Eddie is a NPC in Divinity: Original Sin 2. Fort Joy (Act 1)
- Eddie is a cute rat that wanders about in a holding cell.
- Eddie is located in one of the cells in the Holding Cells. ( X: 228 | Y: 642 )
Notes and Tips
- If a character with Pet Pal talks to Eddie, he will give them a lockpick.
- The cell Eddie is located in is the same one the player will be brought to if arrested.
- If you leave the cell's door open, Eddie will eventually wander out.
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Rat's Tail and Earth Essence! :D