Magister Loke


Magister Loke is a NPC in Divinity: Original Sin 2.



Magister Loke information

  • ??
  • ??



Magister Loke location



Notes and Tips

  • If you take the nonviolent approach and be outright honest from the beginning of the conversation until he asks to shackle you, you will be ambushed by skeletons. 4 worth of 425 XP each To a total of 1700.
  • If you fight undead and not kill him, he will talk to you and thank you for saving his life.
  • He is worth 1700 XP
  • If you use Source to try to heal him, such as with Bless, he will turn hostile and attack immediately

    • Anonymous

      03 Nov 2018 12:37  

      I dont remember how it went in the first release, but in DE I was able to persuade him back to the camp, but couldnt find him anywhere else after that. Anyone know what happens to him after?

      • Anonymous

        04 Sep 2018 02:07  

        After saving him (didn't hit him once, didn't use source magic, was honest from the beginning and let him shackle me) he still says "You just picked the wrong fight!" and initiates combat with me. Reloaded and saved him again but the same thing happened. Any idea what's causing this?

        • Anonymous

          30 Jul 2018 20:13  

          He is so nice comehow, he does in what he believes... I want a romance with him too! !! everyone wants a romance with him so come one, developers, make a patch which allows to have a romace with him and heal him!

          • Anonymous

            13 Jan 2018 10:21  

            "until he asks to shackle you" wasn't very specific...

            Actually letting him shackle you will prompt him to realize that the skeletons have come back.

            • Anonymous

              20 Oct 2017 23:28  

              Is there no way to heal him with source? I'm quite surprised considering I can conjure up beings and heal someone to perfect condition and bring people back to life, but not heal an eye wound? Seems a bit*****.

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