Battle Stomp


Smash your weapon into the ground, knocking down non-allied characters in front of you, and hitting them for 60% damage. Also clears non-cursed surfaces and clouds.

 Set Knocked Down for 1 turn(s).

Damage is based on your basic attack and receives a bonus from [Weapon Attribute].

 Requires Warfare 1cldwn5
 Cost 1 Memory
 Requires a Melee Weapon
 Range 10m

warfare-skills-dos2 Warfare

Battle Stomp is a Warfare Skill in Divinity: Original Sin 2.



Battle Stomp Spell Book Location



Battle Stomp Requirements



Notes and Tips

  • This skill can't strike enemies on a different terrain level, even if the enemy is highlighted
  • Resisted by Physical Armour 




Divinity Original Sin 2 Builds: Blazing Deepstalker


Divinity Original Sin 2 Builds: Summoner of Sparks


Divinity Original Sin 2 Builds: Eternal Warrior (Death Knight Perfected)


Divinity Original Sin 2 Builds: Elemental Champion


Divinity Original Sin 2 Builds: Warden


Divinity Original Sin 2 Builds: Juggernaut


Divinity Original Sin 2 Builds: Frost Paladin


Divinity Original Sin 2 Builds: Death Knight


Divinity Original Sin 2 Builds: Duelist




Warfare Skills
Battering Ram  ♦  Blitz Attack  ♦  Bouncing Shield  ♦  Challenge  ♦  Crippling Blow  ♦  Deflective Barrier  ♦  Enrage  ♦  Guardian Angel  ♦  Onslaught  ♦  Overpower  ♦  Phoenix Dive  ♦  Provoke  ♦  Thick of the fight  ♦  Whirlwind


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    • Anonymous

      02 May 2020 16:56  

      The logic behind this skill being able to miss at all, when abilities like earthquake can't, just completely escapes me. I understand Warfare skills being able to miss is reasonable, but THIS ability, is quite clearly an aoe targeting terrain, so if ANYONE is on the terrain being targeted, then it simply doesn't make sense that it would miss. (posting this comment in a blind fury after missing 3 out of 3 targets with it, at 95% accuracy)

      • Anonymous

        08 Mar 2020 10:43  

        does anyone know if this skill plus battering ram still scale with strength or is it now finesse? So says the game i even changed language to make sure it wasnt a translation error. Any ideas? Thx

        • Anonymous

          02 Feb 2018 22:38  

          Why did they nerf this skill in V3.0.168.526 ? It was only 90% not 180%! Now it's only 60%, almost replacable by battering ram(which is 50% but provide movement)

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