Doctor's Orders

the doctor
The Doctor
Location Arx
Suggested Level 13-20
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Doctor's Orders is a Quest in Divinity: Original Sin II. The powerful demon, Adramahlikh, is actually Doctor Daeva. Will you be able to stop him?

 

 

Important NPCs

 

 

Doctor's Orders Objectives

  1. Learn the name of The Doctor from the Spirit of Ancestor Tree.
  2. Head to Arx.
  3. Snuff out the candles to weaken The Doctor (optional).
  4. Defeat the Doctor.

 

 

Doctor's Orders Walkthrough

The name of the demon can be learned from the ancestor tree spirit at Bloodmoon island. If you speak with Jahan, he will tell you that the good doctor is the demon and is currently hiding in Arx.

Investigate the wedding site in Arx, which is also related to the quest, "The Secrets of the Dwarves", and you will learn that the doctor was the one who sent the explosive wedding cake to the dwarves with the intent to kill at least someone named Isbeil, based on the note left behind. Outside the schoolhouse in Arx, a distressed citizen may tell you that the doctor thanks you for serving him back at Bloodmoon island, if you helped the Advocate. On the other hand, if you killed the Advocate you will be ambushed at the same place by said citizens, revealing themselves as Nemesis demons. They may flee but but you will encounter them again at the Lizard Consulate and Kemm's Garden. Killing all 4 of them will yield you 599,400XP (229,700 XP in DE Edition). On DE, the three encounters will not trigger if you have pursued the other quest lines, locking you out of this XP. It is recommended to do the School, Consulate and Gardens encounters before the other main quests, especially before advancing into the Isbeil or Vault quests. Note, there is also a separate encounter at the Kemm's Garden with some plants which were grown from "peculiar seeds" that Doctor sent to Lady Kemm intended for Lord Kemm. The plant encounter will give you 193,950XP.

There are now several ways to progress this quest in Arx.
You can kill either Isbeil in the quest, "The Secrets of the Dwarves", or you can kill Lord Linder Kemm in the quest, "The Vault of Linder Kemm". Finish both quests for maximum XP gain. Once you have killed one of them, an Elven messenger will appear, clapping and bidding your party to visit Doctor Daeva at his house. You will earn 19,400XP and your journal will update.
You can just enter the house when you play Lohse.
You can use the barrel east of the house to teleport a teleportation pyramid into the cellar.
You can attack the door. A nurse will open it to tell you to stop. Get a pyramid in while it is open. Works just once.

You can find the Doctor in the 'Black House' in the northeast. Malady will be waiting there, so speak to her and she will teleport you to the Demon's home plane (starting Crippling a Demon). As you walk with Malady, she will bring you to candles containing the souls Adramahlikh will consume in the future. It is very important here NOT to snuff out all the candles, if you are looking to earn maximum XP rewards for this quest. (Warning: A Lohse companion in party will snuff out all candles given the chance.) Simply leave the Demon's home plane if you want to keep candles burning. Loot the magically locked, trapped, ornate chest before you leave!

Now, there are a couple of notes here to keep in mind. First, only if Lohse snuffs the candles, the party will gain 19,400XP each time she decides to snuff out the candles, for the first two candle encounters, 58,175 XP for the many candles. Second, the Doctor will only end up weaker if you snuffed out all the (thousands) candles.
Finally, you are highly encouraged to use the barrel alternative route to enter the Black House, listed below, rather than proceeding through the front door - this is because if you proceed through the front door and kill the Doctor, you will not earn XP at certain points since the quest will be automatically complete once the Doctor is dead. There is no real difference, other than the Doctor expressing surprise you entered via the back gate, between entering through the front door and taking the alternate route. Talk to the front door and open it to get 96,950XP, then don't enter but go to the barrel.

The alternative route (besides attacking the door) to entering the Black House is to use this particular marked barrel to sneak into the Doctor's dungeon, as shown in the picture below. If you read notes in the Fishworks area back in Driftwood and/or talked to the people there, you will learn that the Black House buys Void-tainted fish periodically from messengers, using a signal to tell them it's ready. If you picked up the "Voidwoken Fish Exchange" scroll from the Fishworks Cellar in Driftwood or Basatan's corpse back on Bloodmoon Island (Act 2), you place a teleporter pyramid inside the barrel, then use the scroll and cast it on the barrel to transport its contents inside the house. Teleporting to the pyramid will thus teleport you deep inside the house's cellar. If you continue onwards, you can find Jahan there, captured as a prisoner. Speaking to him will net you 19,400XP; you will not receive this XP if you already killed the Doctor (and thus completed the quest) before speaking to him.

fixedbarrel

Carry on forwards and head upstairs. You will earn 26,000 Exploration XP. Lockpick the doors and then speak to the Doctor through this back route. He will express surprise, and if Lohse is in your party, this will gain you the ability to speak with him as Lohse. He will offer you a contract, but you will always refuse the contract as Lohse. Once the conversation is over, your party will gain 19,400XP and combat will begin. If you do not have Lohse in your party, then you can choose to sign a contract with the doctor, listed below.

You can also head inside the Black House through the front door. If you have Lohse in your party, you need to have her interact with the door before it will open. If the door opens you will gain 96,950 XP. Enter the Black House and you will immediately gain the 26,000 Exploration XP if you have not already. Head inside and speak to the Doctor. If you have Lohse in your party (dismissing her will only result in the Doctor refusing to speak to you), there will be no option for the Doctor to offer you a contract for some reason. Because of this, you will forfeit the 19,400XP that you would otherwise gain if you entered via the alternate route; hence if you have Lohse in your party, it is better to enter via the alternate route. Otherwise, if Lohse was never in your party, you can choose to sign a contract with the doctor, which will change the ending as listed below. If you choose not to sign the contract, he will attack you.

  • After defeating Braccus Rex in Lucian's Crypt, the doctor will appear (killing Lucian and Dallis if they are still alive) and ask you to honor the contract. If you agree to honor the contract, you will have to kill your teammates. In the ending, the Doctor and you will manage to drive out the God-King, thus ruling the world as gods. If you refuse, the doctor will kill your main character, and you will have to defeat him with your team mates.

The Doctor has a scripted 10,000 Initiative value making it impoossible to go ahead of. You can accept the contract, steal the blood and attack him to get one hit in before he transforms.
However, depending on whether you snuffed out the thousands of candles at the end with Malady, he will either be weakened, or not. Also, if you do not kill him on the first turn, he will transform into his true form, the demon Adramahlikh. Adramahlikh will have around 7k health, nearly 11k physical armor, and 13k magical armor. Below is a comparison of his weakened and non-weakened forms:

  • If you snuffed out the thousands of candles previously, he will end up weakened. He gets -50% on HP, armor and resistances. He is now weak to Earth (-50%), Air and Poison (-30%). When transformed, he will not be able to channel Demonic Possession, and will not summon any Nemesis monsters.
  • If you didn't snuff out the final thousands of candles, he will not be weakened. He will have around 7k hit points up to 50% in elemental resistances. When transformed, he will summon 4 Nemesis monsters, and be able to channel Demonic Possession, which will permanently enslave Lohse after a few turns.

It also bears mentioning that throwing a deathfog crate on him will not affect him or his nurses. When killed, the Doctor and his 6 nurses (sometimes, the nurse at the counter may be too far away to engage you in combat) will grant 149,850XP (37,475 XP DE Edition) each, resulting in a whopping grand total of 1,048,950XP. Killing the Doctor will also complete this quest, awarding you an additional 134,750XP.

However, it is important to note that for maximum XP gains, you actually want the Doctor to transform into Adramahlikh, and you absolutely do not want to snuff all of the candles to weaken him. As an unweakened Adramahlikh, he will summon 4 Nemesis monsters to aid him, and each Nemesis monster will award 149,850 XP (74,925 XP DE Edition) when killed. 

