Every Mother's Nightmare


Fara
Location Fort Joy
Suggested Level Any
Next Quest --
Previous Quest --

Every Mother's Nightmare is a Side Quest in Divinity: Original Sin II

! This quest was removed in the Definitive Edition

Fara is one of the inmates trapped in Fort Joy and she is worried about her missing daughter.

Important NPCs

Objectives

  1. Find Fara's missing daughter.

Walkthrough

Talk to Jeth first and selection dialogue option

2. Ask if the two of them have history.

Then option 2 again

2. Ask why he thinks she is mad.

Now speak to Fara and select option 3.

3. ask when and where to recount when she last seen her daughter. (you can ask for the doll as well here, you can sell this for some gold so worth doing and the dialog leaves you back at the original options)

then select option 3

3. say you'll do your best and bid her good bye for now.

End the conversation, then talk to Fara again right away, and select option 3.

3. Say you heard that Erma passed some time ago in a voidwoken attack.

The Quest will now complete. no doubt they took the quest out as people were hunting for the missing girl

Tips & Tricks

  • Ask Jeth about his daughter.  He will tell you she was killed by some voidwokens.  Jeth can be found sitting next to Fara.
  • If you speak to her with an elf party member, additional dialog opens up.r
  • If asked for it, she will provide her daughter's doll. 
  • If another character in the party tries to ask for the doll, she will try to give it, but becomes confused when the doll cannot be found.
  • Go back to Fara and tell her daughter has been killed.

 

 

Quests
A Craftsman of Dreams and Nightmares  ♦  A Danger to Herself and Others  ♦  A Familiar Face  ♦  A Fate Worse Than Death  ♦  A Generous Offer  ♦  A Hunger From Beyond  ♦  A Hunter of Wicked Things  ♦  A King Reborn  ♦  A Man and His Dog  ♦  A Most Urgent Matter  ♦  A Prize Kill  ♦  A Rare Prey  ♦  A Taste of Freedom  ♦  A Trial for All Seasons  ♦  A Web of Desire  ♦  A Wolf Alone  ♦  Aggressive Takeover  ♦  All In The Family  ♦  Almira's Request  ♦  An Existential Crisis  ♦  An Eye for an Eye  ♦  An Unlikely Patron  ♦  Artefacts of the Tyrant  ♦  Battle at the Gates  ♦  Bitter Tonic  ♦  Blessing from Afar  ♦  Blood Dowry  ♦  Bound by Pain  ♦  Burial Rites  ♦  Burying the Past  ♦  Business Rivals  ♦  Call to Arms  ♦  Champion of the Gods  ♦  Counting your Chickens  ♦  Crippling a Demon  ♦  Dark Dealings in the Blackpits  ♦  Delusions of Grandeur  ♦  Doctor's Orders  ♦  Drowning her Sorrows  ♦  Eithne the Trader  ♦  End Times  ♦  Escape from Fort Joy  ♦  Fane  ♦  Fane (Quest)  ♦  Finder's Fee  ♦  Finding Emmie  ♦  Finding Lord Arhu  ♦  Grebb the Scholar  ♦  Hammerfall  ♦  Healing Touch  ♦  Heroes' Rest  ♦  Hide & Seek  ♦  Hot Under the Collar  ♦  Infestation  ♦  Invaders  ♦  Keep Calm and Carrion  ♦  Lady o' War  ♦  Lost and Found  ♦  Love has a Price  ♦  Mercy is Power  ♦  Most Dangerous When Cornered  ♦  No Laughing Matter  ♦  No Way Out  ♦  Nothing But Child's Play  ♦  Old Flames  ♦  Old means Gold  ♦  On the Ropes  ♦  Opposites Attract  ♦  Past Mistakes  ♦  Popularity Contest  ♦  Powerful Awakening  ♦  Press-ganged  ♦  Proving Ground  ♦  Red Ink in the Ledger  ♦  Redemption  ♦  Running like Clockwork  ♦  Saheila's People  ♦  Saheila's Signet  ♦  School's Out  ♦  Seed of Power  ♦  Seeking Revenge  ♦  Shadow over Driftwood  ♦  Signs of Resistance  ♦  Silence Broken  ♦  Speaking in Forked Tongues  ♦  Strange Cargo  ♦  Stranger in a Strange Land  ♦  The Academy  ♦  The Advocate  ♦  The Arena of Fort Joy  ♦  The Arena of the One  ♦  The Armoury  ♦  The Bark's Bite  ♦  The Burning Pigs  ♦  The Burning Prophet  ♦  The Collar  ♦  The Consulate  ♦  The Covenant  ♦  The Cursed Ring  ♦  The Driftwood Arena  ♦  The Drowned Temple  ♦  The Druid  ♦  The Elven Seer  ♦  The Escape  ♦  The Eternal Worshipper  ♦  The Execution  ♦  The Forgotten and the Damned  ♦  The Gargoyle's Maze  ♦  The Imprisoned Elf  ♦  The Injured Magister  ♦  The Key to Freedom  ♦  The Last Stand of the Magisters  ♦  The Law of the Order  ♦  The Loremaster  ♦  The Merchant  ♦  The Midnight Oil  ♦  The Missing Magisters  ♦  The Missing Prisoners  ♦  The Mother Tree  ♦  The Murderous Gheist  ♦  The Nameless Isle  ♦  The Purged Dragon  ♦  The Reluctant Servants  ♦  The Sallow Man  ♦  The Secrets of Bloodmoon Island  ♦  The Secrets of the Dwarves  ♦  The Shakedown  ♦  The Shriekers  ♦  The Silent One  ♦  The Snoozing Adventurer  ♦  The Stoic Spirit  ♦  The Teleporter  ♦  The Three Altars  ♦  The Tribe of Saheila  ♦  The Ugly Little Bird  ♦  The Vault of Linder Kemm  ♦  The Watcher's Mercy  ♦  The Weaver  ♦  The Wrecked Caravan  ♦  They Shall Not Pass  ♦  Thinning the Herd  ♦  Threads of a Curse  ♦  To the Hall of Echoes  ♦  Treated Like Cattle  ♦  Troubled Waters  ♦  Unlikely Lovers  ♦  Unscholarly Pursuits  ♦  Up in the Clouds  ♦  Vengeance for the Fallen  ♦  What a Fuss to have Wrought  ♦  Window of Opportunity  ♦  Wishful Thinking  ♦  Withermoore's Soul Jar



