Magister Swordsman |
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Magister Swordsman is an Enemy in Divinity: Original Sin 2.
Magister Swordsman information
- This generic enemy has no unique dialogue.
- Swordsman can be found all over Fort Joy.
- Level 3 Swordsman give 500 XP if killed.
- Level 4 Swordsman give 800 XP if killed.
- Level 5 Swordsman give 1200 XP if killed.
Variations
Different variants of this enemy have different skills and equipment. Details below:
- Holding Cells, sitting in a chair next to the houndmaster.
- Skills: Crippling Blow.
- Fort Joy, roaming between Fort Joy Gate and Trippel.
- Skills: Crippling Blow.
- Ruined Castle, taking cover behind the west statue.
- Skills: Earth Shard.
- Equipment: Firestorm Grenade.
- Ruined Castle, talking to the ranger.
- Skills: Battering Ram and Fortify.
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