Break the Shackles

Break the Shackles

Remove the following negative status effects from yourself: Slowed,  Crippled, Chilled, Shocked, Suffocating, Atrophy, Diseased, Infectious Diseased, Silence, Plagued and Shackles of Pain.

 Costs 0 Memory cldwn6

Special

Break the Shackles is a Special Skill in Divinity Orginal Sin 2.

  

 

Break the Shackles Spell Book Location

  • This skill is granted automatically to Sebille.

 

 

Break the Shackles Requirements

 

 

Notes and Tips

  • Break the Shackles can be cast while Silenced-- removes Silence and Plague in addition to other statuses as of Patch v3.0.168.526
  • ??

 

 

 
Special Skills
All In  ♦  Blinding Squall  ♦  Demonic Stare  ♦  Dome of Protection  ♦  Dragon's Blaze  ♦  Encourage  ♦  Flesh Sacrifice  ♦  Flurry  ♦  Maddening Song  ♦  Petrifying Touch  ♦  Play Dead  ♦  Shields Up  ♦  Staff of Magus  ♦  Sucker Punch  ♦  Summon Ifan's Soul Wolf  ♦  Time Warp
 



    • Anonymous

      08 Oct 2018 14:06  

      How does the spell work? I got Sebille because she was supposed to be able to free herself from the shackles if she got for example shocked. It does not work. It just skips her turn and that's that. If it IS already her turn, it is hard to become shocked unless you shock yourself. But if any opponent does it, the turn is simply skipped. Right now, I either do not understand how the skill works or it is beyond useless.

      • Anonymous

        24 Jan 2018 16:22  

        though it's not saying much, this skill is probably the third best origin skill in the game behind Time Warp and Dome of Protection due to the 0 AP cost.

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