Dome of Protection is a Special Skill in Divinity Orginal Sin 2.
Dome of Protection Spell Book Location
- This skill is granted automatically to any custom character.
Dome of Protection Requirements
- Costs 0 Memory
Notes and Tips
- Can be used to great effect in any fight in the game.
- Using Soulmate on a character and then casting the Dome around the user will apply its affects to both caster and the character with Soulmate, much like other armour restoration spells. This way the Soulmate'd character can act elsewhere without having to stand inside the Dome to receive its benefits. Especially helpful for high-movement low-hp characters.
- In addition to the above if the Soulmate'd character is also within the dome, they will be given double the dome's effects whenever its armour restoration takes effect on Soulmate-caster's turn.
- Anonymous
Everyone praising this must be playing on normal.
Level 19 ok tactical with 10 in geo and 10 in hydro = you’re still getting your **** pushed in
- Anonymous
dome of protection + mend metal + guardian angel on your tank with high leadership
- Anonymous
- Anonymous
Bugged as all things in this game. In tooltip description it shows different numbers, like it should scale with hydro and geo but not
- Anonymous
Borderline OP. I underestimated the heck out of this skill until Lohse tanked a void burrower while it 1-sjot everyone around her.
- Anonymous
This spell has a great combo with Soul Mate: If both sender and receiver stand in the dome, the receiver will get double the armor restoration every turn. Too bad you can't cast Soul Mate both ways between characters (the second cast will cancel the first).
- Anonymous
usefulness increases with difficulty. synergies well with retribution and elemental affinity.
- Anonymous
Ridiculously OP and indispensable for certain combos.
The shapeshifter mask won't teach you this but it seems all mercs come with this ability.
- Anonymous
- Anonymous
Easily most powerful defensive skill in the game and dirt cheap.
Restores immediately after casting AND after every turn for every character inside the dome.
Restores around 3 times as much as Mend Metal and Soothing Cold. Without shield that often means around full physical and magic armor at every turn for balanced armor.
Works well with high Leadership, Guardian Angel, Teleports and Terrain Transformation.
6m diameter.
- Anonymous
This straight up breaks certain fights. Just stay grouped and the shield regen + resist makes you group heal faster than the enemy can dps. you can also stack it with AOE mending/soothing magic
- Anonymous
- Anonymous
it's a really *****ing boring ability, it's just a level based shields up than any generic toon can use. I'd really wished we could have had more option like this, personally I would love to se more "spirit animals"(i.e. Ifan's Wolf) made available along other more interesting ideas.
HALP! This skill does not work. I have created my own custom character and have access to source yet it remains dimmed and unusable in my hot bar?
What am I missing?!?
Thanks in advance
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