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Flaming Crescendo

Flaming Crescendo

Curse the target to explode after one turn or on death in a 3m radius.

 Set Flaming Crescendo for 3 turn(s).

Requires Pyrokinetic 3cldwn5
Costs 1 Memory
3m Explode Radius
 Range 13m

pyrokinetic-skill Pyrokinectic

Flaming Crescendo is a Pyrokinetic Skill in Divinity Orginal Sin 2.

 

 

Flaming Crescendo Spell Book Location

  • ??

 

 

Flaming Crescendo Requirements

 

 

Notes and Tips

  • Scroll can be crafted by combining a Sheet of Paper, Alien Fire Essence, and Needle
  • Flaming Crescendo can be set ignoring Magic Armour. Cost reduced to 1AP, delay before explosion to 1 turn as of as of Patch v3.0.168.526
  • Resisted by Magical Armour magic_armour-icon

 

 

 
Pyrokinectic Skills
Bleed Fire  ♦  Corpse Explosion  ♦  Deploy Mass Traps  ♦  Epidemic Of Fire  ♦  Fire Whip  ♦  Fireball  ♦  Firebrand  ♦  Flaming Tongues  ♦  Haste  ♦  Ignition  ♦  Infectious Flame  ♦  Laser Ray  ♦  Mass Corpse Explosion  ♦  Mass Sabotage  ♦  Master Of Sparks  ♦  Meteor Shower  ♦  Peace of Mind  ♦  Sabotage  ♦  Searing Daggers  ♦  Sparking Swings  ♦  Spontaneous Combustion  ♦  Summon Fire Slug  ♦  Supernova  ♦  Throw Explosive Trap

 

 




    • Anonymous

      15 May 2018 19:02  

      Easily one of the best spells in the game. Does insane amounts of damage and only costs 1 AP. The only downside is that the damage is delayed and the target might approach you/a teammate before they explode.

      • Anonymous

        03 Feb 2018 11:42  

        This skill is crazy good now after the patch. High damage, about twice as much as Fireball, but only costs 1AP and applies through magic armour. One of the best spells to open a fight with, just cast it on an enemy that you teleport into a group and blow them all up. This + Throw Explosive Trap + Bleed Fire is one of the most AP efficient damage combos in the game now.

        • Anonymous

          06 Jan 2018 23:03  

          Found a skill book in the sewers of Arx in a treasure room (X:300 Y:600) after a fight with some people. Trying to avoid spoiling some story...

          • Anonymous

            29 Oct 2017 01:46  

            Damage is absolute*****. And it has so many conditions, I don't know what Larian was thinking when balanced this spell.

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