If you have Lohse in your party, though, things get a little more complicated because if you take too long to kill Adramahlikh, Adramahlikh will use demonic possession to take control of Lohse and she will be permanently enslaved, leaving your party forever. The obvious solution to this is to kill Adramahlikh quickly but this may not always be possible due to his high armor values and perseverance skill. Also, running away, teleporting away, or teleporting to a waypoint all will not work, as the demonic effect is scripted to take control of her wherever she may be. Thus, the simplest solution to prevent Lohse from becoming possessed is to make sure she is dead; once she is dead, Adramahlikh will immediately stop channeling his Demonic Possession spell. This can actually be used to great effect, since Adramahlikh wastes his turn each time by channelling the demonic possession spell. After he tries to channel it for a turn or so, simply kill off Lohse and his spell will be reset, rendering him unable to take control of Lohse. Then, during one of your other members' turn, cast resurrection on Lohse to revive her. The next time it's Adramahlikh's turn, he will try to channel his spell again, effectively wasting each of his turn. Of course, you can simply not bother with cheesing him and just concentrate on slaughtering them all without the help of Lohse - either way, it's not a terribly difficult fight, especially with Area-of-Effect spells. Alternatively, you may lure out the nurses out starting with the nurse closest to the door of the mansion using teleport then engaging in combat, after which you should engage in conversation with the Doctor while finishing off the rest. At this time you can teleport the doctor, while still in conversation onto the bench in the main hall just outside his office. This will render him knocked out but while still in conversation mode. You can then proceed to teleport him safely without the fear of him transforming far away from the mansion to an isolated location that doesn't allow for him to move. He will not teleport back. Engage in combat with the Doctor without the added worry of him charming Lohse and using his skill of invincibility. The quest will finish as normal. 

Killing Adramahlikh in his demonic true form will net you a crazy 299,700 XP (187,300 XP DE Edition), as opposed to a measly 149,850 XP which you will get if you kill his pathetic human form. Thus, killing Adramahlikh, his 6 nurses, and 4 Nemesis monsters will net you an insane grand total of 1,798,200 XP. Killing Adramahlikh also completes the quest, netting you an additional 134,750XP, so the total end result will be an absurd 1,932,950 XP.

Once the Doctor is dead, speaking to Lohse at this point will cause her to rejoice at finally being free, and you can listen to her sing a special song. You can also cast Spirit Vision and talk to the spirits of the nurses, learning that they used to be people who hunted down the Doctor but failed and were subjugated to become his minions.

Enter his cellar if you haven't already and you will find two of his poor prisoners. One of them will be Jahan, captured because he underestimated the Doctor. As mentioned before, if you speak to him at this point after killing the Doctor and completing this quest, you will receive no XP whatsoever. Still, whatever the case may be, you can unlock the magically locked cabinets in the lower area here and loot various unique items such as the Lord Ruaney and Kvyn's armor sets. To open the cabinets, short-circuit them using water or blood. There are also several Eternal Artefacts and Plates. Loot the area and leave.

Shortly after leaving, an Elven Apparition will appear, thanking you and claiming to be the spirit of Eleanessa, the ancestor tree back in Bloodmoon Island. She will reward you with a ghostly mace and a choice of Divine-quality loot.

 

 

 

Rewards:

  • 149,850 XP for each Nemesis during the 3 ambush encounters in Arx for a total of 599,400XP (77,575 XP each DE Edition ).
  • 19,400 XP for each plant minion and 116,350XP for Thorny Suncaller in Kemm's Garden for total of 193,950 XP.
  • 19,400 XP after the Elven messenger appears and invites you to visit the Doctor.
  • 19,400 XP if Lohse snuffs the candles, per candle encounter, for the first two candle encounters (optional).
  • 58,175 XP for snuffing out all candles (optional)
  • 19,400 XP for speaking to Jahan before completing the quest.
  • 26,000 XP Exploration XP for entering the Black House.
  • 96,950 XP when the front door opens for your
  • 19,400 XP if the Doctor offers the contract.
  • 149,850 XP for killing the Doctor (human form) OR 299,700XP (187,300 XP DE Edition) for killing Adramahlikh (demon form).
  • 149,850 XP (74,925 XP DE Edition) for killing each of the Nemesis monsters, for a total of 599,400XP.
  • 149,850 XP for killing each of the nurses, for a total of 899,100XP (37,475 XP each DE EDITION).
  • 134,750 XP upon completion of the quest.
  • 2H Mace Ghostly Morningstar and a choice of Divine-quality loot upon talking with the Spirit of Eleanessa, shortly after leaving the Black House on quest completion.

 

 

Quests
A Craftsman of Dreams and Nightmares  ♦  A Danger to Herself and Others  ♦  A Familiar Face  ♦  A Fate Worse Than Death  ♦  A Generous Offer  ♦  A Hunger From Beyond  ♦  A Hunter of Wicked Things  ♦  A King Reborn  ♦  A Man and His Dog  ♦  A Most Urgent Matter  ♦  A Prize Kill  ♦  A Rare Prey  ♦  A Taste of Freedom  ♦  A Trial for All Seasons  ♦  A Web of Desire  ♦  A Wolf Alone  ♦  Aggressive Takeover  ♦  All In The Family  ♦  Almira's Request  ♦  An Existential Crisis  ♦  An Eye for an Eye  ♦  An Unlikely Patron  ♦  Artefacts of the Tyrant  ♦  Battle at the Gates  ♦  Bitter Tonic  ♦  Blessing from Afar  ♦  Blood Dowry  ♦  Bound by Pain  ♦  Burial Rites  ♦  Burying the Past  ♦  Business Rivals  ♦  Call to Arms  ♦  Champion of the Gods  ♦  Counting your Chickens  ♦  Crippling a Demon  ♦  Dark Dealings in the Blackpits  ♦  Delusions of Grandeur  ♦  Drowning her Sorrows  ♦  Eithne the Trader  ♦  End Times  ♦  Escape from Fort Joy  ♦  Every Mother's Nightmare  ♦  Fane  ♦  Fane (Quest)  ♦  Finder's Fee  ♦  Finding Emmie  ♦  Finding Lord Arhu  ♦  Grebb the Scholar  ♦  Hammerfall  ♦  Healing Touch  ♦  Heroes' Rest  ♦  Hide & Seek  ♦  Hot Under the Collar  ♦  Infestation  ♦  Invaders  ♦  Keep Calm and Carrion  ♦  Lady o' War  ♦  Lost and Found  ♦  Love has a Price  ♦  Mercy is Power  ♦  Most Dangerous When Cornered  ♦  No Laughing Matter  ♦  No Way Out  ♦  Nothing But Child's Play  ♦  Old Flames  ♦  Old means Gold  ♦  On the Ropes  ♦  Opposites Attract  ♦  Past Mistakes  ♦  Popularity Contest  ♦  Powerful Awakening  ♦  Press-ganged  ♦  Proving Ground  ♦  Red Ink in the Ledger  ♦  Redemption  ♦  Running like Clockwork  ♦  Saheila's People  ♦  Saheila's Signet  ♦  School's Out  ♦  Seed of Power  ♦  Seeking Revenge  ♦  Shadow over Driftwood  ♦  Signs of Resistance  ♦  Silence Broken  ♦  Speaking in Forked Tongues  ♦  Strange Cargo  ♦  Stranger in a Strange Land  ♦  The Academy  ♦  The Advocate  ♦  The Arena of Fort Joy  ♦  The Arena of the One  ♦  The Armoury  ♦  The Bark's Bite  ♦  The Burning Pigs  ♦  The Burning Prophet  ♦  The Collar  ♦  The Consulate  ♦  The Covenant  ♦  The Cursed Ring  ♦  The Driftwood Arena  ♦  The Drowned Temple  ♦  The Druid  ♦  The Elven Seer  ♦  The Escape  ♦  The Eternal Worshipper  ♦  The Execution  ♦  The Forgotten and the Damned  ♦  The Gargoyle's Maze  ♦  The Imprisoned Elf  ♦  The Injured Magister  ♦  The Key to Freedom  ♦  The Last Stand of the Magisters  ♦  The Law of the Order  ♦  The Loremaster  ♦  The Merchant  ♦  The Midnight Oil  ♦  The Missing Magisters  ♦  The Missing Prisoners  ♦  The Mother Tree  ♦  The Murderous Gheist  ♦  The Nameless Isle  ♦  The Purged Dragon  ♦  The Reluctant Servants  ♦  The Sallow Man  ♦  The Secrets of Bloodmoon Island  ♦  The Secrets of the Dwarves  ♦  The Shakedown  ♦  The Shriekers  ♦  The Silent One  ♦  The Snoozing Adventurer  ♦  The Stoic Spirit  ♦  The Teleporter  ♦  The Three Altars  ♦  The Tribe of Saheila  ♦  The Ugly Little Bird  ♦  The Vault of Linder Kemm  ♦  The Watcher's Mercy  ♦  The Weaver  ♦  The Wrecked Caravan  ♦  They Shall Not Pass  ♦  Thinning the Herd  ♦  Threads of a Curse  ♦  To the Hall of Echoes  ♦  Treated Like Cattle  ♦  Troubled Waters  ♦  Unlikely Lovers  ♦  Unscholarly Pursuits  ♦  Up in the Clouds  ♦  Vengeance for the Fallen  ♦  What a Fuss to have Wrought  ♦  Window of Opportunity  ♦  Wishful Thinking  ♦  Withermoore's Soul Jar



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    • Anonymous

      Don't forget the whopping 78,000 EXP for killing the Doctor's messenger after you get the 19000 from the dialogue from him inviting you to see the doctor.

