Inquisitor |
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Attributes |
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Strength | +1 |
Intelligence | +1 |
Constitution | +1 |
Abilities |
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Warfare | +1 |
Necromancer | +1 |
Telekinesis | +1 |
Inquisitor is a preset class in Divinity: Original Sin II.
"A daring mace-wielder risking life and limbs to decimate evil head on."
Talents
Executioner: Gain 2 Action Points after dealing a killing blow
Starting Skills
Blood Sucker: Target absorbs blood surfaces around them, restoring Vitality
Battering Ram: Rush forward, dealing Physical damage while knocking down foes
Mosquito Swarm: Unleash mosquitoes that deal Physical damage to target while healing yourself
Recruitment
If you recruit a Inquisitor on the Lady Vengeance, you get Straffan, a male Human starting with:
Shackles of Pain: Target receives all damage you take
Crippling Blow: Deal Physical damage and Cripple characters around target
Bone Cage: Increase Physical armour with additional armour for each nearby corpse
Whirlwind: Perform a whirlwind attack, dealing damage to all enemies around you
Tips
- Consider choosing Dwarf (+10% max Vitality, +5% Dodging) as your race for this class
- Living Armour works with the Passive Healing from Necromancy, making it an excellent Talent choice
- Picture of Health may be beneficial if you plan to have high levels in Warfare
- Opportunist is a must-have Talent for any melee-focused build
Builds
- Anonymous
- Anonymous
the picture for the inquisitor on the character creation page is making a sexual pose... why???
- Anonymous
You can't use wands with warfare because they are not close combat weapon, you either dump str and use staffs or use any other melee weapon and spread stats between int and str.
- Anonymous
the description is wrong in both this spot and the classes page. The game has them as a Mace wielder. This page says "Staff wielder" and the main classes page says "Wand wielder".
- Anonymous
- Anonymous
- Anonymous
Anybody knows where to get the outfit with the top hat for the Inquisitor?
- Anonymous
Someone imported part of the Inquisitor profile from the first game
- Anonymous
- Anonymous
- Anonymous
Aint this build in this wiki wrong. Atlest my game inquisitor build is warfare and necromancy not eletricity.... Also there is no dual wielding and two wands. Either they are planning of chancing that where im lacking info of. But its Necromancer, warfare, teleknesis... Outside benefits come from race.
- Anonymous
Inquisitor = a Knight, who likes to run/teleport/jump to enemy face for do some physical melee damage,, but he/she replace 2 handed weapon with Dual Melee weapon for some dodge. And every hit he/she absorp some blood for vitality thanks for necro (in other words : an agile vampiric blood knight with dual wield weapon)
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