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Daggers Drawn

Daggers Drawn

Whirl into a barrage of 5 stabs, each dealing 65% damage.

Damage is based on your basic attack and receives a bonus from Finesse.

 Requires Scoundrel 3cldwn6
 Costs 2 Memory
 Requires a Dagger
 Range 2.5m

scoundrel-skill Scoundrel

Daggers Drawn is a Scoundrel Skill in Divinity Orginal Sin 2.

 

 

Daggers Drawn Spell Book Location

  • ??

 

 

Daggers Drawn Requirements

 

 

Notes and Tips

  • Each of the five hits can backstab, dealing significant damage to a single target.
  • Deals a total of 325% damage if all five hits connect.

 

 

 
Scoundrel Skills
Adrenaline  ♦  Backlash  ♦  Chloroform  ♦  Cloak and Dagger  ♦  Corrupted Blade  ♦  Fan of Knives  ♦  Gag Order  ♦  Mortal Blow  ♦  Rupture Tendons  ♦  Sawtooth Knife  ♦  Sleeping Arms  ♦  Terrifying Cruelty  ♦  Throwing Knife  ♦  Wind-Up Toy

 

 




    • Anonymous

      12 Oct 2017 23:37  

      I could see using this for a combo like: Adrenaline, Backlash, Daggers Drawn, Sucker Punch. That's Six AP to make Six attacks in total using a free hand rogue, with a possibility of a knockdown at the end, and you should be able to equip an offhand dagger, pawn move, and flurry next turn. Is 2 source worth it? Only if you have access to lots of source already. Depends on what you're doing I suppose.

      • Anonymous

        12 Oct 2017 13:02  

        Think the trick to this skill is using it with one dagger and shield. Then 5 hits is a great deal then you only hit once for 2 ap. 3 attacks for 2 SP may be a good deal.

        • Anonymous

          07 Oct 2017 08:06  

          Can't this skill hit multiple enemies? That would make it worthwhile in some scenarios, wouldn't it? Still, not very impressive for later in the game...

          • Anonymous

            03 Oct 2017 11:40  

            well its 275%
            4 AP is 2 attacks or 200%
            So that's 75% of an attack for 2 SP
            Can't imagine that being worth it.

            • Anonymous

              02 Oct 2017 21:59  

              This skill seems lackluster on paper. At 55% dmg per swing, you're spending 2 source points to do slightly more dmg than if you just auto attacked twice instead.

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