      • Anonymous

        Destroy magic defense, cast shackles of pain, walk into a deathfog.
        Note: If you throw death fog directly at him he is unaffected similar to Kemm and Isabel.

        • Anonymous

          DE honour mode, full power Adramahlikh with all of his minions. The key word here is positioning! When I first tried to attack him directly he is circling himself with his minions and turns his study room to his best advantage. He is standing on a platform and all the furnitures making all the combat manuvers very hard. You should attack from the back door. I came with my party through the basement to the doctor's torture hall next to his work room. I positioned Fane (mage), Sebille (2hd fighter) and Ifan (ranger) as an ambush. I opened the door with Loase and started the dialogue with the doctor. As the dialogue ended and the doctor shapechange into its demonic forn and summoned all his minions, I teleported him straight next to my other party members. Then Fane timewraped Sebille. Sebille onslaughted Adramahlikh ,gave him more nice critical blows (45 wits and Falone weapon) and then enraged Ifan. Ifan finished him off with well aimed lethal arrow spray.

          • Anonymous

            On DE Tactician (no candles, Lohse in party, no Tea, full fuffs pre-battle, all enemies present) Adramahlikh can be charmed.

            I used mind maggots, so that lasted 4 turns during which Lohse was not possessed. I charmed him with a Jar of Mind Maggots halfway through Turn 2, including some of his demons. He happily eradicated everyone not charmed around him and got focused from everyone else. The catch is that his attacks will heal him, so one might want to lower his health with AoE spells so that he can be easily killed and/or have Skin Graft handy for nuking after the charm wears out.

            I BELIEVE but am not sure this also breaks Lohse's possession - it might simply reset or delay it. If I recall this happens at the start of Turn 4, so if I take into account the charm timing and duration he had about two rounds after the charm ended.

            My way of bringing his armor down - Greater All Resistance potions (no elemental damage), lots of water in the Doctor's room (electrified for bonus Aero AoE + affinity), Scoundrel + Skin Graft + Rancour dagger for poison damage (AP bonuses, Magic Armour reduction and CD removal led to 11k+ nuking plus Burning from Torturer for poison bonus), high crit really helps (mages has 50%, ranger 75%), I found chain/ link spells to be much more useful than 3SP spells.

            • Anonymous

              my strat for this fight was to send in assassin sebille solo and pick off all of the extras first, then send them in together and chunk mr. drama down

              • Anonymous

                the messager gives good xp treats(about 70k in DE), all you need is trapping him with chests or sleeprolls.

                • Anonymous

                  so i just killed him in 3 rounds with clenched cheeks, necromancy and some exploding corpses. If you don't have at least two of the three then i'm afraid battle will be tough

                  • Anonymous

                    Recipe for Tactician Pizza with EXTRA CHEESE and Adramahlikh anchovies:

                    While in dialogue with Adramahlikh, and with that character pre-buffed with a huge fire resistance potion, have another character stack him with several Flaming Crescendo spells (I used about ten, since Adramahlikh's fire resistance was 54%). Finish dialogue, fight ensues, and Adramahlikh blows up into a charred mess as soon as he enters demonic form, taking out his assistant with him. Meanwhile, Lohse is left just standing there, and actually gained vitality because her fire resistance was over 100%. I haven't laughed that hard in a long time.

                    Cheese makes it taste better!

                    • Anonymous

                      DE on PC. LV21, snuffed all candles. Doctor changed to Adramahlikh right after fight started, but didn't do anything else. I get my first move as normal, and I just slain him with my Glass Cannon + dual wielding assassin, alone, without using any item, buff or Source skill. I didn't even use all the action points from Glass Canon + Adrenaline.

                      The total XP I get after entering Doctor's house is 510K, from combat and completing quest; or 20% to 30% at LV21. Completing Secret of Bloodmoon Isle after exiting Doctor's house doesn't give any XP.

                      • Anonymous

                        I did this on Tactician, PC undead Knight (Fane) with maxed 2h+Warfare and some poly just about enough for apotheosis and Lohse as a ranger (no summons, just full finesse/warfare build), level 20

                        The XP count in this walktrough is completely overblown. I just killed him with NO candles snuffed and he gives 186k xp, the Nurses give 36k and the Nemessis adds give 52k.

                        Lohse didnt even get a turn after boss changed to true form. Timewarp with Green Tea Leaves and Apostheosis made a quick work of this encounter, almost laughable (I was going there pretty scared remembering the wipefests from my full party playthrough earlier).

                        Anyway, at most, you get around half mil XP from this (which is not terrible) but I'm not even sure if snuffing out all candles reduces the XP coz I could swear the earlier save I had WITH the candles gave same XP. I'm not sure if the XP gain was nerfed in DE (which is the one I played) but 1.5+mil for all this, nah, completely wrong.

                        • Anonymous

                          I killed the full power Adramahlihk (without putting out candles) with Ifan (Level 20) as a warrior, using "Bone Cage" and "Overpower" to destroy all his armor.
                          (I saw that other guys had the same idea - there was no lava around to move to his house and teleport him into lava, so "Bone Cage" and a lot of bodies was just as good, if not better because the bodies were already piled up.)

                          I used 30 dead bodies found near the "Arx - City Square" waypoint with the "Bone Cage" spell to increase Ifan’s armor to about 19908 points.
                          It wasn’t a tough fight.
                          I played at normal difficulty.

                          You should use the chicken spell with all 4 characters and an extra chicken spell to prevent Adramahlihk from possessing Lohse and ending the game.
                          If Adramahlihk runs away from your characters while he is in chicken form, you can use "Cloak and Dagger" with the next character that will turn him to chicken the next time his current Chicken status expires.
                          Your characters have to be close to him in order to turn him into a chicken.

                          To prevent him from moving while in chicken form, which can be annoying, use Entangle on him.
                          You can use the "Worm Tremor" spell with the Torturer Talent on your character(/some characters) in order to Entangle him even if he has a lot of magic armor left.

                          Don’t use knockdown on Adramahlihk because he will receive about 1000 armor points after he gets up from a knockdown and you can’t use fast enough another incapacitating spell on him.
                          (One character used "Ethereal Storm" to cover the fight scene and gave my party members some healing - but it was not vital. You can charm the Nemesis demons that accompany Adramahlihk.)

                          I killed all the nurses before attacking Adramahlihk because they are just annoying and die fast - I don’t know if it would make much of a difference - by teleporting them, turning them to chickens and bribing them with money to prevent fighting near Adramahlihk.
                          Before the fight, I also gave Lohse’s blood to Adramahlihk after making a pact with him and stole back the blood vial and other stuff with Sebille, just for some XP points.



                          I used 30 dead bodies found near the "Arx - City Square" waypoint with the "Bone Cage" spell to increase Ifan’s armor to about 19908 points.
                          Adramahlihk (aka the Doctor) has about 11120 armor points.

                          If you think that teleporting before a fight is cheating, you can teleport the 30 dead bodies from the waypoint all the way inside his house, but it’s WAY too slow.
                          Instead, just bundle up the 30 dead bodies near your character while he is in the Arx City Square, that has the "Overpower" skill and make him use "Bone Cage" just after Lohse attacks the Doctor and start a fight.
                          ("Bone Cage" has a wide are of Area of Effect so you don't have to arrange the bodies too much).

                          You can also use the 30 bodies and "Bone Cage" on another character to increase it’s armor and then teleport to Lohse and the Doctor for the fight, but is not necessary.

                          Don’t use Overpower while Adramahlihk is in human form because after he transforms into a monster, his armor, magic armor, and health reset to full.
                          Overpower him after he gets uglier.

                          I attacked the Doctor (aka Adramahlihk) with Lohse and then I teleported Ifan, that had an armor of 19908 points, and the other 2 characters near Lohse and wiped the floor Adramahlihk.

                          • Anonymous

                            I was going for Doctor's ending, and made the pact with one of my companion rather than the main character. When Doctor showed up after the final fight, I wasn't given the choice to fulfill the pact and the party member denied it automatically (which got him erased plus all leads to normal ending again). So I guess if you're going on this route, use your main character to do the talking, I guess.

                            • Anonymous

                              I'm fairly certain Definitive Edition nerfed the XP for the battle. Just prior to heading up the stairs from the basement, I needed 2,231,800 XP to reach Level 21. After the battle - killing the Demon Adramahlikh, 4 Nemesis, and all the Nurses - I still needed 1,338,850 XP for Level 21 - a difference of only 892,950, and only half of what this Wiki says.

