A Craftsman of Dreams and Nightmares is a Quest in Divinity: Original Sin II. Short description goes here.
- Toyseller Sanders
A Craftsman of Dreams and Nightmares Objectives
A Craftsman of Dreams and Nightmares Walkthrough
At the magister's vault beneath the barracks, find the book Report on the Toyseller to learn something about this sourcerer.
Alternatively, Arhu will tell you to seek Toyseller's help to get in the Cathedral. Go to Toyseller's shop, persuade him to help you and he will give you an amulet which can store source. You need to fill the amulet then back to Sanders.
When you filled the amulet, return to Toyseller Sanders. If you managed to persuade him, he will tell you the Scroll of Atonement is also necessary to enter the Divine' tomb. The scroll is locked in a desk at the second level of his shop, the password is Giyora. (if you failed to persuade him, you need to sneak into the second floor and steal the scroll)
(The amulet and scroll are used to open the hatch in Cathedral)
Tips & Tricks
- Another way of doing this, is if you have a npc character you control, kick him out of the party, and hire a new one, to be free of sin.