Cluster Grenade

cluster_grenade
Fires 6 projectiles
189-209 Fire Damage (+5% per Pyrokinetic level) per projectile
Set Burning for 2 Turns
Creates Fire surface
Item Type Grenades
Craftable Yes
AP Cost APAP
Range 13m
Explosion Radius 1m
Weight 1
Value 900

Cluster Grenade is a Grenade in Divinity: Original Sin 2. Grenades are a type of projectile that can be thrown at enemies. They can be crafted from Material gathered in the game and can be used by any character. Grenade damage / heal will scale with your current level.

 

"Throw a grenade into the air where it will explode into six multiple balls of fiery mayhem and rain down again, dealing 189-209 fire damage or creating fire surfaces in a 3m radius."

 Information about Cluster Grenade

Cluster Grenade is a fire grenade. This grenade is unpredictable, as it causes six balls of fire to rain down randomly within a 3m radius of the targeted point. Each ball of fire deals 189-209 fire damage (+5% per pyrokinetic level) within 1m of the impact and leaves a fire surface. While powerful in the early-game, it has trouble competing with fire spells in the mid to late game. You can lower the AP cost of any grenade by one point while you have nothing in your off-hand by taking the talent Ambidextrous. You can also increase the range of any grenade by 5m by taking the Slingshot talent, and by 2m with the Far Out Man talent.

 

Where to find / Location

 

Crafting Recipes

Ingredient 1

Ingredient 2

Results

empty grenade Empty Grenade fireEssenceMedium Fire Essence cluster_grenade Cluster Grenade

 

Notes and Trivia about Cluster Grenade

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