                              The battle itself was very easy. The Nurses have no physical armor, making the vulnerable to Battering Ram, Battle Stomp, Bouncing Shield, Blood Storm, etc. I used 2 Mind Maggot grenades, keeping 2 Nemesis charmed for about 6 rounds. Champion Incarnate and area effects to keep wearing down Adramahlikh's armor. I basically didn't even get attacked after the second round.

                              I had read so much about this being a difficult fight if you had Lohse in the party that I spent the better part of 2 days tweaking gear and respec characters. In the end, I was disappointed because it was such a cake walk. And that's with Lohse out for most of the fight - she's my heavy hitter, especially when using Green Tea and Skin Graft. I never even had to use Apotheosis on any character.

                              • Anonymous

                                If you're like me and can't use the back entrance there is a trick to get to the basement through the house without speaking to the doctor: make one character invisible (potion or chameleon skin) and just walk past him and lockpick the door. Then teleport the rest of the party there with pyramids.

                                • Anonymous

                                  Can someone explain to me what to do without lohse in your party? What happens if I take the doctors deal? More xp? Or just kill him. No malady at his house for me

                                  • Anonymous

                                    I found a way to attack before the doctor. I split the group and placed them near the entrance of the doctors office. I make Sebille (my main) enter the office and talk to the doctor. Then I click on another member of the group and position them in a strategic way. Then I cast poison dart on the doctor, causing him to react and a dialog open with two options a) attack b) brive. I choose attack, then a fight between doctor and fane (poison dart character) begin. Now Sebille is talking with the doctor assistant and the dialog has two option a) attack b) something a did not read (lol). Now a fight start with the doctor and all my characters, but is the second fight, between sebille and the rest, hence, the first turn is sebille's.

                                    • Anonymous

                                      I must have done something very wrong for this. Malady never took me anywhere and after killing Adramahlik she still said she was going to find a way to help us deal with him. Now Lohse won't walk to me about it saying she enjoys chit-chat but wants to speak to the one who recruited her efforts (I played co-op and she won't talk to either of the players as of the other characters). The whole storyline is completely bugged or broken for me which is SUPREMELY disappointing.

                                      • Anonymous

                                        " speaking to Lohse at this point will cause her to rejoice at finally being free, and you can listen to her sing a special song."

                                        OK, that sentence does not do justice to this scene. Lohse not only sings (and plays her lute) but has a percussion section and special effects. Its a fantastic bit of animation to find in a game. None of the other characters have nearly as nice a quest conclusion, although Red Prince and his lady come close. Lohse will be on every team I make from now on just for this.

                                        • Anonymous

                                          In DE: I didn't snuff out the final thousands of candles for more XP to level 21, but Adramahlikh only give me 18X,XXX, 4 Nemesis + 6 nurses + Adramahlikh + quest completed= 1,0XX,XXX XP. After this quest, I still need 71X,XXX XP to level 21 and this quest is my last quest before finaly battle, very disappointed.

                                          • Anonymous

                                            As far as I can tell, you only meet Malady (who takes you to the doctors pocket dimension) as well as Jahan in jail if you have Lohse in your party.

                                            • Anonymous

                                              Lmaoo, spirit of Lora coming in clutch. The Doctor kicked me out when I refused his deal and the spirit was with me throughout the dialogue. Once I got teleported out of the house, Lora walked towards the door and opened it from the inside no problem.

                                              • Anonymous

                                                After completing the dialogue with the Elven Messenger, he remains targetable for several seconds while running off. He is not attackable until then, however can be teleported during dialogue. I used the beach near to the central Arx waypoint which set an easy kill and some additionsl XP.

                                                • Anonymous

                                                  Somehow Malady wasn't there for me to help weaken the Doctor, but i still beat him at tactician difficulty as 2 lone wolves (ifan as ranger and prince as tank). I might say that I had to cheese this thing the most out of all the bossfights, but it's nearly impossible to win without cheesing. First of all, upon coming from the front door I let Prince start the convo with Doctor, allowing Ifan to get rid of every single nurse without Doctor going aggro. The only problem was that nurse who stands right in front of the demon and also jumps into the convo. To kill her i had to force Doctor out of the convo by doing this: i used marksman's fang to pierce through the Doctor and i hit something behind him which made him turn his attention to Ifan instead. Be wary of the positioning here, cause once you force Doctor out of the convo, Ifan (unless once Prince deals with the last nurse he can teleport Ifan somewhere more safe) will start fighting with Doctor right where you shot a thing with him. Once nurse is dead you can start combat, but the most important part is to kill ads first. 4 Spawned demons are a bit RNG-based in terms of how they move across the room, but ultimately you want to finish with them ASAP. I used my 10k armor Prince's reactive armor and arrow storm from Ifan, which did the trick. After that all you have to do is to escape the fight, in my case i purposefully killed ifan and started healing big times as Prince, then resurrected Ifan so that his turn comes first, then healed some more. This allowed Prince to tank most of the laser beams and combustions, while Ifan was healing prince with restoration scrolls, escaping the combat afterwards. Once you escape the combat, Prince should use teleportation pyramid to do the same. Upon regaining health, source and maybe some more healing potions, return to the manor. Surprisingly, Doctor will be in his demon form and servants won't spawn, making fight much easier.

                                                  • Anonymous

                                                    For me, the easiest way to keep Lohse from being possessed during the "no candles" Doctor fight was just to strip off her armor and kill her at the start of the fight, and only resurrect her if the boss is dead/almost dead. The Doctor will waste a couple turns summoning minions and trying to start the possession spell too, so it gives you time to setup. Also, Thunderstorm is ridiculously OP in this fight. Cast it once at the start of the fight and all the enemies in the room will get stunlocked until the spell ends.

                                                    • Anonymous

                                                      One thing about Lohse, she is my main character and this whole story is very interesting for me, as far as Demonic Possesion is concerned I've set her out to be a Huntsman and she has Vo Charlen helmet which gives 5 finesse, 2 constitution, 3 wits, 1 huntsman ... but the most of all Immunity to Charmed and Terrified. If you have this on her the Doctor will not be able to overtake her with the spell. And for some reason he will only be focusing on her all the time without even considering other parties. I guess he really wants Lohse :) I've done the full deed, all 4 Nemesis and 6 Nurses... Managed to kill of 4 Nurses at the front of the door and then went in from the side of the library. The moment you attack the Nurse there can be no converstation but from my view I never intended that. Also my full party consists of Beast, Fane and Red Prince since their particular stories seem very much appealing and especially since the Beast also has a lot of things with the Dwarfs fallout and Red Prince with the Ancient Empire. I can't recall where I got the helmet Vo Charlen but for Lohse it does wonders in this fight.

                                                      • Anonymous

                                                        I totally missed how this quest was supposed to go. I got to the house, got let in by the door. Talk to the doctor and then I got thrown out and as I was looking around to see another way in the door was suddenly opened again (strange bug maybe? not sure what triggered it). So I went inside and the doctor just initiated combat, did manage to clear all of it at lvl 20 on classic. Was a pretty tough fight, but his nurses got run down by Beast who truly can be a beast with a 2handed axe, chugged a lot of HP pots throughout though. (Red Prince as tank, Beast as 2handed killing machine with some air to support, Fane as support, just trying different spells so have some necro/hydro/pyro and earth skills and Ifan as ranger). I had no idea about a second plane and candles and stuff (didn't ever see the wedding cake? I found the box that is the bomb in the room next to the doctor though). Didn't find Jahan in the basement, so I guess that part is ****ed now.

                                                        • Finally I Killed him, and his servants, one by one, after restore my savegame 1 week ago, when i made the contract with him and my ending was... a bit disappointing (no spoilers).

                                                          How I got them one by one? What I call 'Lateral Thinking':

                                                          FIRST of all, make sure you have teleport spell or teleport scrolls. Go to the front door, your hunting will be clear for your enemy, whom will being seeing how their evil little friends will die, one by one, meanwhile the rest of them only can see the show.

                                                          SECOND. Your first hunting will be the recepcionist. Once you open the front door, with your party out of the house, use a teleport speel to bring him at the center of your party and... oviously, kill him. Maybe this acction engage two more servants (the servant of the first right room, with the corpse and the other one, from the room of bunk beds) to the fight, just wait for them, outside the house, and, when they aproach, teleport them to the center of your party and kill them.

