First Aid

First Aid  

Heals target for 80% Vitality. Cures Crippled, AtrophyKnocked Down, Blind, Silenced, SuffocatingBleeding, Burning, Poisoned, Diseased.

 Restore [X] Vitality.

Set Rested for 1 turn(s).

Requires Huntsman 1cldwn4
Costs 1
 Range 8m

hunstman-skills-dos2 Huntsman Skills

First Aid is a Huntsman Skill in Divinity: Original Sin 2.



First Aid Spell Book Location



First Aid Requirements



Notes and Tips

  • The amount healed is based on the caster's level and can be increased with the Hydrosophist ability.
  • The range of this skill is almost melee-ranged on even surfaces, but it gains a large range advantage while the caster is on higher ground.
  • First Aid range increased to 8m as of Patch v3.0.168.526
  • While the ingame tooltip does not state it, First Aid does cure Atrophy.




Divinity Original Sin 2 Builds: Ranger

Divinity Original Sin 2 Builds: Assassin

Divinity Original Sin 2 Builds: Warden




Huntsman Skills
Arrow Spray  ♦  Arrow Storm  ♦  Assassinate  ♦  Ballistic Shot  ♦  Barrage  ♦  Elemental Arrowheads  ♦  Farsight  ♦  Glitter Dust  ♦  Marksman's Fang  ♦  Pin Down  ♦  Reactive Shot  ♦  Ricochet  ♦  Sky Shot  ♦  Tactical Retreat



    • Anonymous

      31 Mar 2018 07:46  

      This skill can also be obtained by eating the Severed Head given to the player by Elodi. Assist her with the thugs, then follow her to the cave and speak to her again. She will give the Severed Head, some gold, a poison flask, and your choice of a minor armor piece or a weapon.

      • Anonymous

        09 Oct 2017 12:10  

        It's not considered a touch skill, so Far out man increases its range... which is bizarre, but it's a good cure/undead slap in a pinch.

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