Battle Stomp

battle-stomp

Smash your weapon into the ground, knocking down non-allied characters in front of you, and hitting them for 60% damage. Also clears non-cursed surfaces and clouds.

 Set Knocked Down for 1 turn(s).

Damage is based on your basic attack and receives a bonus from Strength.

 Requires Warfare 1cldwn5
 Cost 1 Memory
 Requires a Melee Weapon
 Range 10m

warfare-skills-dos2 Warfare

Battle Stomp is a Warfare Skill in Divinity: Original Sin 2.

 

 

Battle Stomp Spell Book Location

 

 

Battle Stomp Requirements

 

 

Notes and Tips

  • This skill can't strike enemies on a different terrain level, even if the enemy is highlighted
  • Resisted by Physical Armour 

 

Builds

 

Divinity Original Sin 2 Builds: Blazing Deepstalker

Divinity Original Sin 2 Builds: Summoner of Sparks

Divinity Original Sin 2 Builds: Eternal Warrior (Death Knight Perfected)

Divinity Original Sin 2 Builds: Elemental Champion

Divinity Original Sin 2 Builds: Warden

Divinity Original Sin 2 Builds: Juggernaut

Divinity Original Sin 2 Builds: Frost Paladin

Divinity Original Sin 2 Builds: Death Knight

Divinity Original Sin 2 Builds: Duelist

 

 

 
Warfare Skills
Battering Ram  ♦  Blitz Attack  ♦  Bouncing Shield  ♦  Challenge  ♦  Crippling Blow  ♦  Deflective Barrier  ♦  Enrage  ♦  Guardian Angel  ♦  Onslaught  ♦  Overpower  ♦  Phoenix Dive  ♦  Provoke  ♦  Thick of the fight  ♦  Whirlwind
 

 




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    • Anonymous

      02 May 2020 22:56  

      The logic behind this skill being able to miss at all, when abilities like earthquake can't, just completely escapes me. I understand Warfare skills being able to miss is reasonable, but THIS ability, is quite clearly an aoe targeting terrain, so if ANYONE is on the terrain being targeted, then it simply doesn't make sense that it would miss. (posting this comment in a blind fury after missing 3 out of 3 targets with it, at 95% accuracy)

      • Anonymous

        08 Mar 2020 15:43  

        does anyone know if this skill plus battering ram still scale with strength or is it now finesse? So says the game i even changed language to make sure it wasnt a translation error. Any ideas? Thx

        • Anonymous

          03 Feb 2018 04:38  

          Why did they nerf this skill in V3.0.168.526 ? It was only 90% not 180%! Now it's only 60%, almost replacable by battering ram(which is 50% but provide movement)

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