                                                          THIRD, because I haven't Lohse in my party, candles and chandeliers don't care to me... or they do? THIS IS THE KEY.
                                                          The way to kill them, one by one, is to create a one wall of chandeliers, like cell bars, at the entrance between the room with the hearth/fireplace and the next great room that connects bunk beds, laboratory and doctor's office. Is needed too, creato anotther one or two walls of chandeliers at the door that connects the first right room (corpse room) and the bunk beds, because the IA will go through this door if the other entrance is closed. Maybe you will need to move forward the 'wall' of the door in a semi circle or waht ever your imagination make because, it is possible, de doctor stop the fight if he can't aproach you and he will start to patrol the house and, in a moment, he walk near the bunk beds and at that moment, you will use, again, a teleport spell/scroll to bring him to the center of your party and then, the fight will start. Rembeber that is better use physical damage on him and, when you have the chance, become him in a chicken or knock him kown. However, the fight will be long, but the servants and spawns never aproach you. Remeber to fight with him at the corpse room and close the door that connects with the bunk beds to prevent range attacks form the other enemies.

                                                          FOURHT. Once you kill the Doctor just bring others enemys by the same method you brought the doctor, with teleport speel/scroll, or just play with them if you have ranged characters shooting them or spell on them, but they will do too.

                                                          And thats all, hope you it helps.

                                                          • Anonymous

                                                            Just a small question... Is it wierd that I get annihilated in 3 or 4 rounds with 2 lvl. 20 Lone wolfs? I have a physical damage party (ranger/summoner and an assassin rogue) and I am absolutely unable to kill the Doctor on normal difiiculty. I am just curious if this is a really hard fight or if I am doing something wrong... And no I did not soften him up in any way before the fight cause I wanted the exp...

                                                            • Anonymous

                                                              "Note: In the Definitive Edition, the magically locked cabinets can only be unlocked with blood. You must choose which of the two linked cabinets to unlock - the other will then lock permanently,"

                                                              water works just as well /rain

                                                              • Anonymous

                                                                I tried a different approach. I had a 4-member party using teleporter pyramids. Had one character talk to the doctor, then had another sneak behind him to open the door on his right, then went all the way to the hatch leading to the basement. Upon reaching there, I just dropped a teleporter pyramid on the ground to use it as the alternative entrance to the Black House once everybody gets kicked out. The "key" for my victory in the battle was to use that room with the hatch and the one next to it as the battle ground. The room and its door acted as a funnel (in 300 fashion (Spartaaaa!)) so it would take time for all enemies to enter the space and deal with them with splash damage skills and spells when they clump together. Also, one the most important part of the strategy was to have the party stay close to the hatch and use it to escape the battle, use a bedroll to regen source and all skills, and then climb back in to continue the fight. It's also a good battleground to use mind maggot grenades because the enemies do clump together. :)

                                                                • Anonymous

                                                                  I think my experience is just different than everyone else's, I killed him and all of his minions on classic difficulty with a 2 party lone wolf group. To be fair I think my guys are way too over powered (using a storm chaser and standard ranger/summoner builds). Drank some tea, popped apothisis and then proceded to use every skill I had twice due to skin graft. All of them went down in 2 rounds.

                                                                  • Anonymous

                                                                    Just killed doctor with 3 spells and came here to write.In DE edition, with weakened doctor. First tele the first nurse behind the door outside, after attacking her the nurse in the 2. room and the other will aggro too easily kill them. There will be 3 left one near the doctor the other in the across room and near the other no matter what you will do if you attack the one far room the doctor will aggro. So with one of your chars (not lohse and not the one who has eruption spell) initiate a talk with doctor while lohse is far from you, don't end conversation. Kill the two nurses doctor won't attack, only one left you can't attack her because she is near doctor. While doctor in the conversation prepare for fight, weakened doctors ini is 37 so you should pass that with the char who has eruption skill cos doctor has -50% earth damage,-30% air and -30% poison in my case fane geomancer and polymorph. So now tele the nurse outside the room she will not attack immediately a conversation will initiate don't end, place fane(or the one with eruption ) near doctor, use peace of mind scroll , drink giant withs potion grants 11 wits and green tea as quickly as possible and end the conversation with nurse so fight will begin. I managed to reach 38 so begin first, adrenalin-apothesis-eruption this point no magic armour left, then epidemic of fire and doctor is dead :)

                                                                    • Anonymous

                                                                      Playing Definitive Edition with solo elemental affinity mage custom build. Entered The Doctor's cellar first. Only found one prisoner, the poet with his tongue cut out. Never found Jahan. After killing the Doctor went back to the cellar, still never found Jahan.

                                                                      • Anonymous

                                                                        I don't know what I did wrong but after killing Isbeil and accepting doctor invitation there was no Malady waiting for me at Black House. When Doctor teleport me outside of the house, Sir Lora opened up the gate and with that opportunity I killed nurses first(luckily didn't aggro others), but doctor notice and went into demon form, teleported him other side of the room and nuke him with my two scoundrel lone wolves. Killed rest of the demons with ease. The elven spirit gave me awards but I didn't encounter any demons at Kemm's garden and Consulate. No Malady neither or any candle trick. Quest seems to completed but I feel like I left lot of story behind. Playing at DE and tact level. Anyone run into same issue?

                                                                        • Anonymous

                                                                          Well , if you dan kill this guys with any build even on honour mode, this is rpg game so have to utilize every resource , drink green tea, use scroll skin graft , apotheosis, drink option ( double the effect with talent), hell if you want cheat you can even use escapist talent but you need to have at least one member party that still engage in battle and re entering with teleporter piramid full health, all skill ready.

                                                                          • Anonymous

                                                                            To maximize XP on DE for the Nemesis demon ambushes, ensure that you leave at least one demon alive for the 1st and 2nd ambushes. This approach will allow you to kill up to 6 demons. Each are worth 74,925 XP for a total of 449,550 XP.

                                                                            • Anonymous

                                                                              Not sure if this is mentioned before and contains spoilers: Finishing the game without killing the doctor and having Loshe alive gives a special ending (yes end-ing)

                                                                              • Anonymous

                                                                                I tried this fight at level 20, on classic mode (I took a long pause from the game, but had like 92 hours invested in the last save when I returned). I play on normal difficulty, but I am more like a casual player, do not like to min/max, I like to make the chars as I imagine them, not build them as it is optimal. So.... after a lot of frustration, I made a mod that would generate me a chest full with level 25 gear, to see if I can win this fight (lol) and still got wrecked having lots of armor after 30 mins. I think that might have forgoten how to play, or this fight is really difficult, like many broken things in this game. Right now I am thinking of placing a deathfog barrel near the Doctor and have Fane (in my party) blow it up. I guess the demon is not undead, so he should die from 666,666 damage :) My impression with this game is that Larian is constantly giving you a tongue in cheek as you go, because there are so many ridiculous encounters, stuff that happens out of the blue and if you haven't saved recently, you have to redo a hour or more of gameplay.

                                                                                • Anonymous

                                                                                  Walked in, took the first right, dropped an All In on the nurse whose dialogue has something about a small 3rd arm in her clothes, crit, insta kill no combat. Did it again to the one in the small hallway north of that, didn't 1 shot her, combat started. Bc of the positioning out of sight, I was able to kill all the nurses before any of his summoned demons or he got there, and then I kept teleporting him away (2 of my characters have it) while I killed all the minions. Worked pretty well sort of by accident.

                                                                                  • Anonymous

                                                                                    I placed my team in the south east corner room, and even closed the door there by using sneak. Then attacked the nurse in that room rather than approaching the doctor at all. This immediately started the battle, but they all had to come through the main opening or through the door. Could just stand in one area this way and picked them off as they approached. Hardly any damage. DE on default level though.

                                                                                    • Anonymous

                                                                                      My buddy and I just beat this on w/e difficulty is below tactician with our custom nonsense builds. Had Lohse in the party, snuffed candles, DE.

                                                                                      We got wiped first try, apparently BBEG liked to dump all their strong abilities first turn and nurses have decent support abilities. Second try we just set up by the main door and attacked the nurse at the desk. Everyone got aggro'd but nurses aren't too strong. After they're gone it's easy to just stunlock BBEG to death. Ggs

                                                                                      • Anonymous

                                                                                        You can easily get over a million gold from using the Voidwoken Fish Exchange Scrolls on the barrel outside of his house on the beach. Just pick up every Void-Tainted fish you find in Act 2 and buy them from the vendors in Driftwood every time you level up. You can find two scrolls in Act 2 and one in the cellar that the fish are transported to. Put all the Void-Tainted fish in the barrel along with a Teleporter Pyramid and use the scroll. Only have one character teleport into the cellar and have them loot the Void-Tainted fish, TP pyramid and the extra scroll. Have them TP back out to the rest of the party. You can now repeat this two extra times and you'll get gold for all the Void-Tainted fish every time.

                                                                                        I personally got 1.5M in gold from doing this. Not sure if I'll even be able to spend all that gold, but it would be nice if there was ultra expensive and powerful unique equipment you can buy.

