Inquisitor is a preset class in Divinity: Original Sin II.
"A daring mace-wielder risking life and limbs to decimate evil head on."
Executioner: Gain 2 Action Points after dealing a killing blow
Blood Sucker: Target absorbs blood surfaces around them, restoring Vitality
Battering Ram: Rush forward, dealing Physical damage while knocking down foes
Mosquito Swarm: Unleash mosquitoes that deal Physical damage to target while healing yourself
Shackles of Pain: Target receives all damage you take
Crippling Blow: Deal Physical damage and Cripple characters around target
Bone Cage: Increase Physical armour with additional armour for each nearby corpse
Whirlwind: Perform a whirlwind attack, dealing damage to all enemies around you
- Consider choosing Dwarf (+10% max Vitality, +5% Dodging) as your race for this class
- Living Armour works with the Passive Healing from Necromancy, making it an excellent Talent choice
- Picture of Health may be beneficial if you plan to have high levels in Warfare
- Opportunist is a must-have Talent for any melee-focused build