Blitz Attack

Blitz Attack

Jump from one target to another, hitting up to 2 targets, dealing 70% damage to each. Targets are chosen randomly in a 10m radius.

Damage is based on your basic attack and receives a bonus from [Weapon Attribute].

 Requires Warfare 2cldwn5
 Costs 1 Memory

 Requires a Melee Weapon
 Range 8m

warfare-skills-dos2 Warfare

Blitz Attack is an Warfare Skill in Divinity Orginal Sin 2.



Blitz Attack Spell Book Location



Blitz Attack Requirements



Notes and Tips

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Divinity Original Sin 2 Builds: Eternal Warrior (Death Knight Perfected)


Divinity Original Sin 2 Builds: Elemental Champion


Divinity Original Sin 2 Builds: Warden


Divinity Original Sin 2 Builds: Frost Paladin


Divinity Original Sin 2 Builds: Death Knight





Warfare Skills
Battering Ram  ♦  Battle Stomp  ♦  Bouncing Shield  ♦  Challenge  ♦  Crippling Blow  ♦  Deflective Barrier  ♦  Enrage  ♦  Guardian Angel  ♦  Onslaught  ♦  Overpower  ♦  Phoenix Dive  ♦  Provoke  ♦  Thick of the fight  ♦  Whirlwind

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    • Anonymous

      Im curious how viable this is for twin daggers, do you always strike from the closest side you cast from or what?

      • Anonymous

        Guys, Blitzattack ain't some High DMG Spell, but a nice tool, u can use it to Teleport Upwards to reach for example Mages with a top Position.

        • Anonymous

          only 20% more damge than battering ram, no knocked down effect, cost 2ap(less damage than basic attack), range a bit shorter than battering ram, need a little buff in damage.

          • Anonymous

            I used Blitz Attack against two enemies and it also hit and killed my mage, who was in cryogenic stasis. I don't know how this skill works

            • Anonymous

              The targets aren't really chosen randomly per se. When you cast, you can select who to hit, and it will show you the pathing of who it will chain to and where you will end up.

              • Anonymous

                It's worth noting that this ability (like several Warfare Skills) seems to scale with the primary attribute and damage type of your weapon. So equipping a spear or dagger will give the skill bonus damage scaling with finesse instead of strength, while wielding a staff will make it deal elemental damage of the staff's type instead of physical, and give it a scaling with intelligence.

                Perhaps a skill to look out for with a melee mage of some sort?

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