Damage is one of the Attributes in Divinity Original Sin 2. These statistics are determined by your character’s base statistics. They can be affected by skills, stances, statuses, gear, abilities, and talents.

 

 

Damage Information

The damage a character inflicts when successfully hitting an enemy with an item with their equipped weapon, while unarmed or any skill used.

 

 

Damage Reference for Spells

Path 3.6.36.1643

This table shows basic damage (10/0 for attributes/abilities) used most often by spells (Mosquito Swarm, Impalement, etc.).

Its intent is to serve as a reference point.

Mosquito Swarm at level 20 with 40 INT and 10 Warfare deals 100% or 199 * 2.5 * 1.5 = 746 damage.

Grasp of the Starved (20 Lvl, 40 INT, 10 Warfare) deals 250% or 199 * 2.5 * 1.5 * 2.5 = 1865 damage.

Impalement (20 Lvl, 40 INT, 10 Warfare, Death Wish, 50% Health) deals 150% or 199 * 2.5 * 1.5 * 1.5 = 1120 damage.

Level Minimum Maximum Average
1 6 7 7
2 8 9 9
3 10 12 11
4 12 14 13
5 15 17 16
6 18 20 19
7 22 24 23
8 26 28 27
9 29 33 31
10 34 38 36
11 40 44 42
12 47 51 49
13 54 60 57
14 63 69 66
15 74 82 78
16 88 98 93
17 105 116 110
18 132 146 139
19 158 174 166
20 189 209 199
21 227 251 239
22 275 303 289
23 332 366 349
24 402 444 423
25 487 539 513

 

 

Notes about damage

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Extended Statistics
Accuracy  ♦  Air Resistance  ♦  Dodging  ♦  Earth Resistance  ♦  Experience  ♦  Fire Resistance  ♦  Initiative  ♦  Magical Armour  ♦  Movement  ♦  Physical Armour  ♦  Poison Resistance  ♦  Water Resistance



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