Dual Wielding

Dual Wielding increases damage and dodge chance when dual-wielding one-handed weapons.

+5% Damage and +1% Dodge Chance per point.

Dual Wielding is a combat ability in Divinity Orginal Sin 2. Dual Wielding increases damage and dodge chance when dual-wielding one-handed weapons.

  

Dual Wielding Notes

  • The weapon equipped in the off-hand will always incur a -50% damage penalty.
  • Works with wands as well as daggers, axes, maces and swords
  • Warfare is usually a better investment in terms of raw damage increase as the damage calculation for it is a multiplicative percent, whilst Dual-Wielding's is additive.

 




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