Hail Strike

Hail Strike

Icicles fall from the sky, chilling enemies and dealing 40% water damage. They create Ice surfaces where they hit the ground.

 Set Chilled for 2 turn(s).

Damages is based on your level and receives bonus from Intelligence.

Requires Hydrosophist 1cldwn3
Costs 1 Memory
1m Explode Radius
 Range 13m

hydrosophist-skills-dos2 Hydrosophist

Hail Strike is a Hydrosophist Skill in Divinity Original Sin 2.


Hail Strike location



Hail Strike effects


Hail Strike trivia & strategies

  • Can freeze targets easily. If target is chilled or wet, requires only one shard; if target has no status effects affecting Frozen status, needs two shards; if target has Warm, will require all three shards to hit; if target is Burning, will not freeze the target even if all shards hit


Hail Strike builds


Divinity Original Sin 2 Builds: Glacial Guardian


Divinity Original Sin 2 Builds: Tidalist





Hydrosophist Skills
Arcane Stitch  ♦  Armour of Frost  ♦  Cleanse Wounds  ♦  Cryogenic Stasis  ♦  Cryotherapy  ♦  Deep Freeze  ♦  Global Cooling  ♦  Hail Storm  ♦  Healing Ritual  ♦  Healing Tears  ♦  Ice Fan  ♦  Mass Cleanse Wounds  ♦  Mass Cryotherapy  ♦  Rain  ♦  Restoration  ♦  Soothing Cold  ♦  Steam Lance  ♦  Vampiric Hunger  ♦  Vampiric Hunger Aura  ♦  Winter Blast



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    • Anonymous

      Seems pretty weak and costs 3 ap? I think this is only good for a dedicated Cryomancer....If you are a healer who wants some ice magic there are better skills like Ice Fan or Winter Blast.

      • Anonymous

        Each Icicle applies Chill Status and they slightly overlap between each other, so if you aim properly and position your enemy in the overlapping zone of the reticule, it gets hits by 2 icicles therefore ends up Frozen (Chill+Chill=Frozen). This is valid only once Magical Armor has been broken.

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