High Judge Orivand is an NPC in Divinity: Original Sin 2.
High Judge Orivand information:
High Judge Orivand is a willful leader of the Magisters who strongly believed in containing Sourcerers and removing their source to protect the realm of Rivellon. Orivand is wields a great mace that allows him to carry out his verdicts with justice in mind. However, while his goals may be noble his methods are widely thought as cruel and horrible. He possesses some sort of wand that is able to drain the source from a Sourcerer rendering them powerless. At the same time manipulating their souls to become silent monks, or servants of the Magisters with no free will. These monks can be encountered throughout the main keep of Fort Joy and are passive unless attacked.
High Judge Orivand location
- High Judge Orivand first appears in Fort Joy, he is found sentencing a woman as the player interrupts, dialogue will commence that will then initiate combat.
Notes and Tips
- High Judge Orivand will not take damage prior to entering dialogue and purging the prisoner.
- It is recommended that you do not kill High Judge Orivand before escaping with the Black Cat. If you return to him with the cat familiar and speak with him, the Summon Cat Familiar skill will be upgraded. NOTE: This information is only a rumor and completely unverified. Left here for posterity, but general concensus seems to be there is actually not a way to accomplish this in the release version of the game. **As of the definitive edition, simply leaving the premise of Fort Joy into the marshes results in obtaining the Summon Cat Familiar skill.
- He doesn't wear boots/shoes.