Alice Alisceon

Recommended Level 15+
Related Quest Treated Like Cattle

Corpse of Alice Alisceon is a Boss NPC in Divinity: Original Sin 2.

Corpse of Alice Alisceon Information

  • Will attempt to one-hit KO your entire team with fire as soon as you engage in battle with her.
  • Any form of contact with her will always cause her to engage in battle with you.

Corpse of Alice Alisceon Location

  • Northern end of Cloisterwood, shown as a firey "pointed tip" on the map.

Notes and Tips

  • Although there is a Persuasion check, she will fight you regardless of what dialogue option you choose.
  • Will drop the Witch's Cellar Key after dying, to be used in the Treated Like Cattle quest. (Oddly enough, this boss is immensely difficult compared to that quest as a whole, and the cellar it opens can be easily lockpicked with Thievery 4.)
  • Gives an insane amount of experience after defeating her.


(Feel free to contribute by adding your own strategies here.)

  1. The easiest way to defeat her is to lure her to Jahan and have him kill her instead. To do so, have a character capable of attacking her at range waiting near Jahan to the east, and then have another character at the fiery cliff teleport her to the beach below. She will attempt to head around in Jahan's direction to return to her cliff, but her AP limit will force her to stop near his house. At this time, if you attack her with your character who is in waiting and lure her towards Jahan, he will join the fight and decimate her within a few turns.
  2. Even without using Jahan (for example, if you're a Lone Wolf and can't do that bit), you can teleport her down by the beach to get her out of the way. That should allow you time to destroy the totems while Alice makes her way round. An easy way is to climb the structure to the south and hit the totems from the top. Then you can sneak-solo her as you see fit.

The comments have plenty of strategies detailed if you aren't interested in cheesing this boss and actually want to fight her, so feel free to scroll down and read through them.

    • Anonymous

      14 Jun 2018 04:00  

      Beat her at level 14 in tactician mode. I'm perfectly fine with having challenging bosses in a game. What is not ok with is having a boss that instantly wipes your party forcing a reload and making your autosave useless since it reloads right before she obliterates your party unless you know what's she's gonna do beforehand.

      The fight isn't even hard once you figure out a strategy, I spread out my party, used my warrior with Frost Armor on as a bait (she ignored him and went for my mage which survived due to his naturally high magical armor but the warrior would have survived too) and then destroyed her physical armor with my Ranger, which made her vulnerable to crown control, at that point the fight is just over, removing her aura with Bless is entirely optional if you deal strong enough physical damage because she should go down in two or three turns.

      • Anonymous

        09 Jun 2018 13:48  

        This fight is an epitome of retarded game design, an enemy who can one shot anything and ALWAYS goes first. To defeat it you pretty much have to resort to cheesing in some way.
        Larian, please go replay Baldur's Gate II to see how to make difficult boss encounters without resorting to cheese, thank you.

        • Anonymous

          03 Jun 2018 22:51  

          Just make sure you pre-spread your party before engaging. She is very susceptible to holy/physical damage.

          • Anonymous

            13 May 2018 02:24  

            I ended up placed my Summoner (lvl16) on the second floor of the ruins and just far enough where I'm able to summon my Incarnate Champion. It triggers the battle and since the Summoner is NOT in battle, I'll buff and heal my Champion as it pummels the Witch. I did the same thing with the Harbringer of Doom. Soloed it.

            • Anonymous

              25 Apr 2018 20:05  

              Heh, all these suggestions are okay, but I ended up killing her by teleporting her to the shore and having Bone Widow punch her for a couple turns; she won't kill it because it makes for a great charm victim. After that, just have every char out of range on the cliff, and have your archer rain Marksman's Fang on her. Walk a few AP away, reset fang and repeat.

              • Anonymous

                18 Apr 2018 16:30  

                i used two rangers, placed them on the top of the ruins next to the her ¨playground¨? put a rogue near the dead magister body at the bottom, outside the fire area, and phoenix dive with the dwarf in full tank mode, then it was onslaught, and the dwarf dies, then backlash with the rogue (flesh sacrifice, adrenaline) two backstabs, after that sky shot and ballistic shot with each ranger, and done.. the dwarfs dies so i had to use a res scroll, but, thats okay for me

                • Anonymous

                  13 Apr 2018 02:27  

                  She wasn't able to one shot my red-prince tank (L16, 3k health, 1.5k pa 800 ma), sneaking thief (beast) nearby ported her to beach (prepped with water) and by luck found I had placed Fane (hydro mage) where he had range to hit her but was so far away that battle never started for him... so he just hammered away with infinite action points while Sebile just dangled her feet over the edge of the cliff, pointed giggled and laughed at the flaming... smouldering... sodden... chilled witch helplessly shivering and dying on the beach. I let her have the final shot just for fun. Oops mechanics :)

                  • Anonymous

                    17 Mar 2018 23:37  

                    I just watched a Let's Play where the player turned Alice into a chicken. The player won the fight so this seems like a good strategy!

