Corpse Explosion

Corpse Explosion

Explode the target corpse, dealing physical damage in the area

Blows up your target.

Requires Pyrokinetic 1cldwn4
Requires Necromancer 1
Costs 1 Memory
 Range 13m 

pyrokinetic-skill Pyrokinectic

Corpse Explosion is a Pyrokinetic Skill in Divinity Orginal Sin 2.



Corpse Explosion Spell Book Location



Corpse Explosion Requirements



Notes and Tips

  • Physical damage, scales with intelligence and warfare, not pyrokinectic.
  • It can be easier to use Teleportation to bring a corpse to a group of enemies before using Corpse Explosion.
  • It damage allies as well as enemies, do watch for the AOE radius.



Pyrokinectic Skills
Bleed Fire  ♦  Deploy Mass Traps  ♦  Epidemic Of Fire  ♦  Fire Whip  ♦  Fireball  ♦  Firebrand  ♦  Flaming Crescendo  ♦  Flaming Tongues  ♦  Haste  ♦  Ignition  ♦  Infectious Flame  ♦  Laser Ray  ♦  Mass Corpse Explosion  ♦  Mass Sabotage  ♦  Master Of Sparks  ♦  Meteor Shower  ♦  Peace of Mind  ♦  Sabotage  ♦  Searing Daggers  ♦  Sparking Swings  ♦  Spontaneous Combustion  ♦  Summon Fire Slug  ♦  Supernova  ♦  Throw Explosive Trap



    • Anonymous

      01 Jan 2019 23:29  

      Can't find info anywhere. What will happen when I choose to cooperate with sallow man and decide to kill my companions in long term?

      • Anonymous

        04 Jun 2018 22:43  

        Can do insane damage on a physical necromancer build, and combo with bloated corpse selfdestruct. We can position the body with teleport skill , use corpse explosion then sumon a bloated corpse cast supercharge and explode it andget almost 1hko with 3 ap spent.

        • 19 Jan 2018 23:53  

          Does this work on player bodies?
          Cuz I just got the urge to make alone wolf necromancer with his trust undead pet (fane) who magically bleeds fire if no other reason than the lulz (but hoping it combos with unstable) and who's sole purpose is to run up to people, blow up, then be blown up again only to be rezzed for the whole thing to repeat.

          • Anonymous

            19 Dec 2017 23:54  

            A few tips for using this skill:
            This skill is good for a physical based necromancer/warfare build with a splash of geo/hydro, for corrosive touch and grasp of the starved, blood rain and bloodstorm.
            To use this skill to it's full potential, grab 2 in aerotheurge for teleport and netherswap. Then teleport a corpse into a group of enemies before using corpse explosion.
            It doesn't seem to scale with pyro itself, so you don't need but 1/2 pyro to use it effectively, thus allowing you to spend more points in warfare for a damage boost.
            It should not be used for a typical pyro mage, and it is there for the build path of a necromancer physical damage build.
            Not all skills in each tree are specific to that type of playstyle, especially split tree skills.
            It may seem situational at times, but for 1 ap, it's really cost effective.

            • Anonymous

              03 Nov 2017 07:05  

              I keep trying to combine the blank fire and necromancer books together and they aren't making the corpse explosion book. is this some kind of crazy glitch or what?!

              • Anonymous

                31 Oct 2017 08:54  

                this skill will damage allies as well as enemies making it even more extremely situational. not worth the memory slot imo

                • Anonymous

                  21 Sep 2017 11:08  

                  Pretty useless for a fire mage. Bodies need to be 'whole' and rather not charred. Something not likely to happen.

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