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Loremaster

Loremaster identifiles enemies and allows you to identify items. The higher, the more you can identify and the faster it goes.

To identify, use an identifying glass and click on the item you want to identify, or simply right click on item and choose Identify. To examine a monster or NPC, right click them and choose Examine.

Loremaster is an civil ability in Divinity Original Sin 2. Loremaster identifiles enemies and allows you to identify items. Higher levels of this ability allow you to identify higher level items, and do so at a faster rate.

 

Loremaster Details

  • LVL 0: Shows Enemy Level, Vitality, Physical Armour, Magic Armour, Attitude towards you, Talent

  • LVL 1: Attributes (str, int, finesse, con, memory, wits)

  • LVL2: Damage details, elemental resistances

Loremaster Notes

  •  Elves starts with Ancestral Knowledge, giving them +1 to Loremaster



    • Anonymous

      18 Apr 2018 23:30  

      Not going to bother respeccing myself to see what every level does; but every level also gives the examine enemy page more info. Going from 4 to 5 let me see enemy action points and see how many they would get per turn and such.

      • Anonymous

        24 Jan 2018 05:29  

        Worth noting that many vendors will identify items for you (bottom right by repair button), in case you do not have a character with high enough loremaster.

        • Anonymous

          04 Oct 2017 03:56  

          Fane somehow ends up giving me my identifying glasses back whenever I try to identify something, which is really neat.
          Always keep a Fane on handy!

          • Anonymous

            23 Sep 2017 11:28  

            Ennemy examination:

            LVL0
            - Level
            - Vitality
            - Physical Armour
            - Magic Armour
            - Kindness towards you
            - Talent

            LVL1
            - LVL0 +
            - Attributes (force, int, ...)

            LVL2
            - LVL1 +
            - Dammage details

            eg:
            Dammage: 8-9
            AP cost: 2
            From weapon 3-4
            From sec weapon 3-4
            Malus 2 weapons: -50%
            From character: +50%

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