                                                                                        • Anonymous

                                                                                          Another way into the doctors house, have one character try to open the door, start the dialogue with the door. Switch to another character while that conversation is still going, than with that 2nd character just click to open the door and it should open. (At least when I did it!)

                                                                                          • Anonymous

                                                                                            If you are locked out of the house, and the fish barrel move does not work. An archer who uses the move marksman's fang, it penetrates through the door. you can shoot through the door and aim at one of the nureses to start combat and get the door opened.

                                                                                            • Anonymous

                                                                                              We had Lohse in our party which made it impossible to win because the doctor would possess her and become invincible. Here’s how we beat him. We got her a hat that gave her immunity to charm. This made the doctor spend all his action points trying to charm (possess) her. We began by transporting the first nurse outside which triggered only half the group (and no doctor) We slowly worked on getting rid of them. Finally we took on the doctor and the rest. This took awhile as the doctor had unbelievably huge amounts of armor. But as I said, he spent all his time trying to get Lohse. We put up a bunch of summon creatures to work on his armor while we worked on getting rid of his minions. Finally, we got rid of his physical armor and then turned him into a chicken. This is my favorite skill as it is ignored by the game creators . So many of the big bosses who seem to have immunities to knock down, sleep and everything else, does NOT have an immunity to chicken. It skips their turn and allows the group to kill them off. Which we did.

                                                                                              • Anonymous

                                                                                                Funny how I just got the Anathema, but didn't read the "instructions" before using it (as always, this game have so many information on screen at the same time, it's crazy)... I equipped ready to fight this so strong demon, I predicted a really hard fight of course enrage + onslaught with my red lizard boi at level 20... and it's done, one hit kill lol But oh ****, why the hell the weapon broke??? Reload the save... There's so many random crap in this game, I loving it. Hope cyberpunk reach this level of... how can I say, "fluidity"? So many options, so many ways, it's the "role" playing to the extreme

                                                                                                • If Lohse is in your party and you missed the scroll in driftwood but still want that XP for talking to Jahan: open the door with lohse, send in a stealthed rogue with the cloak and dagger spell, navigate to the basement and just pyramid the rest of your party in there. In a way a stealthed barrel ninja sneaking in has to be the same as teleporting in a barrel of smelly fish, right?

                                                                                                  • Anonymous

                                                                                                    The cake glitch seems to make this an issue. No one can get near the cake after using/attacking it without the game crashing in ps4, steam, or switch...

                                                                                                    • Anonymous

                                                                                                      Snuffed out the thousand candles and fought at level 17. I used Ifan (archer), red prince (fighter) and sebille(rogue). My Lohse is pretty strong, with element talent (-1 action point if you stand at element surface). Adramahlihk pretty much burned the whole house at the first turn and Lohse stood in the fire returns tons of fire magic. Finished in 3 turns, Lohse solo Adramahlihk. Other three took care of nurses.

                                                                                                      • Anonymous

                                                                                                        I agree with one of the comments. It turned out to be one of the easiest fights on DE. Finished it in 5 mins. I had snuffed out the thousand candles. Did the teleport in the basement got the xp. Came out again. Went in through the front door killed the nurses first. Then attacked with Fane(archer), Red prince(juggernaught) and sebille(rogue). Kept Lohse at a distance (she didnt even join the fight). Just summoned two champion incarnates and beat the crap out of everyone. BTW, since i attacked first, doctor instantly transformed into Adramahlihk (but is still weak, didnt increase his HP or armor). Next time will try without snuffing the candles. Finished the fight at level 20. His AOE attacks couldn't kill any of my characters surprisingly,even without using any potions.

                                                                                                        • Anonymous

                                                                                                          If you want to pick a fight but you don't have Lohse the quickest way is to talk to the doctor with a character alone and leave the rest of the party in the house. This way only the member that talked to the doctor will be kicked out and you can use the teleporter pyramids to get back in

                                                                                                          • Anonymous

                                                                                                            I got rid of the nurses first then fight with the doctor. I was 2 levels below the doctor -but it was an easy fight. In my team I have Red Prince, Lohse, Beast and Ifan. Best combo and team!!

                                                                                                            • Anonymous

                                                                                                              Not specific to this fight, but doing some magic damage then just tossing a jar of mind maggots in gets half on your side (after dealing with magic armor). Lasts 4 turns, so fairly easy fight from there. Did this on Tactition, although some res scrolls were used due to lack of preparations or fire resist potions.

                                                                                                              • Anonymous

                                                                                                                I think there is a spirit of a druid on bloodmoon island that explains that the doctor was originally a healer on the island, and was possessed by the demon Adramahlihk, and that druid specifically calls the demon a "she", so it may well be that although the doctor who was possessed is a man, the demon is indeed a woman, explaining their transformed appearance.

                                                                                                                • Anonymous

                                                                                                                  On DE, I think Malady doesn't appear for the candle encounter and Jahan doesn't appear in the cellar unless you have Lohse. This fight is trivial if you use the tea and buy the resistance potions you don't want him to use beforehand. Green Tea > Apotheosis > Adrenaline > jump into central position > aero or geo source and 0SP/3AP skills > Skin Graft > Adrenaline > repeat damage, nothing survives. My LW mage deleted unweakened Adramahlikh's 22k magic armor and 11k health (and everyone else in the room) in 1 turn on Tactician, with no pre-buffs/scrolls and AP left over. I felt so bad I reloaded to try again without tea, lol. Another cheese tactic is to throw a teleporter pyramid next to him > leave and gather tons of Arx's corpses together > Bone Cage > pyramid > Overpower > Reactive Armor.

                                                                                                                  • Anonymous

                                                                                                                    This quest is absolute BS if your main character is Lohse, you only have 2 turns to do something with the doctor's 20k-30k of armors or its game over immediatly if he charmed you

                                                                                                                    • Anonymous

                                                                                                                      I got stuck outside and didn't have the chest scroll or leave a pyramid in there, so I attacked the door. One of the nurses came out and opened the door, kill them and threw a pyramid in so I could get back in any time. Damn that fight was hard! Ended up killing a bunch of the adds, lost a few members, ran away and came back - then teleported all the bodies on top of each other, waited for the demon to go by and mass corpse exploded them. This was while my party was hidden, so I popped in the ranger behind him and did arrow spray. This knocked his armour off so could CC him to death after that. Tactician mode, definitive edition.

                                                                                                                      • Anonymous

                                                                                                                        Completed the fight on definitive edition, on tactician and default difficulties. default difficulty party: custom human, red prince, beast, fane tactician party: custom elf, fane I did not find malady waiting outside, I had to go in on my own. I did not find Jahan in the cellar/basement. Anyone know why?

                                                                                                                        • Anonymous

                                                                                                                          In my fourth playthrough i decided to work with him at the end, but only to see whats happening if you do so. Honestly, it was a bit weird and dry. Like, not intreguing at all, i doubt anyone would just do it because they think it would be cool or a good thing to do. It should be a thougher choice, with more detail and more conversation and stuff around it. Not just like "make a contract with me and i come" "yeah ok bye". i mean what reason would you have to do it besides curiosity. His evil was foreshadowed alot, killing him is way more worth it and there are only reasons to not work with him. There should have been some more interaction with him which could make the player question it all more

                                                                                                                          • Anonymous

                                                                                                                            I was supermad cuz i thought i messed up all my ways to enter, got kicked out and destroyed the barrel. Lo and behold, my saviour was non other than Sir Lora. Gave him a lovetap while trying to gain the nurse's attention, and my man ran like no other and opened the door for me.

                                                                                                                            • Anonymous

                                                                                                                              Ok... Refuse the contract then he banned me from house... I went to the barrel to try and use that scroll I had on it, nothing happened do I attacked the barrel... now I dont have the barrel or the scroll... I think I ruined there, guess I’ll finish the game living him alive... If someone has another option it will be very appreciated. (PSN TulioMan)

                                                                                                                              • Anonymous

                                                                                                                                I never player with Lohse, so no fight was triggerd and the doctor just kicked me out when I refused the contract. I sneaked back in via the voidwoken fish exchange trick. Coming from the cellar the fight started with a really bad starting position imho. So I sneaked with Sebille (Finesse skilled with scoundrel skills, especially the silent teleport) to the entrance area, to start the fight from there. Much better, because 3 of the doctors strong minions are quite slow. For the fight I recommend bringing a lot of big fire resistance potions. This way the doctor creating a huge necrofire inferno actuallly becomes a huge advantage, because all of his minions and helpers do not have a strong fire resistance, even he himself has just 50%. This way it is quite doable to survive his fire attacks and kill all his minions. Once you can focus on the doctor with the whole party he shouldn't be a big problem. Of course, as several pointed out, strong AoE spells help a lot from the beginning. (For those, starting from the entrance area actually is an big advantage I would say) . Long story short: use fire resistance potions and abilities. Hope this helps.