                    • Anonymous

                      23 Feb 2018 01:10  

                      Make/drink fire resistance potions before the fight and spread out your party during the dialogue so they don't all get wiped out by her initial nuke. After her first turn there are 2 things that are helpful:
                      1) you can teleport her out of the fire, which means also out of range of her fire totems
                      2) you can bless the (cursed) fire surfaces around her, which turns it into holy fire. Holy fire heals living things, but hurts undead like Alice

                      • Anonymous

                        20 Feb 2018 03:55  

                        I took down her down "easily" by taking out her physical armour and casted shackles of pain and taunted with my tank. The next turn she 1 shot me and herself. So if you don't mind using a resurrection scroll, pretty easy.

                        • Anonymous

                          07 Feb 2018 22:27  

                          Had my healer & summoner & archer on the tower right infront of the flames and engaged with my tanky hero - bursted her armor with Inp -> shadowinfusion and ballistic shot (mind the range-bonus). Afterwards kept her knocked down - 2 rounds and done.

                          • Anonymous

                            07 Feb 2018 03:20  

                            Did her quite easily after I've changed the party formation (party formation can be changed in the ESC menu). Instead of the tight triangle that I've started with did I choose a formation with as much space as possible in between for this fight: one char in the middle and three others in the far corners. This reduced the initial "one hit"-attempt by Alice to a mere bruising. The charming she then does is also easily broken with a Peace of Mind spell. All that's left to do is to strip her of her armor and to knock her down. The "one hit" she does is a bit of a scare though and caused me to delay the fight with her :).

                            • Anonymous

                              04 Feb 2018 19:35  

                              An easy way to beat her (at least at later stages of the game, when you have some damage) is split your party and start the dialogue with her so only one character will be in a fight. After she made her turn, move others in a range(so fight starts for them too) and burst her down (or at least control her somehow). This way she won't charm your character and won't one-shot your party(my party was 17 lvl with 2k+ hp and 50% fire resist, still died when she cast fire spell).

                              • Anonymous

                                31 Jan 2018 05:33  

                                first turn reduced my fighter to half health and charmed him. Fighter goes to my rogue, beats his physical armor down then taunts him. I have lost control of two of my characters... thank you ifan ben mezd, my trusty archer/summoner and your huge incarnate

                                • Anonymous

                                  28 Jan 2018 17:51  

                                  She is able to use skills like Flight, Heart of Steel, Curse, Flay Skin and even Teleport. Living on the Edge + Death Wish really turns the tables on her 1-shot attack.

                                  • Anonymous

                                    27 Jan 2018 12:41  

                                    hmm my first encounter with her was rather fun. I had been winning most fights on first turn very easily lately in classical with a lonewolf warfate 2h and a pyro-geo caster.(only the scarecrows was a bit tougher). I talked to her, and I didn't get any possibility to play before getting both chars killed despite 2 idols of rebirth. First AoE attack she killed my warfare and made him use his idol. Then she charmed my fighter. Her totems finished killng my caster, who then lost its turn (because of the idol rebirth I guess? wasn't stunned or anything), then she killed her as well :). Will probably be much easier with at least hasting prefight.

                                    • Anonymous

                                      23 Jan 2018 12:02  

                                      two lone wolves lvl 13 (fit/daggers and fit/crossbow) were able to kill her in one turn without issue (she didn't even managed to oneshot one of them with first attack). Call it balance

                                      • Anonymous

                                        22 Jan 2018 21:46  

                                        Have any of your character talk to her. While she's in a dialog, slowly teleport her and the character in conversation to jahan. Have all your character hide inside jahan house. Finish the conversation and watch the show from safety.

                                        • Anonymous

                                          20 Jan 2018 12:54  

                                          Have Warfare/Polymorph figter, this is pretty usual, can even use the red prince with a good shield...
                                          My main is a two handed warfare/polymorph, he had executioner.
                                          I battering rammed alice, killing a totem along the way giving me 2AP, took out most of her armor, Onslaughted her to beneath 100 hp.
                                          The i just had ifan ben mezd shoot her in the face...

                                          • Anonymous

                                            17 Jan 2018 23:00  

                                            Overbuff your rogue while the said rogue talk to alice, incl. living on the edge, haste and move everyone else far behind, you can even absorb all the damage and pretty much kill her in a single turn. Rain of blood (cast before battle) + grasp of staved can clear everything in sight (totems and her armor).
                                            Overall a very easy fight

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