Knight is a preset class in Divinity: Original Sin II.
"Specialized in war tactics, knights are trained not only to fight, but to rally troops."
Opportunist: Gives you the ability to perform attacks of opportunity
Battering Ram: Rush forward, dealing Physical damage while knocking down foes
Crippling Blow: Deal Physical damage and Cripple characters around target
Battle Stomp: Deal Physical damage and Knockdown enemies in front of you
Whirlwind: Perform a whirlwind attack, dealing damage to all enemies around you
Enrage: Enrage an ally, ensuring critical hits with basic attacks at the cost of being Muted
Phoenix Dive: Leap to a target position, creating a Fire surface upon landing
Supernova: Explode, dealing Fire damage and creating Fire surfaces in a large area around you
Haste: Set Haste on target character, increasing movement speed and granting additional AP
- When recruited from the Lady Vengeance, Knights lose Battering Ram but gain Pyrokinetic skills