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    • Anonymous

      If you trade with Jeth he has kid gloves. that and with the fact that he is not worried at all about it leads my group to believe that if she was killed it was by Jeth.

      • Anonymous

        They could had made Lohse host her daughters spirit when she held the doll as another way of completing this quest.

        • Anonymous

          To get this to complete on editions that still have this Quest.

          Talk to Jeth first and selection dialogue option

          2. Ask if the two of them have history.

          Then option 2 again

          2. Ask why he thinks she is mad.

          Now speak to Fara and select option 3.

          3. ask when and where to recount when she last see her daughter. (you can ask for the doll as well here, you can sell this for some gold so worth doing and the dialog leaves you back at the original options)

          then select option 3

          3. say you'll do your best and bid her good bye for now.

          End the conversation, then talk to Fara again right away, and select option 3.

          3. Say you heard that Erma passed some time ago in a voidwoken attack.

          The Quest will now complete. no doubt they took the quest out as people were hunting for the missing girl



          • Anonymous

            I only played Definitive Edition and I never really thought that this quest was unfinished, seemed pretty clear to me that the kid was dead and the mother was in denial, as told by the man next to her.

            TLDR: Kid's dead, the doll has no use.

            • Anonymous

              To likely finish this quest you probably can find erma by holding the doll in your hand and walking everywhere

              • Anonymous

                I really wonder why did they remove this in definitive edition, i was looking for Erma everywhere until i eventually made it here. Either completely scratch any evidence and have Fara not look for her daughter anymore else ppl will keep looking for that quest.

                • Anonymous

                  I killed everyone in Fort Joy except this suffering delusional mother so now she is also the only person in the entire place

                  • Anonymous

                    so i found a girl in knile's underground area, her name wasn't Erma though but she looked exactly as described and said she was playing on the beach when she was taken and she was not strong enough to open the grate. I helped her and she just ran out and disappeared. I couldn't show her the doll but it just seemed as if she was Erma. But guessing they just ditched as that quest as it doesn't appear in my journal.

                    • Anonymous

                      My crew was having a hard time overcoming that level 4 hump, so we slaughtered some of the fort joy riffraff, solving some such unsolvable problems for them in the process. Such wonderful flexibility is the brilliance of divinity.

                      • Anonymous

                        Update for anyone who recently got this game and is wondering: This was an unfinished quest prior to definitive addition where you could talk to Jeth next to Fara and then turn back around to Fara and tell her Erma was dead and get some EXP. The option to find Erma was going to be added but ultimately was for whatever reasons. When Definitive Edition released, they went ahead an removed any trace of it so there isn't anything to really do here. If you're wondering, yes Erma was actually dead and Jeth was telling the truth (that was how it was going to be implemented anyway, you were going to speak to Erma's ghost in their hometown graveyard to continue the quest).