                                                                                                                                • Anonymous

                                                                                                                                  Filled whole house with water turned into poison as Thane and waited out all of them to die slowly, took max xp and left house threw fireball burning down the house, purging it from all, looked so cool :D should have taken a video of it. Word of notice if u try this snuff all candles in house as poison might set them aflame.

                                                                                                                                  • Anonymous

                                                                                                                                    I just did this in tactician mode by teleport and take out nurses at main hall. For the doctor, teleport him to torture room and quickly close the door before the fight start. This will make his minions out of the fight so i can fight only him in that room.

                                                                                                                                    • Anonymous

                                                                                                                                      This was our tactic, send in a dual welding scoundrel solo. Kill all the nurses and run away from the fight. Rinse and repeat. But for the Doctor we used ruptured tendons and ran away and hide behind a pillar, just far enough for him to follow. This took about about 3/4 of his vitality in one turn. Use a sawtooth or mortal blow to finish him off. Worked like a charm, well also wet the field with rain and used lightning to help reduce magic armor on the rest of his summons. I hope this helps the next player.

                                                                                                                                      • Anonymous

                                                                                                                                        Just posting this to help out with this quest regarding the guide: Malady + teleporting to the demon plane will only happen if Lohse is in your party, same with Jahan in the jail in the prison, this is all part from the Lohse character questline. If Lohse is not in the party, you won't see Malady when you reach the mansion, so no candles happening and the Doctor will be full demon when engaged in fight.

                                                                                                                                        • Anonymous

                                                                                                                                          Hey sorry if this is a bit late, but I found an easy tactic that I found was easy. I gave Lohse a couple of Strong Will potions and let her use thunderstorm on the enemies! I hope this helps!

                                                                                                                                          • Anonymous

                                                                                                                                            Funnily enough you can just sneak round the Doctor to the cellar. I sold the scroll to teleport the fish so I had to improvise.

                                                                                                                                            • Anonymous

                                                                                                                                              How I did this on tactician when malady didn't show up: 1. teleport and take out peripheral nurses one after another then disengage 2. lure enemies to lobby, torturer-entangle to delay the doctor, kill/charm others 3. use summons to block the lobby chock point, keep the doctor behind the door 4. hit and run to wear down the physical amour then chain-stun to death

                                                                                                                                              • Anonymous

                                                                                                                                                In definitive edition the weakened form looks pretty weak, like 5~8k armor and 3.5k hp or so, and resistances between -50% and 0. I don't know about his damages, he went like 100 hp close to killing my skirmisher on the first turn and just decided not to. However, it was sort of easy: I took the fight seriously and even tho my party was level 19, my Fane Pyro-Geo-Necro took him almost alone, along with 2 full nurses and almost 4, in just a couple turns. (or, should I say, 2.5. I time warped). All in all, not the easiest fight, and I presume it can be hard without the debuffs, but at this level it is also very prone to being broke through by the absurd power of source skills

                                                                                                                                                • Anonymous

                                                                                                                                                  This fight was easy in my case with the source amulet, i just nuked everybody with thunder storm then blood storm after and chain lightning for good measure. Fun times :))

                                                                                                                                                  • Anonymous

                                                                                                                                                    Exp on this page needs to be updated for Definitive: 26,500 XP Exploration EXP for entering Black House 187,000 XP for killing Adramahlikh (demon form, same whether weakened or not) 75,000 XP for each Nemesis monster 37,500 XP for each nurse Rest is the same as shown above. For Max EXP: 1. Stay in portal and snuff first two candle sections for 19,400 XP each, but don't snuff the big one. The EXP is applied to whole group now. 2. Go back out portal 3. Have Lohse talk to the front door for 97,000 XP 4. Enter Black House for 26,500 XP 5. Go out and do Voidwoken Fish Exchange to get into cellar and talk to Jahan for 19,400 XP 6. Either go back to front door and separate nurses or go straight to doctor to set up and kill everything however you want. Aside from the above, the main EXP boost by not weakening Adramahlikh now is the 4 Nemesis adds. He awarded me the same exp when weakened as he did not weakened, as I did it both ways to find out. 7. When I next talked to Malady on the Lady Vengeance she still prompted Lohse to snuff out the thousand candles, and I had her do it. It has no bearing on EXP at this point, but will still kill extra npc's in town.

                                                                                                                                                    • Anonymous

                                                                                                                                                      (reposting, the first post ignored all my formatted): Found a new cheese strat. Just completed this fight in Definitive, default difficulty, with rogue/tank/range/Lohse, where Lohse is air + summon, no candles snuffed. (1) teleport out and kill the two nurses from the lobby, preferably with a high initiative char (2) after the second nurse kill, combat ended as I ran out. However, doctor turned into Adramamammaamalikhhh first (3) from there on, Adrammmamamamamammmamalik started patrolling the house in demon form, left his four summons in the office (4) snuck in rogue, who teleported Adr....likh to the lobby to start the fight (5) green tea (6) the whole house aggro'ed, but was able to knock off Adr's phys armor, then knock down/stun, etc, kill before fight got dirty. AoE took care of the house mob when they finally showed up

                                                                                                                                                      • Anonymous

                                                                                                                                                        Found a new cheese strat. Just completed this fight in Definitive, default difficulty, with rogue/tank/range/Lohse, where Lohse is air + summon, no candles snuffed. - teleport out and kill the two nurses from the lobby, preferably with a high initiative char - after the second nurse kill, combat ended as I ran out. However, doctor turned into Adramamammaamalikhhh first - from there on, Adrammmamamamamammmamalik started patrolling the house in demon form, left his four summons in the office - snuck in rogue, who teleported Adr....likh to the lobby to start the fight - green tea - the whole house aggro'ed, but was able to knock off Adr's phys armor, then knock down/stun, etc, kill before fight got dirty. AoE took care of the house mob when they finally showed up

                                                                                                                                                        • Anonymous

                                                                                                                                                          If you have a character start talking to the doctor with another character positioned before the last door from the cellar route you seem to be able to switch to other character mid speech with doctor attack the door and the doctor sits back in his chair leaving you to move around the last room and position your party however you like.

                                                                                                                                                          • Anonymous

                                                                                                                                                            not that I needed the money, i had over 900k at the time. . . but, if you found multiple fish exchange scrolls, you can get the money multiple times. I had collected and saved about 70 fish in act 2, for this moment. i also had 3 scrolls, 1 from the fish house basement, 1 from bloodmoon island, 1 from some other place i forgot. i put the fish in, and the pyramid , dropped another on the ground, use the scroll, collect the money, go to my pyramid in the barrel, take back all the fish then go back to the other pyramid, put the fish in again, use another scroll, and viola, more money! as a bonus, there is another scroll in the landing zone where the fish end up. an extra 280k coins i did not need, but hey, an exploit is an exploit. it's not even immersion breaking because like, the doctor must have set it up with some automated magic that counts the fish and sends back the money without accounting for the possibility that someone could just take the fish back and send them through again. the magic has no way of knowing they are the same fish.

                                                                                                                                                            • Anonymous

                                                                                                                                                              Somes tips for the fight (doctor full form + minions, tactician) - Polymorph : Use equalize spell on 0 magic armour (nurse / minion / you ) + doctor (that will divide by 2 his magic armour) - Aeothurge : Use thunderstorm spell in the room to stun minion - Summoner : Cursed electric infusion near the doc (some nice spell damage + hit) - Kill the 2 first nurses (not engaging the fight)

                                                                                                                                                              • I was one of those people who entered into a pact with the demon because I thought it might unlock some interesting alternate content. Perhaps that's why I never saw any sign of Jahan in Arx, nor had Malady show up in front of the Doctor's house. But it wasn't a game ender (or even a major game changer) for me. I went everywhere, including going around back and entering via the barrel, then coming up through the small cave and prison. No Malady, no Jahan -- I guess they gave up on me when I entered into that pact. I reneged on the pack by using my rogue. She snuck up behind the doc and pickpocketed my vial back for me -- no vial, no blood pact! Then she E&E'd out without being caught and accused. I tossed the vial away, never to be found (since I couldn't destroy it). Then, because I was running a physical damage party without a lot of mass AoE spells, I made the fight with the Doc more manageable by assassinating all his nurses one by one before challenging him. Since the house remained open to me (everyone thought I still had a pact in place, though I didn't), I was able to walk around, following the nurses in their rounds. When the nurse I was stalking wasn't in sight of any other nurses, I can enrage on my 2H warrior and hit them from behind. His crits were able to kill each of them with one blow. No fight, no alarm. The only close call came when one of the nurses saw another's body and braced me about being a murderer. I offered a bribe, which was accepted, and continued on with the killing spree. I started the fight with the doc by one-shotting the nurse in his office after prepping the battlefield with blood everywhere. So all I had to deal with was the doc in his full-strength demon form and his four summons. Not easy, but manageable.

