Deals [X] Poison Damage to enemies and undead allies around you and can poison them. Turns water, blood surfaces and clouds in to poison!

 Set Poisoned for 2 turn(s).

Damage is based on your level and receives bonus from your Intelligence .

Requires Geomancer 1cldwn3
Costs 1 Memory
 2m Explode radius
 Range 8m

geomancer-skills-dos2 Geomancer

Contamination is a Geomancer Skill in Divinity Orginal Sin 2.



Contamination Spell Book Location



Contamination Requirements



Notes and Tips

  • Scroll crafted by combine Sheet of Paper, Earth Essence , and Intestines
  • Resisted by Magical Armour magic_armour-icon



Geomancer Skills
Acid Spores  ♦  Corrosive Spray  ♦  Corrosive Touch  ♦  Dust Blast  ♦  Earthquake  ♦  Fortify  ♦  Fossil Strike  ♦  Impalement  ♦  Living Wall  ♦  Mass Oily Carapace  ♦  Mend Metal  ♦  Oily Carapace  ♦  Poison Dart  ♦  Poison Wave  ♦  Pyroclastic Eruption  ♦  Reactive Armour  ♦  Siphon Poison  ♦  Summon Artillery Plant  ♦  Throw Dust  ♦  Turn to Oil  ♦  Venom Coating  ♦  Venomous Aura  ♦  Worm Tremor



    • Anonymous

      31 Oct 2018 19:33  

      Does this harm your allies as well? I know they will be poisoned but does the initial "deal X amount of poison dmg" hurt them?

      • Anonymous

        21 Jan 2018 04:10  

        Was experimenting with Rain and Contamination on the beach. It turns out that Contamination will only spread poison through so much of a vast water surface before it runs out and further water surface stays water. The same seems to be true of Ignition and a vast poison surface. Not sure yet if the limit is area or radius (though I'd guess radius). For reference, Contamination from the ruined bridge section with the camp site may not spread completely over Dallis and crew at the Fort Joy gate event; that's about the limit.

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