Deal [X] physical damage. Infect a target with a disease that will spread to other nearby characters. Diseased characters deal reduced damage with all attacks and have lowered Constitution.

 Set Infected for 2 turn(s).

Damage is based on your level and receives bonus from Intelligence.

 Requires Necromancer 2
 Costs 1 Memory









necromancer-skills Necromancer

Infect is a Necromancer Skill in Divinity Orginal Sin 2.



Infect Spell Book Location



Infect Requirements



Notes and Tips

  • Scroll crafted by combine Sheet of Paper, Shadow Essence, and Intestines
  • Affect your own characters
  • Infect damage increased by 40% as of Patch v3.0.168.526



Necromancer Skills
Black Shroud  ♦  Blood Storm  ♦  Blood Sucker  ♦  Bone Cage  ♦  Death Wish  ♦  Decaying Touch  ♦  Grasp Of The Starved  ♦  Last Rites  ♦  Living on the Edge  ♦  Mosquito Swarm  ♦  Raining Blood  ♦  Raise Bloated Corpse  ♦  Raise Bone Widow  ♦  Shackles of Pain  ♦  Silencing Stare  ♦  Totems of the Necromancer


    • Anonymous

      Infect [Divinity OS 2 Wiki]31 Oct 2017 10:13  

      Thats not the skill. It is the debuff - it works the same, for example, if you use the elven Skill Flesh Sacrifice. If you had been dealt a bit damage, it gets 'healed', since your new constitution level is below the HP you had at this point.

      • Anonymous

        07 Oct 2017 04:22  

        This Skill appears to be bugged. If you Infect an enemy who has previously had damage dealt directly to his Vitality/Health bar, he will actually REGAIN HP up to the new maximum amount of Vitality that is determined by his reduced Constitution level set by the Diseased Status.

        • 01 Oct 2017 00:34  

          *still testing* *level 8*

          Scales with:
          Intelligence +2min - +2 or 1 max ( lvl17 42-47, to lvl18 44-49, to lvl19 46-50)
          Warfare +2min - +2max (lvl1 48-50, to lvl 2 50-52)

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