Magister Knight |
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Magister Knight is an Enemy in Divinity: Original Sin 2.
Magister Knight information
- This generic enemy has no unique dialogue.
- Knights can be found at Fort Joy Harbour and Ruined Castle
- Level 4 Knights give 800 XP if killed.
- Level 5 Knights give 1200 XP if killed.
Variations
Different variants of this enemy have different skills and equipment. Details below:
- Fort Joy Harbour, next to the empty wagon.
- Ruined Castle, talking to the ranger.
- Known skills: Blitz Attack, Spontaneous Combustion, and Whirlwind.
- Equipment: Minor Healing Potion.
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