Enchanter is a preset class in Divinity: Original Sin II.


"Prefer to turn the tides of battle from afar, manipulating foes with powerful magic"



 Far Out Man: Increase the range of your skills and scrolls by 2m


Starting Skills

 Electric Discharge: Deal Air damage and set target as Shocked

 Hail Strike: Deal Water damage, set target as Chilled, and create Ice surfaces

 Rain: Create a spreading water surface that douses fires and sets characters as Wet



If you recruit an Enchanter on the Lady Vengeance, you get Aurnia, a female Undead Dwarf starting with:

 Pressure Spike: Condense clouds in the area, dealing Air damage to enemies and dousing fire

 Winter Blast: Deal Water damage, set characters in the area as Chilled, and freeze blood/water surfaces

 Teleportation: Teleport a target character or item to a point of your choosing

 Dazing Bolt: Deal Air damage and set characters in the area as Shocked



  • It's a good start class for a companion if you plan turning them into a Tidalist or Elementalist mage.
  • Be sure to cast Rain at the start of fights, Rain causes Wet status which means Air and Water damage received increase by 20% and 10% respectively.




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