                        • Anonymous

                          Is this quest completely removed or what? I talked to her as Ifan in my latest playthrough and the quest did not even appear in the journal. Talked to her with all party members but still no update in journal.

                          • Anonymous

                            You can buy dolls/toys from multiple NPC's in fort joy....just because the kid is holding one doesn't mean they removed a quest, I believe he is simply a kid with a toy. As far as the quest goes they left many things open for you to figure out, such as no way to get buddy(the dog) back with his companion. The beauty of Divinity.

                            • Anonymous

                              This quest doesn't seem to exist in the Definitive edition either. I got the doll from her but thats it. Guess they just decided to get rid of this quest.

                              • Anonymous

                                The kid that takes you from fort joy underground with a boat to marshes has a similar doll for sale... might be a clue?

                                • Anonymous

                                  She gave you a doll in this quest... did anyone notice a similar doll can be bought from the kid under fort joy that can take you to marshes with a boat?

                                  • Is this quest broken? I have visited her as a human, talked to the husband or friend, whatever the hell he is, and told the woman that the child is dead and blahbity blah blah and nothing...

                                    • Anonymous

                                      If you are an elf, just pick option: "Say your kind aren't cannibals in the way she thinks" And she'll continue speaking with you and give the quest.

                                      • Anonymous

                                        I had a wooden figurine in my inventory that I can't remember where I picked up but that seemed to move the quest forward a little more. Still looking for the daughter though and there aren't any updates in the journal.

                                        • Anonymous

                                          I don't know if it's important to the quest, but if you pickpocket Jeth, he has a pair of panties you can steal. Scumbag.

                                          • Anonymous

                                            I used the shapeshifter mask to turn my undead lizard into a human. This allowed me to accept the quest from her.
                                            After talking to Jeth and getting the quest from her you'll be able to complete the quest by saying that you heard she died in a Voidwoken attack.

                                            • Anonymous

                                              Actually, I think the daughter is "Coral" who is in a camp above the Hidden Cove.

                                              Fara says in her conversation that Erma doesn't like lizards (if you speak to her as a lizard) and has fair hair and dark eyes. Coral has both of these and standing near her she sometimes say, "Mmm... mama." while she cries. Speaking to Coral can lead to her telling you that she misses her mama (and pa) and she doesn't like her Master who is a Lizard.

                                              The npc near Coral is an Elf which is another race that Fara will not talk to you if you are one. Speaking to her as an Elf can lead to her telling you she is waiting for Magister Atusa. One conversation path says she found the child in the camp and that the child is hers now.

                                              I'm still in the process of seeing if anything leads anywhere. Unfortunately most conversation paths lead to not being able to talk to someone again. So it's requiring a lot of reloads!

                                              • Anonymous

                                                I've noticed a couple graphics glitches that show the dark haired girl (beginning with W) at Griffs Kitchen walking to the mother when loading a save game after accepting the quest in front of her, but before talking to Jeth.

                                                This makes me think that she is actually her daughter, and kidnapped by Griff, as she also fits the description but as yet I've yet to find dialogue options or interaction with the doll that can open the completion of the quest that way.

                                                • Anonymous

                                                  Fara won't let you help her if you are an elf. Talk to her with a non-elf character until she gives you a doll, and then talk to the guy with the same character so he tells you their daughter is dead. Now that you know it, convince Fara and the quest will be completed

                                                  • Anonymous

                                                    I don't see why they made this quest at all in this state since you can't go back to Fort Joy apparently and in order to be able to do it you would have to visit the village where they lived in and speak with Ermas Ghost. Problem is if you complete the quest Erma will not speak to you or even be tehre in teh first place, and if you don't finish it, the quest auto closes on leaving the area because you can't return. There's another problem with the Imprisoned Elf quest that completes on leaving the area when you are supposed to tell their tribesmen Sahila is in Fort Joy. I was unable to complete the quest. I reported this to Larian, maybe they will fix this because I honestly see no point in this.

                                                    • Anonymous

                                                      Seems like another unfinished quest. Doubt picking up a quest from one person and finishing with the person standing right next to them is the intended design.

                                                      • Anonymous

                                                        You can complete this quest as an elf if you have a non-elf party member. You just switch to that character by clicking their portrait, and then have them speak to her.

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