Corrosive Spray

Corrosive Spray

Destroy [X] Physical Armour physical  on targets in a cone, and set Acid and Atrophy.

 Set Acid for 2 turn(s).
Set Atrophy for 1 turn(s).

Damage is based on your level and receives bonus from your Intelligence .

Requires Geomancer 2cldwn3
 Requires Necromancer 2
Costs 2 Memory
 Range 7m

geomancer-skills-dos2 Geomancer

Corrosive Spray is a Geomancer Skill in Divinity Orginal Sin 2.



Corrosive Spray Spell Book Location

  • Obtained by combining any Geomancer Skill book and any Necromancer Skill book. (Currently this skillbook is the result of a combination of non-source skillbooks OR source skillbooks)



Corrosive Spray Requirements



Notes and Tips

  • As of October 9, 2017 this spell requires a source point in addition to AP.
  • Resisted by Physical Armour physical



Geomancer Skills
Acid Spores  ♦  Contamination  ♦  Corrosive Touch  ♦  Dust Blast  ♦  Earthquake  ♦  Fortify  ♦  Fossil Strike  ♦  Impalement  ♦  Living Wall  ♦  Mass Oily Carapace  ♦  Mend Metal  ♦  Oily Carapace  ♦  Poison Dart  ♦  Poison Wave  ♦  Pyroclastic Eruption  ♦  Reactive Armour  ♦  Siphon Poison  ♦  Summon Artillery Plant  ♦  Throw Dust  ♦  Turn to Oil  ♦  Venom Coating  ♦  Venomous Aura  ♦  Worm Tremor



    • Anonymous

      11 Oct 2017 05:49  

      this is not correct. as of patch 143.909, corrosive spray no longer requires a source skill book to make. any geo and necro book will do. the requirements for learning and using the skill are still the same, and it uses 2 memory slots.

      • Anonymous

        06 Oct 2017 16:03  

        what does (At least one of them must be Source Skills) actually mean? and would it be possible to get this already in fort joy?

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