                                                                                                                                                                • Anonymous

                                                                                                                                                                  I just walked in the front door and attacked a nurse which sparked everyone to fight me. It was a tricky fight but doable

                                                                                                                                                                  • Anonymous

                                                                                                                                                                    It was kind of easy. Killed nurses at front and right to entrance first. Then teleported guy from room next to Doctor and killed him near the entrance too. That triggered Doctor and remaining 2 nurses to transform and fight me. He wasted his first turn to aproach Lohse, wasted second turn to cast some AOE and approach Lohse again as she retreated. During those 2 turns rest of my team (rouge, warrior and pyro/necro + summons) stripped his physical armor and killed remaining nurses. Then I kept knocking him down with Rams and Stomps and killed him piece by piece.

                                                                                                                                                                    • Anonymous

                                                                                                                                                                      Fought him on Tactician with Lohse as avatar and only Sebille as companion both Lone Wolf and without snuffing candles. Didn't use any cheese tactics, though I had to reload a lot and use Green Tea which is a bit OP. The trick was to break his magic shield and stun him ASAP with rain and aerotheurge spam since it's instant Game Over if he possesses your avatar.

                                                                                                                                                                      • Anonymous

                                                                                                                                                                        Two words: pyroclastic eruption. Don't snuff the candles, when Adramahlikh summons his minions it's actually easier to kill him. Kill the three nurses that are far from Adramahlikh in a separate fight. Make sure that all party members have teleportation spells, plus one needs to have nether swap. Have a powerful geomancer with the lowest initiative in the party and as many dmg and crit chance buffs as possible (before the fight starts you can cast encourage, use bedroll to apply rested effect, etc.). With the remaining party members stack three Nemesis monsters and one nurse on top of Adramahlikh. One nurse is near him anyway, just make sure both of the nurses are knocked down so they don't run around when it's their turn. When it's the geomancer's turn just use teleportation to teleport the last Nemesis monster+adrenaline+pyroclastic eruption. In my case, on tactician, at level 19, the fight just ended right then, everything was killed immediately (the remaining nurse that was not near Adramahlikh was also killed, almost 8k damage after critical hit was enough).

                                                                                                                                                                        • Anonymous

                                                                                                                                                                          Just a heads up, I just defeated the Doc in DE, defeated all the nurses and the four summons and killed him in demon form, and I'm not entirely sure but I remember thinking that the XP from this fight would level me from 20 to 21... and it looks as though I got ~500k XP for some reason? According to this page, the nurses alone should have been 899k, and I dispatched them while one character was speaking to the doctor. I then attacked him and allowed him to summon the demons and finished them all. Not sure what happened, but I definitely didn't get the full ~2M XP for some reason, because I needed less than that to level up and I still need 1.5M now. Bummer, dude!

                                                                                                                                                                          • Kind of cheap, but while Lohse is in conversation mode with the Doctor, I moved all three of my characters behind him and thus blocking him from moving and set Flanked status. Maybe a game bug, but he's so big or for some reason the flanking caused him to not able to make attack moves, so it was easy finishing him while taking hits from his minions.

                                                                                                                                                                            • Anonymous

                                                                                                                                                                              To open the magic cabinets downstairs, simply take the hint from the only unlocked cabinet. Yes, you need to rain blood (rain also worked for me) to shortcuircut the locks - maybe the demon is actually a time traveller? Only one of the two connected display cases can open, but they are all pretty useless anyways.

                                                                                                                                                                              • Anonymous

                                                                                                                                                                                apparently there was an update and a lockpick no longer works on the cabinets below...Ive spent quite some time trying to figure out how to unlock them and I cant figure it out...anyone know how to do it the proper way?!

                                                                                                                                                                                • Anonymous

                                                                                                                                                                                  You can Kill the elven messenger for ~75k xp. Just drop some oil under hi to slow him down and then cast a fire spell to light him up and start combat. This will trigger aggro from the townspeople but if you run away after he dies they will go neutral again. You may have to pay off some of the merchants again for attitude depending on how far you are from them when he dies but money isn't really an issue in act 4 anyway.

                                                                                                                                                                                  • Anonymous

                                                                                                                                                                                    For me Malady and Jahan weren't there. But i was Sworn, playing solo tactician Fane. I think since i was Sworn, Doctor would not even talk to me (front door refused to open) and had to go through barrel. Once i confronted Doctor first time, fight immediately started.

                                                                                                                                                                                    • Anonymous

                                                                                                                                                                                      Just an FYI. in Update 3.6.33.2684 on 05 Dec 2018 - "Lohse can no longer bypass the Doctor’s possession by wearing an Immune to Charmed item".

                                                                                                                                                                                      • Anonymous

                                                                                                                                                                                        My 2 cents : Playing with Lohse, a strategy that works if your team does enough damage without her is letting her die (and help if she's not being targeted) before she gets possessed, you can even rez her afterwards as that resets the possession process. Getting through the fish barrel and taking position in the torture chamber helps a lot to avoid add interference. My favored start being to tp the doctor inside the room on round 1, and focus him down. You can close the door to break LOS, and the adds tend to pile up in nice juicy cluster as they converge on you, giving you AOEs a satisfying power. After that, if you still struggle to kill him (I'm talking tactician level, no candles snuffed), just remember two of the most broken buffs in the game : Lady Kemmf brewed green tea (-2 ap cost to all actions for 3 turns) and scroll of apotheosis. A single blood mage with these can 1V1 him.

                                                                                                                                                                                        • Anonymous

                                                                                                                                                                                          So, if you are playing as Lohse here are a few things that does NOT work when trying to avoid Adramahlikh successfully casting Demonic Posession on you; 1) Playing on tactician difficulty, no candles snuffed out. Putting on Fanes helmet of the shapeshifter has no effect, I put it on and had Lohse look like a lizard. After two turns of combat Lohse got possessed before she could have a third. 2) Playing on tactician difficulty, no candles snuffed out. Tried to equip the ancient lute found in the doctors basement, and play him a song (he obviously hates lutes and songs judging from previous events). The ancient lute didn't work or play a single tune in combat. After two turns of combat Lohse got possessed before she could have a third. 3) Playing on tactician difficulty, no candles snuffed out. Drinking a potion of Strong Will (immunity to charmed+++) had no effect. After two turns of combat Lohse got possessed before she could have a third. 4) Playing on tactician difficulty, no candles snuffed out. Casting Peace of mind on Lohse (immunity to charmed+++) had no effect. After two turns of combat Lohse got possessed before she could have a third. 5) Playing on tactician difficulty, no candles snuffed out. Trying to half-cheese him by teleporting him into his laboratory (where you come up from the cellar) and closing the door so all 4 could focus him did not work, got him down from about 20k physical armor to about 5k at best. After two turns of combat Lohse got possessed before she could have a third. 6) Playing on tactician difficulty, having snuffed out the two first "stages" of candles but telling Malady "I couldn't do it" on the third and final stage with the massive amounts of candles. The demon was seemingly not weakened at all, everything looked exactly like it did when no candles were snuffed out. After two turns of combat Lohse got possessed before she could have a third. Was trying to complete a vanilla goody-two-shoes run using Lohse, but seems the only way of doing it is having her sacrifice a couple million souls to save her own, or cheese the hell out of the game. Kinda sucks if the only option for Lohse to survive is committing genocide. 7) Playing on tactician difficulty, all candles snuffed out. The demon was at about half the amount of health and armor, also all his resistances had been reduced by 50%. He did not summon any Nemesis creatures and most importantly he never tried to use the Demonic possession spell on Lohse. Killed him on the first attempt I made this way. I tried looking for a helmet with immunity to charmed, but couldn't find any, would be nice to have someone confirm if that would work or not.

                                                                                                                                                                                          • Anonymous

                                                                                                                                                                                            There's a charmed immunity helmet in the house before the bridge leading to the doctors house. Put that on Lohse.

                                                                                                                                                                                            • Anonymous

                                                                                                                                                                                              HOW TO GET IN THE HOUSE IF YOU GOT KICKED OUT AND DESTROYED THE BARREL: Stand in front of the door and cast Earthquake. It will knock down Nurse Fa, then she will get upset and start looking for you. Just wait in front of the door and she will eventually open it and talk to you. Bribe her. She will no longer be upset with you, and the door will remain open.

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