Cost 1 Memory
 Requires a Melee Weapon
 Range 10m

warfare-skills-dos2 Warfare

Battle Stomp is a Warfare Skill in Divinity: Original Sin 2.



Battle Stomp Spell Book Location



Battle Stomp Requirements



Notes and Tips

  • This skill can't strike enemies on a different terrain level, even if the enemy is highlighted
  • Resisted by Physical Armour 



Warfare Skills
Battering Ram  ♦  Blitz Attack  ♦  Bouncing Shield  ♦  Challenge  ♦  Crippling Blow  ♦  Deflective Barrier  ♦  Enrage  ♦  Guardian Angel  ♦  Onslaught  ♦  Overpower  ♦  Phoenix Dive  ♦  Provoke  ♦  Thick of the fight  ♦  Whirlwind


    • Anonymous

      03 Feb 2018 04:38  

      Why did they nerf this skill in V3.0.168.526 ? It was only 90% not 180%! Now it's only 60%, almost replacable by battering ram(which is 50% but provide movement)

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