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Living Armour

Living Armour adds 35% of all healing you receive by skills or consumables to your Magic Armour.

Requirement

None

Living Armour is a talent in Divinity Orignal Sin 2.

 

Tips

  • All healing, whether from party members or self, including healing from Necromancy passive and abilities, will trigger this talent.
  • Does not increase maximum magic armor, only restores missing armor.
  • Restores Magic armor even if the healing goes over a character's maximum health. For instance, if a character is at full health and restores another 100 HP (say, by hitting for 200 damage while having 50% life steal), their health won't change, but they will still gain 35 magic armor.



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