First Aid

First Aid  

Heals target for [100% of total heal value] Vitality. Cures Crippled, AtrophyKnocked Down, Blind, Silenced, SuffocatingBleeding, Burning, Poisoned, Diseased, Plague, Infested

 Restore [100% of total heal value] Vitality.

Set Rested for 1 turn(s).

Requires Huntsman 1cldwn4
Costs 1
 Range 8m

hunstman-skills-dos2 Huntsman Skills

First Aid is a Huntsman Skill in Divinity: Original Sin 2.

 

First Aid location

Vendors

 

First Aid effects

  • Scroll cannot be crafted
  • Is affected by range bonuses (Far Out Man, Farsight)
  • Scales with level and Hydrosophist when healing. Additionally scales with Warfare when dealing damage
  • Can be silenced

 

First Aid trivia & strategies

  • First Aid range increased to 8m as of Patch v3.0.168.526
  • While the ingame tooltip does not state it, First Aid does cure Atrophy.
  • One of the only two skills in the game that cleanses Knocked down, the other one being Soul Mate

 

First Aid builds

 

Divinity Original Sin 2 Builds: Ranger

Divinity Original Sin 2 Builds: Assassin

Divinity Original Sin 2 Builds: Warden

 

 

 

 
Huntsman Skills
Arrow Spray  ♦  Arrow Storm  ♦  Assassinate  ♦  Ballistic Shot  ♦  Barrage  ♦  Elemental Arrowheads  ♦  Farsight  ♦  Glitter Dust  ♦  Marksman's Fang  ♦  Pin Down  ♦  Reactive Shot  ♦  Ricochet  ♦  Sky Shot  ♦  Tactical Retreat

 

 




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    • Anonymous

      31 Mar 2018 07:46  

      This skill can also be obtained by eating the Severed Head given to the player by Elodi. Assist her with the thugs, then follow her to the cave and speak to her again. She will give the Severed Head, some gold, a poison flask, and your choice of a minor armor piece or a weapon.

      • Anonymous

        09 Oct 2017 12:10  

        It's not considered a touch skill, so Far out man increases its range... which is bizarre, but it's a good cure/undead slap in a pinch.

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